New Legendary Card Reveal: King Togwaggle
A new card has been revealed by Dave Kosak on the Hearthstone Blog!
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New Card Back
Dave also showcased the card back you get for completing the dungeon run mode with all 9 classes.
Reveal Blog and Video
Quote from DaxxarriJoin Hearthstone Mission Designer Dave Kosak as he reveals more about the development process that went into the creation of the new Dungeon Run single-player game mode coming in Kobolds & Catacombs.
What’s a Dungeon Run?
Dungeon Run is a new insanely fun, single-player “rogue-like” mode where you’ll face deadly encounters and collect incredible Treasures to build a deck worthy of a hero!
When your Dungeon Run starts, you’ll choose a Hero and receive a starting deck consisting of 10 cards. You’ll use it to overcome eight encounters of increasing difficulty (chosen randomly from a huge pool of 48 possible encounters!) to clear the run.
That initial deck might be enough to help you squeak by your first opponent, but you’ll need to get stronger if you hope to clear the whole run. Each time you defeat a Dungeon Run encounter, you’ll be given an opportunity to “level up” your Dungeon Run deck with themed sets of three cards appropriate to your class. Occasionally, you’ll also be able to pick from a selection of three incredibly powerful Treasure cards—non-collectible cards and abilities made just for this mode that are too blatantly overpowered to see normal play.
You’ll need all that power—as well as your wits—because these encounters can be fiendishly difficult. Victory is not assured, and each encounter has its own unique perils. If one of them gets the better of you, defeat is permanent, so you’ll have to start a different run with a whole new deck!
If you manage to complete a full Dungeon Run with each of the nine Classes—no mean feat!—you’ll add the Candle King card back to your collection.
Follow us on Twitter for the latest dungeon recon. Visit KoboldsAndCatacombs.com and Facebook for a gallery of cards revealed thus far.
Learn more about Kobolds and Catacombs!
Visit our expansion guide to look at all the new cards that have been revealed so far, as well as anything else you want to know about the new expansion!
Kobolds and Catacombs Deckbuilder
Play around with all the newly revealed cards in our deckbuilder!
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The favorite legendary of the lvl 1 beginners to play top tier decks :D
you cant combo with discard lock because you will discard this too :D
this just pushed this game into a new level of Wwwwhhhhaaaaattttt!!!!!!!. What next swap all cards in both players hands, minions on the board ?
You can just destroy your opponents strategy COMPLETELY. For example you can play all Sorcerer's Apprentice from the hand of a QUEST MAGE!
you have to draw them first. but yeah, pretty good vs combo decks
Oh.. I completely read the text wrong! sorry, but we can still at least burn some of their cards...
but then they play ransom to get there deck back
I just want to see Dane use Shadowcaster on this and constantly swap decks every turn, fill his hand up with ransoms.
Step 1: go to fatigue,
step 2:
Combo this with gnomeferatu
Memes
Lore walker cho?wild
Step 1: Burn down your deck till you are just a few cards away from fatigue
Step 2: Play this card
Step 3: Profit
You need to also fill your opponents hand in order to mill the Ransom, which can only be done effectively by Rogue or Druid... At 8 mana it doesn't go together with Coldlight Oracle unfortunately...
where is the rng?
Can't wait to give my Magma Ragers to my opponent \o/
Spellbender ???