Athletic Studies
Card Text
Discover a Rush minion. Your next one costs (1) less.
Flavor Text
It's a quick read.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Conchguard Warlord | Minion | Demon Hunter | 8 | 5 | 9 |
Demonbolt | Ability | Warlock | 8 | 0 | 0 |
Flamereaper | Weapon | Demon Hunter | 7 | 5 | 3 |
Flamereaper | Weapon | Demon Hunter | 7 | 5 | 3 |
Turncoat Contract | Ability | Rogue | 6 | 0 | 0 |
Lucrative Contract | Ability | Rogue | 6 | 0 | 0 |
Recruitment Contract | Ability | Rogue | 6 | 0 | 0 |
Assassin's Contract | Ability | Rogue | 6 | 0 | 0 |
Unidentified Contract | Ability | Rogue | 6 | 0 | 0 |
C'Thun's Body | Minion | 6 | 6 | 6 | |
Soulshard Lapidary | Minion | Demon Hunter | 5 | 5 | 5 |
Heart of C'Thun | Ability | 5 | 0 | 0 | |
Body of C'Thun | Ability | 5 | 0 | 0 | |
Maw of C'Thun | Ability | 5 | 0 | 0 | |
Runed Mithril Rod | Weapon | Warlock | 5 | 0 | 2 |
Marrowslicer | Weapon | Demon Hunter | 4 | 4 | 2 |
Wrenchcalibur | Weapon | Warrior | 4 | 3 | 2 |
Blacksmithing Hammer | Weapon | Warrior | 4 | 5 | 1 |
Haunting Visions | Ability | Shaman | 3 | 0 | 0 |
Overlord's Whip | Weapon | Warrior | 3 | 2 | 4 |
In a Snap | Ability | 3 | 0 | 0 | |
Razorfen Beastmaster | Minion | Demon Hunter | 3 | 3 | 3 |
Cookie's Stirring Rod | Weapon | Shaman | 3 | 2 | 3 |
Anraphet's Core | Hero Power | Warrior | 2 | 0 | 0 |
Living Candle | Minion | 2 | 1 | 1 | |
BURN!!! | Hero Power | Mage | 2 | 0 | 0 |
Dragonflame | Hero Power | Druid | 2 | 0 | 0 |
Galakrond's Fury | Hero Power | Shaman | 2 | 0 | 0 |
Galakrond's Guile | Hero Power | Rogue | 2 | 0 | 0 |
Headhunter's Hatchet | Weapon | Hunter | 2 | 2 | 2 |
Bandage | Ability | 2 | 0 | 0 | |
Blood Portal | Minion | Warlock | 2 | 0 | 6 |
Razorboar | Minion | Demon Hunter | 2 | 3 | 2 |
Headhunter's Hatchet | Weapon | Hunter | 2 | 2 | 2 |
Deepsea Diver | Minion | Shaman | 1 | 2 | 2 |
Bloodclaw | Weapon | Paladin | 1 | 2 | 2 |
Primordial Studies | Ability | Mage | 1 | 0 | 0 |
Primordial Studies | Ability | Mage | 1 | 0 | 0 |
Carrion Studies | Ability | Hunter | 1 | 0 | 0 |
Primordial Studies | Ability | Mage | 1 | 0 | 0 |
are these good to keep or let go
No tomb can hold me on turn three.
This with Doctor Krastinov Playmaker and Kargath Bladefist is gonna make some plays. (Also include Zilliax for wild)
This seems good by itself, but extra good if you want to build a warrior recruit deck.