As I can imagine, StrifeCro chose to give this card a 5/5 in his review. Strangely enough though, he said this has some potential in Control Paladin, because pulling 2 Dirty Rats without triggering the Battlecry, a 4/12 Taunt split between two minions, is totally fair.
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Dec 4, 2017Posted in: Lesser Pearl Spellstone
I suppose if nothing else, Lesser Pearl Spellstone is essentially an Internet meme made into a card.
2/2 Taunt for 2 Mana? I sleep.
4/4 Taunt for 2 Mana? Real sh*t?
6/6 Taunt for 2 Mana? A S C E N D E D ! ! !
Mar 23, 2017Posted in: News
yeah you right, blizzard should make a 2 mana 5/10 taunt divine shield for paladin for balancing the early gameI'd be perfectly fine with a 2/1 for 2 if it had Divine Shield only. Everything we had post-Whispers was gimmicky or requiring an external factor to gain value from them.Selfless Hero requires your opponent not killing her immediately AND having a Turn 2 play other than Hero Power for gaining early Tempo and value.Vilefin Inquisitor has decent Stats, though the Battlecry leaves a lot to be desired. It also has anti-Synergy with Anyfin Can Happen.Nightbane Templar is arguably a pretty good replacement to Muster For Battle, but Dragon Paladin never took off, and will stay as so with Blackrock and Azure Drake leaving Standard soon unless Blizzard makes new Dragon cards.The 3/3 for 3 that can give 1 Health Minions Divine Shield is just like Aldor, not something you would want to play on curve.Grimestreet Informant's performance varies on how many Minions you can Buff, and even then, it's no better than a Recruit for fighting for Early control. Plus, the Handbuffs telegraphs to an Aggro Deck that you won't deal with their threats immediately, ultimately resulting in the mechanic labeled as 'Too Slow'.Early Tempo and the ability to snowball it dominates the Meta. Why are we getting Cards like these when Rogues and Warriors have Pirates, or Shamans having Jade Claws ALONG WITH Trogg into Totem Golem, or even Dragon Priest having Twilight Whelp into Wyrmrest Agent into Kabal Talonpriest for a formidable 2/7 Taunt inb4 Twilight Guardian?This Card, Hydrologist, is OKAY, in my opinion. I just hope there will be more for Paladins when it comes to Standard in the future.
Mar 20, 2017Posted in: Card Discussion
So heres the big thing about this card I don't see a lot of people talking about: It has 7 Health
This is a small detail that makes a huge difference. With 7 health, it trades into and kills 3 of your opponents 3/3 transformed minions, and has Taunt to keep you alive. People are complaining about it not having good consecration synergy, but it in itself is a big board clear. And if they do waste hard removal or damage on it, that's less damage going to your face and less removal for your other gigantic (maybe Dinosized) minions to wreak havoc. All in all, playable card, if not amazing or creative.Opponent running their 3/3s into the Taunt would be an ideal scenario. But the thing is, Spells and some Hero Powers exist to play around making unfavorable Trades. Mage has Hero Power to deal 1 more Damage, Warlocks have Mortal Coil, Druids have a large assortment of ways to do 1 damage, Warriors have Whirlwind effects, etc.You'll definitely be a bit worse off if the you're behind when an opponent uses a Spell, Black Knight or Book Wyrm to quickly remove the Sunkeeper. Same goes for anyone with a Minion advantage, especially Shamans. Also, couldn't Jade Druid simply suicide the 3/3 Jades just to add stronger Jades to the Board?
Apr 27, 2016Posted in: Stand Against Darkness
Clearly, this is meant to combo with something like Steward of Darkshire. 5 1/1s for 5 is too vulnerable to immediate response from the opponent. Name one Class that'll actually struggle against a bunch of defenseless Recruits on Turn 5.
Apr 21, 2016Posted in: Divine Strength
Paladins have a lot of strong cards on T4, including Blessing of Kings to some. However, +4/+4 for 4 on a single Minion can be a bit of a gamble. Having Goldshire Footman's stats added to a single Minion can be a safer bet, and not as Tempo-lossing, especially if applied to a 1 Health Minion.
Jan 7, 2016Posted in: Xavius
I'm not sure whether I should or shouldn't Disenchant Illidan, since getting him from a Brawl pack. Since I already went out of my way for Dr. Boom, I have my sights set toward either Tirion Fordring or Ysera. On one hand, I should get it over with. There's no point waiting for something that may never happen (that being a buff). On the other hand, he's one of the few Legendaries that I'm fortunate enough to own, save for Justicar, Paletress, Jaraxxus, 1st 2 wings of Naxx, 1st wing of Explorers, and as mentioned, Boom.
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Mar 28, 2017Posted in: News
I am so done with paladin getting trash. Because that's what this card is. Horrible.
Ok so realistically the card is ok, but come on. OK cards are no good enough. Paladin has ben getting 'OK' cards since the first standard cycle. Its like Blizzard is worried about making another secret Paladin, but have no problem giving face hunter a billion new tools, or making a 4 mana 7/7 for shaman, but ooooooo 6 mana 4/4 that heals and gets a crappy 1 mana secret! FUN Ill just die on turn 4 from pirates but at least the card looks cool in my hand!!!
I was hoping this expansion would FINALLY give paladins some love, its past the 2 expansion cycle, where blizzard pre-plans out the expansions. But no. We get a 4 mana situational 3/4, a 2/2 for 2 that draws a shitty secret, a stupidly overstated and unusable buff, and a OK legendary, now THIS steaming pile of garbage. Its UN-synergistic with hand buffs, because you need to run half a damn deck of buff cards, so they're basically saying 'yeah hand buffing was dumb and slow, but hey lets try unusable buffs again that'll go well!"
I've bought the expansion pack bonus, plus a bunch of other packs, for every expansion released in this game. But unless the next card revealed is literally a 2 mana 2/2divine shield, I'm not buying any packs this time around, and neither should anyone who enjoys the paladin class.
'Oh that'd be too broken' Paladin NEEDS another broken card. Paladin needs Muster for battle back. Paladin needs avenge and Mysterious challenger. Because right now, the class is by far after this rotation at the worst point any class has EVER been in hearthstone. EVER. I'm talking worse than shaman pre GVG, worse than hunter in the current metta. Its going to be inconsistent and unplayable. But I PRAY that blizzard is teasing us and gives us a stupidly overpowered card in the last few reveals, because paladin needs something unfair just to keep up.
PLEASE Blizzard, don't kill my favorite class AGAIN.
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