Its a 0 mana 7/7. Horrible? Too Slow? Do people actually read what the card says?
- sasailolka
- Registered User
-
Member for 9 years, 7 months, and 28 days
Last active Mon, Dec, 11 2017 09:38:45 -
- 1
- 6
- 31
- 0 Followers
- 68 Total Posts
- 102 Thanks
-
25
Truffles20 posted a message on New Druid Legendary Card - Kun the Forgotten KingPosted in: Card Discussion -
7
borus87 posted a message on Are we Getting Another Exclusive Golden Legendary? BlizzCon 2017 Digital GoodiesPosted in: NewsHearthstone: The F2P* Card Game
* Some charges may apply. F2P does not refer to 4 yearly Expansions, Monthly Twitch Prime for Premium Card Backs, Yearly fee for Golden Legendary from Blizzcon, Additional Charges for Heroes Skins etc.
-
18
GenMarleon posted a message on Sunkeeper TarimPosted in: Sunkeeper TarimHe's favourite number is 4, you say?
-
11
Skolphino posted a message on ASYLUM'S GAUNTLET (Class Creation Competition #3) - Phase I SubmissionThe Hero power works like Beneath the Grounds but in your own deck.
New Keyword:
An example of one card using this Keyword:
This means that if you play this card on turn 2, you would get a 3/3 regular minion on turn 4. It's like real cooking, it takes some time but after it's finished cooking, it's delicious.
Two more example cards:
-
31
Turkeybag posted a message on ASYLUM'S GAUNTLET (Class Creation Competition #3) - Phase I SubmissionPosted in: Fan CreationsClass: The Alchemist
The idea behind the hero power is that at the cost of the versatility you have to pay an extra mana. On the plus side you can stack the cards in your hand, they benefit from spell damage, and you get access to the Concoct class specific keyword!
This essentially allows you to empower your cards by investing in them on prior turns with your hero power. This leads to many swings within the game as you fall behind while stocking up on potions only to use them all at once to reclaim the bored with unfathomable power! You never know how games will turn out when an alchemist is involved. Concoct will always trigger if possible so a good alchemist will plan out their potions to get the results they want.
Bottled cards like Bottled Death are largely going to be removal with powerful Concoct bonuses. This makes it really hard to come back if they manage to get Putricide off on several potions, a sort of win condition for the control alchemist. While Concoct effects may seem a lot stronger than your typical 0 mana effect from other hero powers, it's an investment much like Beneath the Grounds and Corruption so that gives it a bit more power. Plus the effects are more so on the cards than the hero power! -
60
thebangzats posted a message on ASYLUM'S GAUNTLET (Class Creation Competition #3) - Phase I SubmissionPosted in: Fan Creations
Hero Overview: MercenaryIf you got the coin, the Mercenaries get going. Grizzlek Warfizzle has the sellsword game down.
This war-savvy businessman is a hero that knows board control is important. Mobilize may seem like Reinforce with extra steps, but the 1/1 in hand allows you to place the unit freely instead of always being summoned on the right. You can hold a bunch of 1/1s in hand until it’s time to swarm the board. It procs Mountain Giant, Twilight Drake, it even procs our old pal Hobgoblin. Just take note of that little catch. They cost (1) the first turn it's in your hand. They don't like to be rushed.
These ugly goblin mugs ain’t The Silver Hand.Card Spotlight
The Mercenaries don't just want control of the battlefield, they value good positioning.
The three cards below demonstrate some of the Mercenaries core mechanics, the "soul of the class" as some have put it.
ADJACENCY BONUS
This mechanic can take many forms, but the simplest way to demonstrate is with this Basic class 1-drop. On it's own, it's a vanilla 1-drop. With an ally on either side of it, it's a 3/2. 3-attack means it has the firepower to trade up. Adjacency bonuses also encourage enemies to contest the board instead of going face.COMMAND SPELLS
Like the Word spells for Priests, it's a subcategory of spells other cards can specifically reference. (e.g. Discover a Command")
Command spells require a friendly minion on the board. You're not just magically conjuring flames to engulf the field, you're commanding your troops to OPEN FIRE! in this case it's a cheaper, non-face-hitting Consecration that requires a minion on the board.HOLDING CARDS IN HAND
Not the best example, but I'm saving any would-be Handlock cards for the future. For now, I'll substitute it with strong draw options.
