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Odd Rogue ladder climber. Anti lock / spiteful.

  • Last updated May 8, 2018 (Witchwood)
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  • 25 Minions
  • 5 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Odd Rogue
  • Crafting Cost: 5520
  • Dust Needed: Loading Collection
  • Created: 5/8/2018 (Witchwood)
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  • Total Deck Rating

    10

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I've gone 20/7 so far and have reached Rank 3 despite starting at R8 today. Clearly, I'm not an elite player so this deck can work for the average Joe (like me). It feels very strong vs Warlock and Spiteful which is why I like it because I hate those decks. It's ok vs Paladin despite the perceived negative matchup although if they draw perfectly / you draw badly, you'll probably lose. Control priest is your worst enemy.

Most games you should be ready for lethal between turn 6-8, beyond that your win % diminishes significantly. As with most Rogue decks, don't be scared to use your life total as a resource. Your biggest strength is board presence. Almost always save Cold Blood for your Leeroy Jenkins combo, except vs Warlock where you can use it with Dire Mole or Argent Squire to apply early pressure which they won't be able to come back from.

DISCLAIMER: I do not intend to take credit for the original iteration of this deck, it's pretty similar to most odd rogues out there with a couple of small exceptions which I will try to explain.

2x Ironbeak Owl This has won me many matchups. Silence through taunt so you can burst face is the obvious one, but it's also useful vs turn 5 lackeys or early scalebanes from druid. Include 2x so you can draw it easier and don't be afraid to use vs creepers to keep your board alive.

1x Fan of Knives I've been seeing a lot of odd paladin, this card improves win rate significantly. Only need 1 because it's dead draw in other matchups.

-2x Cobalt Scalebane It's a great card in a lot of aggro decks but turn 5 is just too slow. Fungal Mancer is much better pressure, if you've lost board control at this point you're probably going to lose anyway.

General mulligan tips and strategy:
You have a lot of 1 drops, you should usually have one in opening hand. Always keep Hench-Clan Thug, Cold Blood, Leeroy Jenkins.

Don't over commit 1 drops, they are valuable for combos with Vilespine Slayer

Do fight for board presence, it's much easier with 2 damage from dagger. Your main aim should be to keep your Vicious Fledgling and Hench-Clan Thug alive. Use Deadly Poison and 1 drops to clear creepers or stonehills blocking your minions.

Final words: This deck is a pure face deck, it's not to everyones taste but in the current meta it's the best answer I've found vs cubelocks and druids, whilst also performing admirably vs paladin. Good luck.

Stats so far: [img]https://imgur.com/a/dxAKh6N[/img]