UnidentifiaBrawl is This Week's Tavern Brawl
After a very successful dungeon run your bags are overflowing with Unidentified Loot! Take a random deck into battle and identify those items!
Trivia
- This is a brand new brawl!
How it Works
- Choose your class - you can pick from all 9!
- Get a deck filled with random cards. These will be both your class and neutral cards.
- Within your random cards, you'll get copies of Unidentified Items. Their effects will also be randomized.
- You can get any Unidentified Item regardless of the class you pick.
The Unidentified Items
There are three Unidentified Items that you can obtain.
Unidentified Elixir Possibilities
Unidentified Shield Possibilities
Unidentified Maul Possibilities
Discuss This Week's Brawl
Head on over to the discussion thread on our forums to discuss this week's brawl.
This is a shitty brawl. Fun when you're playing against a Druid and they always play Dark Wispers because the games are so slow.
You mean something happened once and you didn't like it? Wow what a shitty tavern brawl.
Didn't happen once, happened four times over five games. ¯\_(ツ)_/¯ Don't get me wrong, random tavern brawls can be fun. But these unidentified items aren't the most fun in a random brawl— you can have several Mauls sitting dead in your hand because you already have one equipped, and you also have anti synergy between the Maul and the Shield that equips a 5/2 weapon. Not to mention there are too many instances of not having minions to play your Elixirs on. Turn 1 or 2 into an Elixir is often very powerful, but not having that can mean you just straight up lose. Not to mention there's no card draw and you've got to rely on your random deck to give you removal (and you don't usually draw the removal because of your lack of card draw).
But ok downvote brigade the sentiment anyway, "IF YOU DON'T LIKE RANDOM DON'T PLAY HEARTHSTONE!" :/
I agree with u... Worst brawl so far
One of the worst brawls in quite a while. Maybe I've just been unlucky, but the 4 games I played were enough for me.
It's painfully slow, it's way to random and it's just not fun to play. You either get a minion out early for one of those many elixirs or hammers to have any effect on, or you use hero power turn after turn while your opponent does the same, hoping that your random deck contains a few good minions and at least some good spells. The shields make it even worse, adding a defensive effect to a game that is most likely already crawling due to a lack of minions.
Maybe they'll fix how the decks are generated, but there are way too many unidentified items that more often than not just sit in your hand without doing anything. Not to mention that Paladin and Shaman have a massive advantage due to their hero power generating minions.
Golaka Crawler + Unidentified Elixir = turn 3 priest concede 💪
It's a new one! So thank you Blizz!
I'M IN CHAAARGE NOW!!!!
OOPS. WRONG THREAD
you made me chuckle, thanks
that was the idea. thank you too
They know exactly how to make more and more boring brawl.
(last one was good)
The Nefarian brawl was interesting once. I had to do it six times -- once before I got the quest, then five times to complete the "win 5 tavern brawls" quest.
It became very, very tiresome.
Ayy I can actually play this one with my wife!
The streak of amazing Brawls finally came to and end with this brawl.
ANOTHER SHITHOLE BRAWL
Another shithole comment!
Who ever gets a playable minion first wins. Such skill, much wow.
The only non-random thing is that you get to choose your class!
Wow!