Transformations
How to Get
The normal version of Druid of the Flame is obtained by defeating Garr in the second wing of Blackrock Mountain, Molten Core. Once obtained, you can craft the golden version for 400 arcane dust.
Check out our Garr Boss Guide!
I'm also only pointing out that what you get is a beast so to get the full benefit of this card is to play it with a synergized-beast deck. That doesn't necessarily mean, I'm saying druid-beast decks are now competitive.
Neither of these two options are very good.
Magma Rager +1
Because 3 mana 2/4s weren't good enough. Who the hell balanced this set?
there are 3 mana 3/5 and 3 mana 3/4 +3health deathrattle so its not as unbalanced as they are
Right. This card won't even be played with how OP the other cards in this set are. My concern is for arena, in which board control is going to be even more impossible to lose. Board control will be determined by whoever gets more cards like this, and now that their 4-drops have 5 attack, they'll be able to hit face enough to ignore all of the control dragon shenanigans released as well.
The issue with this card is just that it's blatant power creep.
Power creep to what? again, we have 3/4, 3/(4+3), 3/5, 4/4+s.part for 3 mana, and this card is inferior.