Chum Bucket
Card Text
Give all Murlocs in your
hand +1/+1. Repeat for
each Murloc you control.
Flavor Text
Time to go in for the krill.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Arcanist Dawngrasp | Minion | Mage | 5 | 7 | 7 |
Joymancer Jepetto | Minion | 8 | 6 | 6 | |
Devilsaur | Minion | 5 | 5 | 5 | |
Tomb Lurker | Minion | 5 | 5 | 3 | |
Evasive Wyrm | Minion | 6 | 5 | 3 | |
Tomb Lurker | Minion | 5 | 5 | 3 | |
Evasive Wyrm | Minion | 6 | 5 | 3 | |
Muck Plumber | Minion | 5 | 5 | 5 | |
Mothership | Minion | 6 | 5 | 4 | |
Mothership | Minion | 6 | 5 | 4 | |
Leyline Manipulator | Minion | Mage | 4 | 4 | 5 |
Bloodworm | Minion | 5 | 4 | 4 | |
Prince Valanar | Minion | 4 | 4 | 4 | |
Darius Crowley | Minion | Warrior | 5 | 4 | 5 |
Scaleworm | Minion | 4 | 4 | 4 | |
Gloop Sprayer | Minion | Druid | 7 | 4 | 4 |
Body Wrapper | Minion | 4 | 4 | 4 | |
Cannonmaster Smythe | Minion | Paladin | 5 | 4 | 4 |
Darius Crowley | Minion | Warrior | 5 | 4 | 5 |
Prince Valanar | Minion | 4 | 4 | 4 | |
Bloodworm | Minion | 5 | 4 | 4 | |
Gryphon | Minion | Hunter | 4 | 4 | 4 |
Defense Attorney Nathanos | Minion | Hunter | 6 | 4 | 4 |
Theotar, the Mad Duke | Minion | 6 | 4 | 4 | |
Shifty Sophomore | Minion | Rogue | 4 | 4 | 4 |
Hapless Handler | Minion | Hunter | 4 | 4 | 4 |
Ci'Cigi | Minion | Demon Hunter | 4 | 4 | 3 |
Ini Stormcoil | Minion | 5 | 4 | 4 | |
Farm Hand | Minion | Death Knight | 3 | 4 | 3 |
Tram Conductor Gerry | Minion | Warlock | 7 | 4 | 4 |
Fel Orc Soulfiend | Minion | 3 | 3 | 7 | |
Cloaked Huntress | Minion | Hunter | 3 | 3 | 4 |
Vicious Fledgling | Minion | 3 | 3 | 3 | |
Fallen Hero | Minion | Mage | 2 | 3 | 2 |
Wolf | Minion | Hunter | 3 | 3 | 3 |
Regeneratin' Thug | Minion | 4 | 3 | 5 | |
Halazzi, the Lynx | Minion | Hunter | 5 | 3 | 2 |
Parading Marshal | Minion | Paladin | 3 | 3 | 3 |
Dragon Speaker | Minion | Paladin | 5 | 3 | 5 |
Frostwolf Warmaster | Minion | 4 | 3 | 3 |
Mistermath's Card Ratings for Voyage to the Sunken City:
5/10
This card is one hell of a sidegrade to Smuggler's Run. Running off the downsides, it costs more mana, requires you to either play cheap minions on board first or keep them alive from a previous turn, and works only with murlocs. The upside, on the other hand, is huuuuuuge buff potential; even just 3 murlocs gest you a rank 3 Conditioning. Combined with Rock Bottom, it's unsurprising that this card sees play, but it's still super conditional, and extremely bad against aggro.
2 murlocs 1 cup