Security Automaton
After you summon a Mech, gain +1/+1.
Texto do card
Honestly, I feel less secure when it's around.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Sir Finley of the Sands | Minion | Paladin | 2 | 2 | 3 |
Hack the System | Ability | Warrior | 1 | 0 | 0 |
Plague of Madness | Ability | Rogue | 1 | 0 | 0 |
Plagued Knife | Weapon | Rogue | 1 | 2 | 2 |
Murmy | Minion | 1 | 1 | 1 | |
Hydrologist | Minion | Paladin | 2 | 2 | 2 |
Sherazin, Corpse Flower | Minion | Rogue | 4 | 6 | 3 |
Sherazin, Seed | Minion | Rogue | 11 | 0 | 1 |
Shellshifter | Minion | Druid | 4 | 3 | 3 |
Raptor Form | Minion | Druid | 4 | 5 | 3 |
Direhorn Form | Minion | Druid | 4 | 3 | 5 |
Shellshifter | Minion | Druid | 4 | 5 | 3 |
Shellshifter | Minion | Druid | 4 | 3 | 5 |
Shellshifter | Minion | Druid | 4 | 5 | 5 |
Spiritsinger Umbra | Minion | 4 | 3 | 4 | |
Primalfin Champion | Minion | Paladin | 2 | 1 | 3 |
Gadgetzan Auctioneer | Minion | 5 | 4 | 4 | |
Harrison Jones | Minion | 5 | 5 | 4 | |
Sin'dorei Scentfinder | Minion | Hunter | 4 | 1 | 6 |
Mutanus the Devourer | Minion | 7 | 4 | 4 | |
Floecaster | Minion | Mage | 6 | 5 | 5 |
Lock and Load | Ability | Hunter | 0 | 0 | 0 |
Shadowbomber | Minion | Priest | 1 | 3 | 1 |
Burgle | Ability | Rogue | 3 | 0 | 0 |
Blast from the Past | Ability | Warrior | 4 | 0 | 0 |
Wickerflame Burnbristle | Minion | Paladin | 3 | 3 | 3 |
Misfire | Ability | Warrior | 2 | 0 | 0 |
Bounty Wrangler | Minion | Rogue | 3 | 3 | 4 |
Unlucky Powderman | Minion | Warrior | 2 | 2 | 2 |
Triple Sevens | Ability | Rogue | 7 | 0 | 0 |
Drilly the Kid | Minion | Rogue | 4 | 4 | 3 |
Ogre-Gang Outlaw | Minion | 3 | 4 | 4 | |
Dragon Tales | Ability | Druid | 2 | 0 | 0 |
Short Stories | Ability | Druid | 2 | 0 | 0 |
Tall Tales | Ability | Druid | 2 | 0 | 0 |
Alarmed Securitybot | Minion | Paladin | 4 | 4 | 3 |
Infested Watcher | Minion | Shaman | 4 | 4 | 4 |
Luckysoul Hoarder | Minion | Warlock | 3 | 3 | 4 |
Luckysoul Hoarder | Minion | Warlock | 3 | 3 | 4 |
Crabrider | Minion | 2 | 1 | 4 |
Mistermath's Card Ratings for Voyage to the Sunken City:
7/10
This both immediately demands an answer and is difficult to kill due to being provided higher health than attack, making it the quintessential aggressive mech minion.
Good against control, which means it's probably not good overall.
Bring out your mechs
Summon not play. This will grow very quickly. Undertaker levels of power.
mech decks are getting even more interesting, fortunately mech warper and the other discount mech didn’t get into core set
for a good reason... balance...
Mage can actually mana cheat mechs with their new card. This might snowball if you can't remove it immediately