I don't seem to have the issue, but we'll take a look at it once we've imported our client generated cards which might fix the issue. Thanks!
- sashashepto
- Card Design Champion
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Member for 9 years, 7 months, and 26 days
Last active Sat, Apr, 6 2024 13:20:14 -
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Fluxflashor posted a message on Notice: Imp-losion is in the warrior set and not the warlock set on the hearthpwn expansion page.Posted in: Site Feedback & Support -
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user11132251 posted a message on Notice: Imp-losion is in the warrior set and not the warlock set on the hearthpwn expansion page.Posted in: Site Feedback & SupportI think it's fixed now.
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ChaosCoffeeCo posted a message on New Card - Bolvar FordragonPosted in: Card DiscussionBOLVAR
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Fluxflashor posted a message on New Card - Bolvar FordragonPosted in: Card Discussion -
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PhCraft posted a message on Goblins vs GnomesPosted in: GuidesThis isn't going to be an "adventure" like Curse of Naxxramas where you'll have to buy the wings and get all the cards with them. Here, all the cards come in a new pack, which costs 100 gold like the normal Expert packs.
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xeyedeaa posted a message on Voting: Bolvar Fordragon or Mal'Ganis?Posted in: General DiscussionMAL'GANIS!! because warlock has been card deficient
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Posted in: General DiscussionWell, blizzard is a company and hearthstone is their product, they need to make money off of it somehow if we want to see continued hearthstone content in the future.
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user-17241625 posted a message on Poll - Leeroy Jenkins, 4 or 5 mana?Posted in: Card DiscussionI think it's way healthier for the meta to keep Leeroy at 5 mana. It's still a good finisher, plus you won't be able to get combo'd hard by Miracle Rogue.
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tomiathon posted a message on New Card - Iron SenseiPosted in: Card Discussionnext expansion spoiled: Pirates vs. Ninjas!
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I absolutely cannot wait to make this class!!! Here's the initial phase of Trainer Red from the world of Pokémon!
Woah! New mechanic already! What exactly does Evolve mean then?
Evolve transforms a card into another, specific card. Evolution is done entirely in the hand. Each card that is able to evolve specifically states the keyword as well as the card it evolves into directly in the card description. You'll see what I mean in this first example card:
BOOM! Sorry but I hit you with my second keyword at the end there, let's take it one step at a time.
Let's say you are holding Larvitar in your hand and you cast your hero power, Experience. The Larvitar card changes into Pupitar in your hand. The same is done with Pupitar into Tyranitar.
I decided to have different borders for 1st evolutions and 2nd evolutions, since I think it's cooler and more organized this way. Let me know what you guys think about that decision if you have an opinion.
That new keyword on Tyranitar there, Mega-Evolve, is an entirely different thing. I'd explain now, but I think just showing you the next card will do the trick:
OH YEAH! Oh shit here it comes. That's Mega-Evolution. Minions that are able to Mega-Evolve are able to be targeted by this spell, the Mega Stone. Once you do that, BOOYAH! The minion transforms into an awesome, more powerful version! What does Mega Tyranitar look like? I don't know! YET!
Oh fuck! SPELLS! NICE! This spell, Magma Storm, is a pokemon move, but I am planning on basing spells off of items, encounters, treasures, lore, and anything else I can think of!
Well all right, there you have it! I believe the underlying theme of the class is versatility, since the Evolution mechanic allows for the player to have a diverse set of play styles for each deck. Let's say you're facing an aggressive deck. To keep up, you may not want to evolve your minions and just send out a large number of small minions. Let's say you're facing a control deck. It may be in your best interest to evolve your minions as much as possible. Even against midrange, it takes strategy to decide when to spend that 2 mana hero power to maintain tempo.
I am literally ecstatic, I'm so hyped to build this idea. Can't wait to see your guys' submissions! GOTTA CATCH EM ALL!
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Trade the Hungry Dragons for Twilight Guardians
Trade the Sen'jin Shieldmasta for an Azure Drake
Trade the Injured Blademaster for a Dragonkin Sorcerer
Trade a Shadow Word: Pain (or a Shadow Word: Death) for a Lightbomb
EDIT: I'm also not a fan of the Acidic Swamp Ooze I'd swap it for a Dark Cultist, but that's just me. The most flexible cards in your deck are the shadow words, I think having them all in one deck is excessive.
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Nerfing him to 8 mana is reasonable and healthy for the game.
They nerfed Gadgetzan Auctioneer up 1 mana when he was played in just one deck and this guy is played in pretty much every deck. Some decks still run gadgetzan, and I know I'll still run Dr. Boom at 8 mana.
The 7-slot is just completely uncontested with this card in the game, the lack of diversity is just too much.
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Depends on what you want to play. I'd say the top choice is between the second Lightbomb and Ice Block. Most mages use 2 ice blocks, but most priests don't double light bomb.
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That is motherfucking crazy. That's Deathwing.
The card itself is mediocre, but my god is it cool. The most viable deck that uses it is dragon warrior, but some ambitious dragon priests also run him. Both of those decks are pretty expensive though, so the best idea I have is to just stick him into any constructed deck you've got so far and watch him do his thing. Basically, you play him when you expect your opponent to have run out of removal (towards the late-game). If he can't remove it, he may kill your opponent with that 12 Attack of his.
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Now that's a thread title I never thought I'd see. I'm so happy with all the changes LoE brought.
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Nice man. I remember from before I had her golden that I would be totally amazed to see the golden dagger whenever I ran across a golden rogue.
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I knew buying a scratch n sniff monitor would pay off eventually
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Powershot is good AoE and so is Acidmaw. I play a control hunter and those really clean up the board, also Hunter's Mark with Dreadscale or Unleash the Hounds works. I think hunter is honestly one of the better classes in terms of efficient removal, and it's AoE is different yet good.