Voyage to the Sunken City Mini Set: Throne of Tides - Launches 1st of June
The Mini Set announcement for Throne of the Tides is here! With some cards and a preview of when the rest of the cards will be revealed!
Look for those reveal times above the artwork section!
Revealed cards
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Quote from BlizzardTumultuous tides turn as powerful forces fight for supremacy under the sea. Now you can harness their power in the all-new Throne of the Tides Mini-Set!
The Throne of the Tides Mini-Set, launching worldwide on June 1, consists of 35 different cards: 4 Legendary cards, 1 Epic card, 14 Rare cards, and 16 Common cards. Those new cards can be found in Voyage to the Sunken City packs, or you can get the entire 66-card* Mini-Set for $14.99 or 2000 Gold! The Mini-Set will also be available in an all-Golden version for $69.99!
* Includes one copy of each Legendary card and two copies of each other card, for a full playable set of all cards in the Mini-Set.
Come for the Throne
Turn the tides on your opponents with this infusion of 35 new cards! The fight for the Throne of the Tides requires strength and subterfuge. This Mini-Set includes huge new Colossal minions, more Sunken City synergies, powerful disruption tools, and one adorable Elemental! With all these new tools available to you, the throne will be yours for the taking.
What Mysteries Lie Below?
Follow wave after wave of card reveals with updates over the next few days on the official Play Hearthstone twitter account. Then, join your favorite content creators as they plumb the depths of each day’s reveals on Twitch. Check out the complete schedule to make sure you don’t miss any of the action:
- May 27 – 11 am PDT/ 6 pm GMT – Twitter Legendary Reveal
- May 28 – 8 am PDT/ 3 pm GMT – Twitter Warrior Class Reveal
- May 28 – 9 am PDT/ 4 pm GMT – Twitter Warlock Class Reveal
- May 28 – 10 am PDT/ 5 pm GMT – Twitter Shaman Class Reveal
- May 28 – 11 am PDT/ 6 pm GMT – Twitter Druid Class Reveal
- May 28 – 11 am PDT/ 6 pm GMT – Live Creator Recap hosted by Feno
- May 29 – 11 am PDT/ 6 pm GMT – Twitter Rogue Class Reveal
- May 29 – 12 pm PDT/ 7 pm GMT – Twitter Paladin Class Reveal
- May 29 – 1 pm PDT/ 8 pm GMT – Twitter Priest Class Reveal
- May 29 – 1 pm PDT/ 8 pm GMT – Live Creator Recap hosted by Roffle
- May 30 – 10 am PDT/ 5 pm GMT – Twitter Hunter Class Reveal
- May 30 – 11 am PDT/ 6 pm GMT – Twitter Demon Hunter Reveal
- May 30 – 1 pm PDT/ 8 pm GMT – Twitter Mage Class Reveal
- May 30 – 1 pm PDT/ 8 pm GMT – Creator Recap hosted by Alliestrasza
- May 31 – 23.4 Patch Notes
- June 1 – 23.4 Patch Launch
Artwork of the newly revealed cards
Judging from how Gigafin work, I guess yes, Ozumat will kill 6 minions on board. Since If you play Gigafin and enemy wipe you with something like Twisting Nether while Gigafin's Maw still on board. Gigafin will give back their minion after it die since it trigger first before the game count that Gigafin's maw has die and trigger it deathrattle. So same as that If Ozumat get board nuke, Ozumat die first and trigger its deathrattle before game could count those tentacles if they death or not.
this is what it should be like correct, but I could bet that it'll come the other way around in usual HS maner 😂
That is not how it works.
Gigafin is played/summoned, Gigafin's Maw is summoned. Gigafin's Maw is always 2nd to come to the board.
Both Gigafin and Gigafin's Maw die at the same time. Gigafin deathrattle triggers first because it was summoned before the Maw. Gigafin spit all enemy minion back. Gigafin's Maw deathrattle triggers next. It eats 0 minions because there are no minions to spit.
Ozumat is played/summoned, tentacles are summoned. Tentacles are always come into the board after Ozumat.
Both Ozumat and tentacles die at the same time due to Twisting Nether. Ozumat deathrattle trigger, it checks how many tentacles on the board. It checks 0. 0 enemy minions are destroyed.
Tentacles do not have any deathrattle's attached to them so they have nothing to trigger after the death phase. Deathrattles trigger after the death phase.
Lets track Perpetual Flame that deals 5 damage instead of Twisting Nether to get a better idea how the Hearthstone phases works.Counterspell check, Okani checkPerpetual Flame is castWhenever is cast triggersPerpetual Flame hits and kills Ozumat, Perpetual Flame hits and kills Tentacle, Perpetual Flame hits and kills Tentacle...etcDeathrattle checkOzumat Deathrattle triggers. 0 Tentacles on the board, 0 enemy minions are destroyed.After is cast triggersLets track Immolation Aura this time and assume Ozumat have 1 health and its tentacles have 2.
Immolation Aura cast itself again despite the wording not mentioning "cast this again" like Defile.
Conclusion: No Ozumat will not clear the board if it dies at the same time his tentacles die.
