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    posted a message on How to make Hearthstone more enjoyable

    kind of a high standard to expect something "productive" from a fan forum, so no need to tell me that other than being negative for no reason

    Posted in: General Discussion
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    posted a message on How to make Hearthstone more enjoyable

    I think it is helpful to setup a clear consensus of what is believed to be good and bad design for the game so i don't agree with you at all. it all fits together in a holistic manner so keeping them separate don't make sense 

    Posted in: General Discussion
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    posted a message on Lor'themar Theron and Deathbringer Saurfang Diamond cards ony with real money?

    why buy cosmetics? it is such a waste of money and only makes the game you like concentrate its effort in meaningless shallow cosmetics over quallative gameplay expirence 

    Posted in: Card Discussion
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    posted a message on How to make Hearthstone more enjoyable

    you are deflecting to a different issue but nothing productive will come out of a conversation with your attitude so end it here

    Posted in: General Discussion
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    posted a message on How to make Hearthstone more enjoyable

    damn that is some solid what aboutisme, sound like you lack real world expirence. there are downsides and upsides with everything

    Posted in: General Discussion
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    posted a message on How to make Hearthstone more enjoyable
    Quote from Seraph88 >>

    My personal pet peeve is that cards that essentially just do a lot of totally random stuff and have about equal chance of outright winning or losing the the game for the person who plays them, should NOT be a viable win condition.

    Sadly this has been the design philosophy of the Mage class for years now and it's honestly a completely embarrassment to the game.

     Hearthstone is becoming more and more like a slot machine and less and less like a card game, it is a sad expirence and iv already quit once because of it, came back to hearthstone with an understanding thou that now it is a different type of game, but wow it is a totally different game, nothing matters outside of the rng

    Posted in: General Discussion
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    posted a message on How to make Hearthstone more enjoyable

    discover outside the deck is a fine mechanic for some players who likes that random game style, but many people don't like that game style and it would be lovely not to be forced to play against it when you are trying to play a more thoughtful game style

    Posted in: General Discussion
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    posted a message on How to make Hearthstone more enjoyable

    raza was mentioned a token for a specific gameplay design that defend the dwarven district also is a part of and therefor under this logic also banned, it is too much to mention every card.

    what overall suggestions do you not agree with? :)

    Posted in: General Discussion
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    posted a message on How to make Hearthstone more enjoyable
    Quote from RendInFriend >>

    This is pure rose colored glasses. Returning to principles is crap, it was similar then and now. Even back in beta you could shadowstep leeroy for 12 damage from hand, add cold blood and you had 20 damage. Mana reduction has always been a part of the game, mech warper and free mechs were very strong in GvG. Banning resurrect? Handbuff? Evolve is banned for manacheating but not runed mithril rod? Harpoon gun is ok, even though a 5-mana hydralodon just ends the game? This is all ridiculous and OP is nostalgic for a version of this game that never existed. I sure as hell don’t want to play chillwind yeti meta hearthstone.

    I don't believe it to be rose colored perspective, it is a hearthstone philosophy which i acknowledge maybe never have existed but i believe it should and i don't agree with the assestment that it will leade to so called yeti meta, as you said yourself combos like leeroy + shadowstep will still be available 

    Posted in: General Discussion
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    posted a message on How to make Hearthstone more enjoyable

    The idea is not a return to some older form of Hearthstone, it is a return to some of the principles which i perceive to have existed earlier, I sure found that concept of hearthstone exciting, tinkering with your deck in order to fine tune it against the meta is fun for me, it is in my opinion not a valid effort when you lose to randomness. an example for todays meta is when i lose to Rune of the Archmage, it is not exiting at all to me, because it is the randomness that wins the game and not the player, some people enjoy that and for them the formats they love and adore will still be available.   

    "On the other side is "fairness" that should lead us to "competitive" side of the game. And that's...in a hole. Do you remember Silvername's turn 6 "The box of Yogg"?" I am not familiar with this

     

    Posted in: General Discussion
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    posted a message on Blizz match making broken

    I also believe blizzard has a match making system based on which cards you select for your deck

    Posted in: General Discussion
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    posted a message on How to make Hearthstone more enjoyable

    Hearthstone as a game needs to grow in order to continue to make profit and for this reason it needs to print new cards, there are some issues with this when it comes to completive play, especially when it comes to some card design choices which I will attempt to clarify below, this post has the goal of setting the ground rules for a format of hearthstone which I believe will be what old school hearthstone players like myself, who is often unsatisfied with the game seek from the game. The format will consist of a selection of cards where certain card design choices will be banned while others may not even if they consist of the same keyword.

