Battle Vicar
Battlecry: Discover a
Holy spell.
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She's the most down-to-earth paladin you'll ever meet... until she stands up.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Micro-Squad | Hero Power | Warrior | 2 | 0 | 0 |
Rinling's Rifle | Weapon | Hunter | 4 | 2 | 2 |
Stagpoint Wildbow | Weapon | Hunter | 3 | 4 | 2 |
Lightforged Blessing | Ability | Paladin | 2 | 0 | 0 |
The Forest's Aid | Ability | Druid | 8 | 0 | 0 |
Murloc Infestation | Ability | 3 | 0 | 0 | |
Pristine Compass | Ability | 3 | 0 | 0 | |
Hallowed Water | Ability | 7 | 0 | 0 | |
Holy Water | Ability | Priest | 5 | 0 | 0 |
Luminous Candle | Ability | 0 | 0 | 0 | |
Scroll of Confusion | Ability | 0 | 0 | 0 | |
Darkness Candle | Ability | 4 | 0 | 0 | |
Elixir of Shadows | Ability | Priest | 3 | 0 | 0 |
Mass Hysteria | Ability | Priest | 5 | 0 | 0 |
Hand of Gul'dan | Ability | Warlock | 6 | 0 | 0 |
Ambush | Ability | Rogue | 2 | 0 | 0 |
Hand of Gul'dan | Ability | Warlock | 6 | 0 | 0 |
Soul Fragment | Ability | Warlock | 0 | 0 | 0 |
Coerce | Ability | Rogue | 3 | 0 | 0 |
Revolve | Ability | Shaman | 1 | 0 | 0 |
Arbor Up | Ability | Druid | 5 | 0 | 0 |
Bracing Cold | Ability | Shaman | 2 | 0 | 0 |
Ring of Courage | Ability | Paladin | 2 | 0 | 0 |
The Coin | Ability | 0 | 0 | 0 | |
Final Gasp | Ability | Warlock | 1 | 0 | 0 |
Runeforging | Ability | Death Knight | 1 | 0 | 0 |
Parrrley | Ability | Rogue | 1 | 0 | 0 |
Parrrley | Ability | Rogue | 1 | 0 | 0 |
Abyssal Curse | Ability | Warlock | 2 | 0 | 0 |
Ambush | Ability | Rogue | 2 | 0 | 0 |
Runeforging | Ability | Death Knight | 1 | 0 | 0 |
Cold Storage | Ability | Shaman | 1 | 0 | 0 |
Chill Vibes | Ability | Shaman | 3 | 0 | 0 |
Flash of Lightning | Ability | Shaman | 3 | 0 | 0 |
Weight of the World | Ability | Demon Hunter | 3 | 0 | 0 |
Weight of the World | Ability | Demon Hunter | 3 | 0 | 0 |
Mimiron's Blades | Ability | Rogue | 1 | 0 | 0 |
Mimiron's Coolant | Ability | Rogue | 0 | 0 | 0 |
Mimiron's Cloakfield | Ability | Rogue | 1 | 0 | 0 |
Mimiron's Switch | Ability | Rogue | 1 | 0 | 0 |
Generically good.
This card could really shine post-rotation in April. Time will tell.
Sometimes you will get something amazing from this - e.g. a copy of conviction you wouldn't otherwise include that lets you win the game. But it's possible to get nothing but trash too. I'll try it out.
It's fine. 2 mana 1/3 develop a card is cool, the Holy spell pool in Paladin is good and Discover lets you control what you get.
https://www.hearthpwn.com/cards/ability?filter-show-standard=y&filter-premium=1&filter-spell-school=5&filter-class=32&display=3
There're some bad hits that are probably too situational, but discover help offsets that.
I feel like they're trying to shape up a zoo/buff spell paladin deck but I'm not sure that adds up.