Disarming Elemental
Card Text
Battlecry: Dredge for
your opponent. Set its
Cost to (6).
Flavor Text
"You can have these back when you learn to play nice."
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
The Azerite Rat | Minion | Death Knight | 4 | 5 | 5 |
Amorphous Slime | Minion | Warlock | 5 | 5 | 3 |
Cardboard Golem | Minion | Paladin | 4 | 4 | 4 |
Elwynn Boar | Minion | 1 | 1 | 1 | |
Shallow Grave | Ability | Warlock | 2 | 0 | 0 |
Banjosaur | Minion | Hunter | 10 | 5 | 6 |
Demonic Dynamics | Ability | Warlock | 3 | 0 | 0 |
Disarming Elemental | Minion | Priest | 4 | 4 | 4 |
Rake | Ability | Druid | 2 | 0 | 0 |
Scale Replica | Ability | Priest | 2 | 0 | 0 |
Shimmering Sunfish | Minion | Paladin | 3 | 2 | 5 |
Time-Lost Raptor | Minion | Hunter | 2 | 1 | 1 |
Whirlweaver | Minion | Mage | 3 | 4 | 3 |
Ambient Lightspawn | Minion | Priest | 4 | 3 | 4 |
Canal Slogger | Minion | Shaman | 4 | 6 | 4 |
Grey Sage Parrot | Minion | Mage | 6 | 4 | 5 |
Living Prairie | Minion | Shaman | 5 | 5 | 4 |
Mountain Bear | Minion | Hunter | 7 | 5 | 6 |
Piggyback Imp | Minion | 3 | 4 | 1 | |
Piggyback Imp | Minion | 3 | 8 | 2 | |
Piggyback Imp | Minion | 3 | 4 | 1 | |
Piranha Swarmer | Minion | 1 | 1 | 1 | |
Piranha Swarmer | Minion | 1 | 1 | 1 | |
Piranha Swarmer | Minion | 1 | 1 | 1 | |
Piranha Swarmer | Minion | 1 | 1 | 1 | |
Piranha Swarmer | Minion | 1 | 1 | 1 | |
Relentless Worg | Minion | 3 | 2 | 4 | |
Spread the Word | Ability | Druid | 4 | 0 | 0 |
Steam Guardian | Minion | Warrior | 3 | 3 | 3 |
Sweetened Snowflurry | Minion | 3 | 3 | 3 | |
Sweetened Snowflurry | Minion | 1 | 1 | 1 | |
Switcheroo | Ability | Priest | 5 | 0 | 0 |
Thornveil Tentacle | Minion | Warlock | 2 | 2 | 2 |
Windchill | Ability | Shaman | 1 | 0 | 0 |
Backpiggy Imp | Minion | 3 | 4 | 1 | |
Backpiggy Imp | Minion | 3 | 8 | 2 | |
Backpiggy Imp | Minion | 3 | 4 | 1 | |
Eonar's Overgrown Arena | Battlegrounds Anomaly | 0 | 0 | 0 | |
Mountain Cub | Minion | Hunter | 3 | 2 | 4 |
Primordial Vortex | Minion | Mage | 4 | 4 | 5 |
Mistermath's Card Ratings for Voyage to the Sunken City:
5/10
An interesting disruption tool. This isn't quite denying them a card, but you're likely to pick something cheap with this, meaning their next draw will be pretty bad regardless of the situation. That said, a 4/4 for 4 just is really slow, and I think this card is mostly just fair.
This is good because you force your opponent to draw what he does not need next turn
This is pretty good.
Priest back to getting some absolutely busted cards I guess.
Probably not the best combo denier in most cases, unless the cost increase totally breaks the combo which is rare. But it is a very good card for screwing with aggro and midrange decks, effectively denying them a draw most of the time. Not sure if it's better than School Teacher though.
Seems amazing to me. Totally screws your opponents next draw. Does so in a way that won't make people hate you.
Dredge counter? I mean if people need it...
goodbye combo decks
if they have the a card that costs under 6 in the bottom 3... seems not to be efficient to deny anything.