At 1-less mana, this spell's drawback is that you can't use the card you draw right away (not efficiently, anyway). You're encouraged to use it as a hand refilling tool, rather than an emergency dig for answers. -
33
RoboLeg posted a message on ASYLUM'S GAUNTLET (Class Creation Competition #3) - Phase I SubmissionPosted in: Fan CreationsIntroducing the Marksman class
Hero
Rorin Cliffhelm is the hero for the Marksman class. A dwarven rifleman who never misses his mark, Rorin prefers to work alone using his weapons and spells, though he will accept help from others to achieve his mission, be it slaying demons and dragons, or simply playing a game of Hearthstone. (Please note that the Marksman's spells are themed around actions like the warrior and hunter, rather than actual spells like mages or priests)
Hero power
Rorin's trusty rifle is much more powerful than any of the other classes abilities, but he must first take the time to load his gun before he uses it. He can fire his shot immediately if he has the mana, save it for next turn, or even store multiple rounds, ready for unloading in one big barrage of bullets.
Keyword
As with all good marksman, accuracy is important to Rorin. Getting a Bullseye by killing a minion will give Rorin additional bonuses on his cards, such as firing another shot, or remaining undetected to snipe another enemy. Bullseye activates whenever a minion is killed by a card, regardless of whether it is from attacking, a battlecry or spell, or even a deathrattle effect!
Example Cards
These cards give some examples of the Bullseye mechanic, as well as show how the Marksman class is mainly a control class, using many tricks to kill the enemy forces, from shooting two enemies with the one arrow, to fighting back when attacked, like a minion does.
(Edit: Fixing typos and the inexplicable white background on my cards)
-
32
sibeliuz posted a message on Busted Jade GANG UP RoguePosted in: Busted Jade GANG UP RogueKeep us informed.
-
9
Boneflayer posted a message on Shaku, the CollectorPosted in: Shaku, the CollectorA slightly better? I can say that it's worse. 2 mana 2/2 is decent, but 3 mana 2/3 is terrible and in most cases it'll give you only 1 card anyway. I'd rather play Huckster
-
21
DoubleSummon posted a message on Kabal Community Voting Failed - Jade Lotus Will be Next WeekPosted in: NewsBlizzard didn't even bother making a pre-order or monthly themed card back (and they make card backs for everything.. they can't blame the community for not being hyped for their expansion.
They did do a good job with the newspaper, they got that going for them, but the lack of cardback is really dissapointing I hope the release bundle(the one you get on first log on/quest) when the expansion release is good hope for at least 5 free packs.
- To post a comment, please login or register a new account.
6
Because Blizzard
8
4
Warlocks really suck at handling Fel-infused blades...
3
Is there any good particular reason why content is released in Na first and eu gets bend over each time? Why the hell not make a rant or at least ask brode about this?
2
Lol, who would have thought that Arcane Explosion would actually be played sometime. But when u usually pull off 2-3 damage you understand how well it works in this deck. It feels good to play it, I usually go to like 10-15 health and gather my arsenal in my hand and then clear the board and burn the opponent down, and goddamn that feels great! So thanks for sharing the deck.
thinking of a finisher now (it is not needed here but still) I got a feeling that it should be yogg or maybe something unusual like leeroy lol.
Edit : Ended up adding Malygos instead of one Azure Drake. No yogg cause i don't want to mess around with rng, i wonder if it will work.
4
Hell yeah it is. Cairne is definetely making a comeback.
3
I can't believe Im saying that but... Hearthstone is like... fun to me again?
This is the juciest deck I've ever played, i don't know why but it brings me pure joy. Thanks man.
21
Battlecry: give your wielder 40 dust LUL
2
So how about replacing Malkorok with Sylvanas Windrunner or maybe even Cairne Bloodhoof?
2
Turns out this card + Power Overwhelming can be preeeeeeeeetty good