New Mage Card Reveal - Astromancer
A previous version of this article referred to this card as "Fluffy Epic Mage".
A new card has been revealed by Dian Fuji.
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I don't think so my man.
Mountain giant is much stronger than this card.
Mountain giant is an elemental now so maybe it will be seen in elemental mage
This seems pretty tame. It'll be tough to abuse, and has much more limited application than Spiteful Summoner.
That said, considering how hated and polarizing that card was, why take the chance?
How so?
The thing is that right now this card only fits kind of well within Elemental Minion Mage, not control mage.
All variants of control mage only want to play late game threats that serve as alternate win conditions and/or immediately give a tempo swing that threatens lethal (ie Allana & Rag), instantly creates additional value to put in your hand (ie Sindragosa & LK), increases survivability (Barron Geddon), and/or allows you to do one of the above and manipulate the board for the generation of a water ele on the same turn (Sindragosa). This card gives a 5/5 & a random minion that you can't depend on and use to better plan out your future turn in a way that you could by including a non-random late game threat that you know you still have in your deck or hand for an out.
All variants of standard and wild control mage also do not seek to win via pressuring the opponent with a big threat on turn 7-9 like midrange/tempo Spiteful minion decks do.
I just don't like it. I'm trying to imagine the deck it goes in.
Big Spell Mage often has a large-ish hand full of removal, but not always. Even then, does Big Spell Mage want a 7-mana 5/5 and 6 drop? ... 8 drop? It's OK, but not all BSMs run Dragoncaller Alanna, who is more expensive, but generally gives a bigger board and without as much RNG.
Something like an Elemental deck, which uses all the Elemental cards which add more cards to your hand Fire Fly, Steam Surger, Bonfire Elemental, Servant of Kalimos, perhaps you'll have enough hand size to play this with a degree of success. But wouldn't I rather play Blazecaller? Dealing 5 damage seems more reliably good than summoning a random minion, and it doesn't break my elemental chain. Breaking the chain can be bad, which is why Tol'vir Stoneshaper was bad.
I don't play too much arena, but most of the time, I doubt I have that large a hand on Turn 7. I'm generally trying to play something on-curve each turn, so having only a 3-or-4 drop seems likely.
This card is so dope for the new elemental /giant mage due to the amount of cards gathered in your hand or/and for my big spell mage 👏🏽
Should have been named Astral Summoner. Missed opportunity!
To everyone who compares this to Spiteful Summoner, yes this is similar in a lot of ways, but there are three key differences that don't make this as op:
1: This already has the nerfed cost of summoner, which stopped the archetype's rampage.
2: This is a mage card, the decks in which this might have been completely broken in are not exactly mage. Even if it's good, it's limited.
3: You can never summon a 10-cost minion with this, except in the fringe case where you have Stargazer Luna already in play and this is your top deck.
And to those who will say that this does not have the constraint of needing to build your deck a certain way. Yes it's true in a way, it is certainly less restrictive. But you still kinda have to, if you want this to summon big things.
3 other card make this 4 mana 5/5
Well according to this logic Faceless Summoner is a 3 mana 5/5 and it was barely any good
I think you forgot something.. this isnt a nerfed spitefull summoner, this is +1/+1 more, often worth about 1/0.5 mana
Elemental Mage tends to have a big hand but I still don't see them playing this tbh.
Yeah you can have 5-6 cards, but can you play it turn 7 without diyng to opponents board? There is no point of running this card over Sindragosa, Lich and that 9 mana legendary, who all provide more value and are main win conditions along with DK.
We all underestimated Spiteful Summoner didn't we...
This will be powerful in Arena with good rng it will win games.
I like this card a lot, I've actually been playing a lot of Hand Mage this season and this would slot at in so easily into it.
I'm not so sure: Aluneth is played in decks that would otherwise run out of cards. So if you draw Astromancer before Aluneth, it would likely summon a 1 or 2 cost minion, so you'd either have to make a mana-inefficient play or be stuck with a card in your hand while you're already low on cards.
If you draw it after Aluneth it would be decent, but then you're already in a good position, so it would be a win-more card. Also, when you're drawing 4 cards a turn, summoning a 7-mana minion means you'll likely overdraw because you won't have enough mana to keep your hand size down. While losing any individual card other than Aluneth is not a big problem in the kind of deck that runs Aluneth, it does diminish the value a bit.
Hmmm. Strong synergy with Aluneth. Tempo mages used to play Faceless Summoner back in time, so we might see something like Alunethon 6 into 5/5 + random 6-7 drop on 7. Question is- can tempo mage afford stats effective card this days? Probably yes. I dont think this card will be any good for control mages tho.
beautiful art btw
This card golden should be absolutely astounding