• 0

    posted a message on The most one-dimensional class...

    Hunter needs a 1/3 one mana cost minion.

    Posted in: Hunter
  • 3

    posted a message on Is hunter still competitive in current meta?

    It's not that it isn't competitive. it's more a counter to tier 1 decks, you can tech some hungry crabs or golakas crawlers to beat paladins and warriors, or flare to counter mages. The problem is that hunter has to play suboptimal cards to have of a chance of beating tier 1 decks, but tier 1 decks just play the best cards they have.

    To be honest, it will be very hard to hunter to be a real tier 1 one during the duration of a rotation because hunters don't have card draw or board clearers, making it too difficult to recover from a bad board, it can't race other aggro decks or defend against them, meaning, if you can't get decent trades against token druid or pirate warrior, you lose, and, of course, value oriented control decks will have easy wins against hunter due to the lack of decent weapons and chargers topressure. It was  tier one during the first weeks of un'goro but it's not anymore. Cards that seemed good like dinomancy and stampede are not used because they are too slow.

    I'm still waiting for cards like, 5 mana spell - deal 1 damage to each enemy minion for each beast you played, so we can clear board before highmane, and something like 3 mana spell - draw a card, if it is a beast, draw another card.

    Posted in: Hunter
  • 5

    posted a message on New Card - Stampede

    If Lock and Load costed 0, it wouldn't be as good as this.

    Posted in: Card Discussion
  • 0

    posted a message on New Hunter Quest Card - The Marsh Queen

    Now, all hunter needs is an OP 1 drop. Like a 1 mana 4/4 can't attack face, hunter minion control. LOL.

    Posted in: Card Discussion
  • 5

    posted a message on New Card Revealed: Tol'vir Warden

    Lol... this card is crap. Why would I, as a hunter, want to draw two 1 cost minions? How a 3/5 turn five will help me contesting the board? Knuckles and Huhuran have much stronger effects, much better stats, and are never played. Unless they create something as good as trogg for hunter, or some 1/1 poisonous/charge minion, this is total shit.

    At least, let's hope that hunter's quest card turns every minion into 1 cost cards.

    Posted in: News
  • 0

    posted a message on New Hunter Legendary Card - Swamp King Dred

    Hunter need early game, not this shit.

    Posted in: Card Discussion
  • 5

    posted a message on Hearthstone: Lost Secrets of Un'Goro: New Expansion Name Leaked?

    Hope there's a hunter card like "Cool Dinosaur" x cost, x/x, Charge. Everytime it hits face, reduce King Krush mana cost by 1.

    Posted in: News
  • 0

    posted a message on Mike Donais Part 2: More Reno Cards Unlikely in Near Future, Gadgetzan Themes, In-Dev Legendaries

    Is Wyrmrest Agent overpowered? No. But nowadays, dragon priest is more aggro than hunter, a big health taunt can just sit there while you opponent spend a ton of resources trading, you go face with some early drops.

    Alley Cat is a very nice 1 drop, but hunter need something very good at 2 mana slot. The only early game taunt hunter has is a 33,3% misha at turn 3. If not, by turn 4, pirate warrior already got half of your life.

    Posted in: News
  • 4

    posted a message on Mike Donais Part 2: More Reno Cards Unlikely in Near Future, Gadgetzan Themes, In-Dev Legendaries

    Hunters don't need ridiculous one mana power creepers, they need more low cost decent taunts or must kill minions to force unfavorable trades from aggro, to protect the heavy hitters and bait removal from other midrange and control, or low cost weapons/reliable aoe  to help early game (explosive trap is shit). Highmane is completely irrelevant in current meta, and it is one of the best cards ever made for hunter. Aggro ignore it and midrange/control just hard remove your buffed highmane.

    Posted in: News
  • 1

    posted a message on What's on Your Hearthstone Wishlist for Next Year?

    Make hunter playable.

    Posted in: News
  • 3

    posted a message on [S33 LEGEND] HYENA HUNTER

    Agreed... Thought Hunter was shit until I started using Knuckles.

    Posted in: [S33 LEGEND] HYENA HUNTER
  • 2

    posted a message on Kolento Hunter

    Man... I would never knew that Knuckles would be so important. So many matches that the opponent would still have something between 6 or 10 more life, it really made a difference in a turn 8 kill. Just took a highmane out for a Leeroy for surprise burst.

    Against a Druid, I had a 5/9 Knuckles that killed a Fandral, next turn it kills an ancient of war with Kill Command's help. That's 10 to face and 2 problematic cards dead. Would never had won that match without it.

    Not counting the Things from Below, Flame Tongue Totems, Spirit Wolves and other taunts that Knuckles punched at least 6 damage direct to face.

    Posted in: Kolento Hunter
  • 0

    posted a message on Hunter deckbuilding without relying on MSoG

    The only beasts I want to see getting buffed are Rat Pack and that Kodo that deals damage. Buffed Highmane is useless 90% of the time due to removal, and is ignored by aggro, as people said.

    Posted in: Hunter
  • 0

    posted a message on Do hunters need a change/refresh?

    Maybe a hero power change. It should be more like rogues, just give us 2/1 bow by using hero power.

    Posted in: Hunter
  • 0

    posted a message on What Blizzard did wrong (from Standard Ranked meta perspective)

    Hunter is shit atm. Return Call of the Wild to 8 mana, or put King Krush at 8 to make it usable in a buff deck. Give charge to Knuckles or something.

    Posted in: Standard Format
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