Mistermath's Card Ratings for Voyage to the Sunken City:
5/10
Synergy is always good, and this clearly is meant to be used with damaging spells to quickly clear an opponent's board. Quest hunter turns out, however, to really not need/want this, and that really isn't surprising considering Professor Slate saw only medium levels of inclusion itself. However, the effect is still a dangerous one, and it is also a spell to feed to spell-lovers, even if it doesn't deal damage, so I wouldn't write it off completely.
Mistermath's Card Ratings for Voyage to the Sunken City:
5/10
Synergy is always good, and this clearly is meant to be used with damaging spells to quickly clear an opponent's board. Quest hunter turns out, however, to really not need/want this, and that really isn't surprising considering Professor Slate saw only medium levels of inclusion itself. However, the effect is still a dangerous one, and it is also a spell to feed to spell-lovers, even if it doesn't deal damage, so I wouldn't write it off completely.
doo doo
removal for quest hunter in standard because slate is rotating, cool (this reply contains a shitton of sarcasm)
This is obviously a really good card, that is if there is a deck to support it. It doesn't deal damage so Quest Hunter probably don't want it.
Somehow I feel it's still not good enough to use. Hunter's Mark basically sees no play anymore.
Just what Quest Hunter needed, Wild is gonna be even more shambles lmao