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Make Shammy great again

  • Last updated Dec 8, 2020 (Darkmoon Faire)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Shudderwock Shaman
  • Crafting Cost: 11980
  • Dust Needed: Loading Collection
  • Created: 12/8/2020 (Darkmoon Faire)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    4

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Hello.

Multiple legend player here, on EU. I was just frustrated to encounter so many rez priests and  Tickatus warlocks. Quest-reno-shaman was decent enough, but was very dependable on perfect card draw. Also..there are a lot of odd-paladins and aggro druid or any other hyper aggressive decks, so if you didn't have Reno, you were kinda dead.

So, for this deck, the goal is to destroy slowly and peacefully priest players, but others can be a good victim as well.  It has tech cards for other decks, like secret mage (Eater of Secrets, machine-gun priest (Dirty Rat) and so on, you got the idea.

There are some specific cards, like Spellward Jeweler, which denies any spell or some hero-power combo (mainly the priest one, doh) or the combo with Zola the Gorgon - Grumble, Worldshaker and Loatheb, to block heavy spells decks (or, the priests, let's not forget the goal of this deck).

The mainly weapons against resurrects priests are Hex, Devolve, Devolving Missiles, and the final bullet, Plague of Murlocs. Another strange addition is Zul'Drak Ritualist, because you can't draw every time those devolving spells, and this card can destroy their grave-pool.

So, you have cards for healing, for locking the opponent, you have tools against aggro decks...if you know the opponent, you can have awesome games.

Yes..you need Shudderwock, the big boy, to seal the win, but sometimes, you'll see, you win by default, if the opponent, of course, didn't draw perfect..which will happen..

This deck, is far from perfect, but I'm open to hear your thoughts.