Edit: I am dumb and forgot how Perpetual Flame works. It will go to Deathrattle Check every time it kills a minion
All golden baby. All day long. Come to daddy
Ozumat is so close on taking the No. 1 spot of being the worst colossal if the DH and Druid ones didn’t exists. 8 mana summon a doomsayer basically.
It might be good on an empty board but I don’t expect anyone taking time and actually put it in their deck. Hey at least you’d be happier getting randomly this than the useless turtle druid one.
It's really not, for classes that have access to 1 mana hard removal, it's a 9 mana positive boardclear leaving 6/18 worth of stats.
When Magtheridon was around it was played quite often in decks that had access to cheap 3 damage removal and that is a much harder requirement than Ozumat
It's also a board in a box, that is pretty resilient to cheap board clears.
It's not going to be a Zilliax, but I think it'll open up alot more midrange strategies.
Shu'ma was also a board in a box that was resilient to cheap board clears, cost 1 less, and no one used it ever.
Shuma created 1/1 tentacles and wasn't a beast, and didn't have the potential to wipe opponents boards.
By cheap removal I was referring to cards that dealt 1-2 aoe damage like rancor etc which cost 5 mana or less.
Shu'ma was used in Unseal the Vault quest hunter
Coilfang Constrictor is the way to go. disruptive , interaction.
hunter battlecry beasts with tutoring, discounting and copying tons of constrictors and snapdragon might be a highly disruptive deck, a pain for opponent, and a variation of standard beasts (cool)
elemental shaman might benefit from those 2 new elementals (0 mana 2/4 is not bad)
Why is snapdragon a beast and not dragon? Don't play wow so don't know if it's some species like dragonhawk, I didnť even read the tag asuming it's dragon only to discover it's beast in comments
Because Snapdragons aren't dragons. They're very heavily modified Wolves, and are treated as Beasts much like their ancestors.
The same reason real-life snapdragons are not dragons.
because it doesn't look like a dragon.=)
Wow.
The game is saved, everyone.
I'll be doing more detailed analyses as the full set comes out. However, because power theory uses card comparisons and baseline principles to achieve its ratings, it's still possible to do some preliminary ratings:
Bubbler: 5/10. The right way to look at this isn't as a 2/4 with a downside, but rather a 2/1 with an upside similar to that of Korrak the Bloodrager, where if you don't do exactly 1 damage to it, it may still live. However, the effect is significantly worse than that of Korrak, as it cannot "come back" multiple times. Still it is an interesting matchup dependent 1-drop, and the potential of the effect is something to watch out for.
Snapdragon: 7/10. This card gives me Prince Keleseth vibes, except now you can run two of them! Turn 3 is still early enough in the game to have the effect be extremely useful, and plenty of decks could potentially look into playing this, from reno priest to mech paladin. I'm not sure how punishing running a 3 mana 3/3 that doesn't immediately impact the board/hand is in this age, so we'll have to see if the ages of playing a 3 mana "20/20" are still alive.
Neptulon the Tidehunter 8/10. The Firelands Portal standard for comparing to colossi doesn't quite work for 10 mana cards, so we'll compare to Raid Boss Onyxia instead, as it is very similar. Neptulon deals 8 damage twice when it comes in, which is more than onyxia's single attack, although this doesn't get the option of spreading out more damage like the whelps can. However, it does stick more stats on the board, and is extremely threatening; note that Neptulon's Hand can attack on the following turn by itself as well.
Ozumat: 6/10. This colossi simply comes with a ton of stats, as the "boardwipe" is more Doomsayer-y than Twisting Nether-y. Your opponent can avoid the deathrattle by killing off the 1/3s before (or perhaps even at the same time?) as Ozumat. However, the sheer number of numbers on this card is pretty insane on an empty board, and the effect seriously disincentivizes playing minions, so the card itself is still good. Note that the card is significantly worse when you have minions already.
Omg... Snapdragon in a tempo beast hunter is very often gonna be 0 mana keleseth out of weapon. And you can have 2 of them. And you can discover more out of pack kodo. And you can get those back with devouring swarm. Blizzard, that is already a very good deck. Now it looks insanely dangerous
agreed, this looks super good with kodo
I mean, Priest for a long time looks for ways to play weak Condemn before 5 mana somehow efficient. And here comes Bubbler.
Bubbler is weird. It just dies so easily to mage, rogue and demon hunter.
I like Coilfang Constrictor in theory. I think it might be too niche to see play. It's *potentially* really good, but might be too situational.
Snapdragon sounds kinda fun.
Neptulon is basically another Onyxia for Druid to exploit, which is annoying. But he's obviously a pretty fun card. Getting him for 1 mana off Azshara seems cool. I just think the game's got way too much rush and is way too fast right now, but I might be in the minority on that.
Ozumat seems... fine. That's a TON of stats for 8 mana.
So Naz'Jar is likely one of the legendaries, I'm guessing... either a shaman, warlock or mage legendary. Probably shaman. Or maybe Priest?
Dunno who the last legendary will be. N'zoth seems unlikely at this point. Maybe... a different Old God servant? Something for Curse Warlock?