    Discover
    In my opinion in order to have a good meta in hearthstone then you need a deck with a specific sets of cards, by this I mean only the cards which you selected to your deck should be able to be played in a given match. with this logic discover cards like Hematurge is a problem and cards like Tracking is not.

    Mana Cheat
    I don't find mana cheat problematic as a concept, but however i have issues with certain cards which I will call "surplus mana cheat" or SMC, SMC are cards which cheats more mana than its initial cost, ex Final Showdown which cost 1 mana and can great a surplus of 19 mana, given its full value, cards like these should be removed from this format, but other cards like Far Sight or even Harpoon Gun are fine, even though the latter has a surplus of 1 mana, but it is accepted due to the specific requirement and randomness factor. Other mana cheat cards like Horn of Winter and even Shadowstep are allowed.
    In my opinion in order for SMC to be acceptable the SMC card must cost 5+ mana such as Runed Minthril Rod and good old Emperor Thaurissan

    Multiple use Hero Power
    I don't think multiple use hero power cards are a fun design, it gets monodies real quick and for this reason cards like Raza the Chained are banned but cards like Coldarra Drake is not, the reason is that Raza's effect is not interactive game design due to the lack of real counter play options

    Endless value cards
    Speaking of multiple use, cards like Jade Idol and Ignite are banned, because I believe value of a certain deck needs to be finite. cards like Archmage Antonidas is allowed due to demanding setup.

    Rest of the game effects 
    Cards such as Command the Elements which create an effect that can not be removed will also not be allowed in this format due to the lack of interactive nature, cards like [card] Aegwynn, the Guardian/card] is allowed due to being counter able with silence and removal effects

    evolve
    evolve is also banned because it is in my opinion an abstract version SMC cards

    changing hero power turn 1
    Cards that change hero power on turn 1 are also banned, like Baku the Mooneater

    Ress mechanics 
    might be banned because it is monodies to fight the same minions over and over again, but im not certain of this one

    hand buff
    might be banned due to being a soft mana cheat, but also not certain of this one

    These are the changes I would make to fix hearthstone, I might have overlooked something. the format would be in wild so every card in the game that is not in violations of previous rules will be permitted and in order to keep the format somehow fresh I suggest the top 5 most winning cards when played will be temporarily banned each season in order to keep the meta somehow fresh, new expansion cards that follow the rules will obviously be added to the card pull.

    thank you for reading and if you got suggestions or criticisms please feel free to post below, these are just my opinion for what I think would make hearthstone more enjoyable  


    Posted in: General Discussion
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    posted a message on how much money should hearthstone cost?
    Quote from LxVaiN >>

    Like i said, these kinds of games are made like that. Of course it‘s bs that you don‘t get everything for that amount of money but that‘s how it works. You cannot expect anything else from this system.

     why are you even speaking? you bring nothing

    Posted in: General Discussion
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    posted a message on how much money should hearthstone cost?
    Quote from LxVaiN >>

    Like every f2p game where you can spend money on, it can be extremely expensive if you are willing to pay that much. Compare it to FIFA or any game like that. People are spending way too much on these games. 

    But since you fall for it, they wont change the system. 230€?? I think you should learn how to manage your finances first, im sorry.

     whats up with these personal attacks?? 

    I am saying it like it is and people use it as an excuse to attack me, wtf... how are we gonna have a real talk about the issue when this is the responds someone will get for laying the cards on the table???

    I paid the money and I could pay a lot more if I so desired, I got a job, yall know what a job is?
    I am just trying to say it is not fair nor good for the game to be this expensive and if someone pays a fk ton of money like i did they should own the entire game... fk off with this finger pointing it is not adding anything to the discussion  

    Posted in: General Discussion
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    posted a message on how much money should hearthstone cost?

    go fk urself

    Posted in: General Discussion
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