Spirit of the Bat
Stealth for 1 turn.
After a friendly minion dies, give a minion in your hand +1/+1.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Risen Ghoul | Minion | Death Knight | 2 | 2 | 2 |
Hollow Hound | Minion | Death Knight | 6 | 3 | 4 |
Risen Ghoul | Minion | Death Knight | 2 | 2 | 2 |
Blood Plague | Ability | Death Knight | 1 | 0 | 0 |
Unholy Plague | Ability | Death Knight | 1 | 0 | 0 |
Frost Plague | Ability | Death Knight | 1 | 0 | 0 |
Risen Ghoul | Minion | Death Knight | 1 | 2 | 1 |
Frost Widow | Minion | Druid | 1 | 1 | 2 |
Ultimate Infestation | Ability | Druid | 10 | 0 | 0 |
Partner Assignment | Ability | Druid | 1 | 0 | 0 |
Ultimate Infestation | Ability | Druid | 10 | 0 | 0 |
Contaminated Lasher | Minion | Druid | 3 | 3 | 3 |
Giant Sand Worm | Minion | Hunter | 8 | 8 | 8 |
Grievous Bite | Ability | Hunter | 2 | 0 | 0 |
Bristlesnarl | Hero | Hunter | 0 | 0 | 50 |
Absorbent Parasite | Minion | Hunter | 2 | 3 | 1 |
Servant of Yogg-Saron | Minion | Mage | 5 | 5 | 4 |
Mysterious Rune | Ability | Mage | 3 | 0 | 0 |
Fiddlefire Imp | Minion | Mage | 3 | 3 | 3 |
Servant of Yogg-Saron | Minion | Mage | 5 | 5 | 4 |
Nightscale Whelp | Minion | Priest | 3 | 3 | 3 |
Nightscale Matriarch | Minion | Priest | 7 | 4 | 9 |
Inquisitor Hav'nixx | Hero | Priest | 0 | 0 | 40 |
Elixir of Hope | Ability | Priest | 3 | 0 | 0 |
Zerek's Cloning Gallery | Ability | Priest | 9 | 0 | 0 |
Nazmani Bloodweaver | Minion | Priest | 3 | 2 | 5 |
Cabal Acolyte | Minion | Priest | 4 | 2 | 6 |
Raise Dead | Ability | Priest | 0 | 0 | 0 |
Raise Dead | Ability | Priest | 0 | 0 | 0 |
Cannibalize | Ability | Priest | 4 | 0 | 0 |
Runeforge Haunter | Minion | Rogue | 4 | 5 | 3 |
Myra Rotspring | Minion | Rogue | 5 | 4 | 2 |
Jade Swarmer | Minion | Rogue | 1 | 1 | 1 |
Shadow of Death | Ability | Rogue | 4 | 0 | 0 |
Shadow | Ability | Rogue | 4 | 0 | 0 |
Runeforge Haunter | Minion | Rogue | 4 | 5 | 3 |
Jade Swarmer | Minion | Rogue | 1 | 1 | 1 |
The Scarab Lord | Minion | Rogue | 4 | 3 | 3 |
Thing from Below | Minion | Shaman | 6 | 5 | 5 |
Thing from Below | Minion | Shaman | 6 | 5 | 5 |
Spirit of the BAD.
BAT MAAAAAN
A bunch of Trolls and some bat, I mean, what could possibly go wrong?
'' Nah nah nah nah, nah nah nah nah, nah nah nah nah, nah nah nah nah ''
can u choose the card or random buff?
I'm still somewhat convinced this is good enough to run in some Zoolock variant. Big Chaing gangs are always fun and we got Doubling Imp anyways.
Hell, if there'S a good enough gameplan I would consider running Fiendish Circle just to get more Spirit fodder.
How big does Hi'reek need to be for any enemy that#S not Paladin or warlock to give up?
Paladin effect; why?
I think they're gonna add a zoolock card that synergizes with this & it's gonna make handbuff/heal zoo way too strong
As writen in the Bar section, good combo with legendary - as shown on BlizzCon. It can also be really annyoing with the minions that makes copy of themselves which is the last thing that game needed....