Sure, let's compare a 9 mana 2 card combo with a 10 mana, 5 card combo that needs you to play a weapon the turns before! While we're at it, we should also nerf Malygos, he just lets Rogues and Shaman deal 30 damage+ in a single turn!
Combo with Violet Wurm (After trading) for 7 Weasels lategame. If your opponent is in topdeck mode, he will concede.90% of the time. Never have I felt so evil before...
Quite lovely, a pretty 'Meh' 3 cost taunt that deals 2 damage to you for 1 less mana, a decent price considering Flame Imp is 3 damage for one mana and that's good (Pit Lord if 5 damage but it's very bad). I think it belongs in Control Warlock or RenoLock in Wild, as well as a definite fit for Zoolock.
That cards is in 1 of 9 classes and only 1 or 2 cards in a deck of 30 too. Besides, if it wastes a Psychic Scream on this, you're free to use Krull or Gul'Dan or N'zoth to really make him regret it.
That's still over 16 games per hour. But I never really cared for the meta in either format when you're that high in the ladder. Of course it's going to get repetitive as everyone goes full-tryhard.
However, even in Rank 5-Legend, in Wild the least played class (Hunter) has a 6.68% playrate. In Standard, Paladin, Hunter, Shaman and Warrior have 5.2, 4.2, 3.8 and 1.8 % playrate, so it's hard to argue Wild's meta isn't more variable than Standards when the lowest played class is still seen more often than 4 other classes in Standard.
It's more varied than Standard and doesn't really get old, as you will rarely face the exact same deck twice in the same week without being a full-time player.
Wuuuut?
I can face 5 raza+dk priest playing 1 hour...
Well according to the VS Data Report, you're probably playing 25 games per hour then. 2 minute games is pretty quick.
Nope, unless they were previously from the Classic Set and join the Hall of Fame.
And I have to say, many people dusted all rotating cards in the last 2 rotations, and from what I've seen, 90% of the time, they regret it. Each common will be reduced to 1/8 of their value, each rare to 1/5 and each epic and legendary to 1/4. If you have a significant amount of your collection rotating out, do consider switching to Wild, it's far cheaper in the long run and has a much more varied Meta.
Iluminator can still be played in Hunter, Mage (and maybe even Rogue now? They do need healing, but I think they need more secrets) and also heals for 1 more. It's fine.
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You know you can edit/delete your post, right?
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Sure, let's compare a 9 mana 2 card combo with a 10 mana, 5 card combo that needs you to play a weapon the turns before! While we're at it, we should also nerf Malygos, he just lets Rogues and Shaman deal 30 damage+ in a single turn!
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Combo with Violet Wurm (After trading) for 7 Weasels lategame. If your opponent is in topdeck mode, he will concede.90% of the time. Never have I felt so evil before...
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Hell, even Reno Jackson/Kazakus/Krul the Unshackled decks might just run 2.
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The 1/2 pirate and the Gadetzan Ooze only remove 1 durability from it, while Harisson draws more cards.
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Druid of the Swarm pre-Fandral Staghelmed (This one) and neutral for 3 more mana. I don't think it will see any play, unfortunately.
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Quite lovely, a pretty 'Meh' 3 cost taunt that deals 2 damage to you for 1 less mana, a decent price considering Flame Imp is 3 damage for one mana and that's good (Pit Lord if 5 damage but it's very bad). I think it belongs in Control Warlock or RenoLock in Wild, as well as a definite fit for Zoolock.
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You certainly do, yes.
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You get a shit ton of 4 mana 4/4 - Draw a card
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That cards is in 1 of 9 classes and only 1 or 2 cards in a deck of 30 too. Besides, if it wastes a Psychic Scream on this, you're free to use Krull or Gul'Dan or N'zoth to really make him regret it.
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That's still over 16 games per hour. But I never really cared for the meta in either format when you're that high in the ladder. Of course it's going to get repetitive as everyone goes full-tryhard.
However, even in Rank 5-Legend, in Wild the least played class (Hunter) has a 6.68% playrate. In Standard, Paladin, Hunter, Shaman and Warrior have 5.2, 4.2, 3.8 and 1.8 % playrate, so it's hard to argue Wild's meta isn't more variable than Standards when the lowest played class is still seen more often than 4 other classes in Standard.
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What if you have 2 Benevolent Djinn ? Can it upgrade between 'End of Turn' triggers? Or with Drakkari Enchanter
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Nope, unless they were previously from the Classic Set and join the Hall of Fame.
And I have to say, many people dusted all rotating cards in the last 2 rotations, and from what I've seen, 90% of the time, they regret it. Each common will be reduced to 1/8 of their value, each rare to 1/5 and each epic and legendary to 1/4. If you have a significant amount of your collection rotating out, do consider switching to Wild, it's far cheaper in the long run and has a much more varied Meta.
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Iluminator can still be played in Hunter, Mage (and maybe even Rogue now? They do need healing, but I think they need more secrets) and also heals for 1 more. It's fine.