Pelican Diver
Dormant for 1 turn.
Rush
Texto temático
The pelican’s beak is so big, some Colossal minions can even fit inside!* *This is a lie.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Vile Library | Location | Warlock | 2 | 0 | 2 |
Great Hall | Location | Paladin | 2 | 0 | 3 |
Vile Library | Location | Warlock | 2 | 0 | 2 |
Great Hall | Location | Paladin | 2 | 0 | 3 |
Mosh Pit | Location | Death Knight | 2 | 0 | 2 |
Dance Floor | Location | Paladin | 2 | 0 | 2 |
Ogrefist Boulder | Location | 3 | 0 | 2 | |
Fairy Tale Forest | Location | Shaman | 3 | 0 | 2 |
Finicky Hourglass | Battlegrounds Anomaly | 0 | 0 | 0 | |
The Golden Arena | Battlegrounds Anomaly | 0 | 0 | 0 | |
Might of Menethil | Weapon | Death Knight | 4 | 4 | 2 |
Might of Menethil | Weapon | Death Knight | 4 | 4 | 2 |
Might of Menethil | Weapon | Death Knight | 4 | 4 | 2 |
Bless | Ability | Priest | 2 | 0 | 0 |
Eyes of the Moon | Ability | Druid | 5 | 0 | 0 |
Heart of the Sun | Ability | Druid | 5 | 0 | 0 |
Scale of Onyxia | Ability | Druid | 7 | 0 | 0 |
Smokescreen | Ability | Rogue | 8 | 0 | 0 |
Grain Crate | Ability | Death Knight | 1 | 0 | 0 |
Aquatic Form | Ability | Druid | 0 | 0 | 0 |
Scalding Geyser | Ability | Shaman | 1 | 0 | 0 |
Command of Neptulon | Ability | Shaman | 5 | 0 | 0 |
Immortalized in Stone | Ability | Paladin | 7 | 0 | 0 |
Abyssal Depths | Ability | Demon Hunter | 3 | 0 | 0 |
Scalding Geyser | Ability | Shaman | 1 | 0 | 0 |
Aquatic Form | Ability | Druid | 0 | 0 | 0 |
Urchin Spines | Ability | Hunter | 1 | 0 | 0 |
Vast Wisdom | Ability | Mage | 2 | 0 | 0 |
Light of the Phoenix | Ability | Warrior | 4 | 0 | 0 |
Arcane Quiver | Ability | Hunter | 2 | 0 | 0 |
Arcane Quiver | Ability | Hunter | 2 | 0 | 0 |
Pack the House | Ability | Shaman | 7 | 0 | 0 |
Drum Circle | Ability | Druid | 7 | 0 | 0 |
Flower Power | Ability | Druid | 7 | 0 | 0 |
Good Vibrations | Ability | Druid | 7 | 0 | 0 |
Funnel Cake | Ability | Druid | 1 | 0 | 0 |
Cultivation | Ability | Druid | 8 | 0 | 0 |
Lifebinder's Gift | Ability | Druid | 2 | 0 | 0 |
Lifebinder's Bloom | Ability | Druid | 2 | 0 | 0 |
Lifebinder's Growth | Ability | Druid | 2 | 0 | 0 |
Mistermath's Card Ratings for Voyage to the Sunken City:
5/10
Delayed Shadow Bolt is just fine. All the cards in the "dormant 1, but rush" cycle are quite similar, as they're really best thought of as neutral versions of class spells, and they all cost 2 mana less than their counterparts. Overall, they're mostly fair, and Pelican Diver's frailty makes it not very good in most other cases besides as a removal spell.
Combo buildup material.
Also playable on its own.
I just noticed that this is a nemo reference.
Interesting concept, it can attack normally except not face the first turn and it's guaranteed one chance to attack, seems really good
I agree, I love this card.