the times i left zephyris at 2 mana and he does not give me flare to brake the ice block!
Also the other day i had a voidlord and malganis in front and i had 14 dmage on board a giant against his las 10 points of life. and it did NOT offer mass dispell...
close to 200k dust is ok, on the high end but within reachable... but 6 golden legendaries on duplicate?? playing since beta and bought a lot of classic packs pre duplicate protection and i never had 1 duplicate golden legendary, i guess now is close to imposible
From that same logic a lot of cards that were useless and then are now meta like the 3/3 of rogue that draw if a minion has stealth, or darkglade (that card is getting nerfed 100% in the next 3 months because of wild) were crap and now are tier 1 cards.... lesson NEVER DISENCHANT.
Well I guess that's one of the main reasons why hs isn't noobfriendly.You make a deck around a specific card, the nerf comes out and the deck becomes unplayable (but you won't get a refund for all cards at most for one).Congratulations, you've just lost a lot of precious dust on useless cards. For example, in LoR there is no such possibility, because being F2P you simply have the entire collection of cards, you play, combine and enjoy the content of the game. Unfortunately, in hs it is impossible, and even such a prosaic thing as creating and testing decks is reserved only for those who pay Blizzard with each expansion. Amazing how F2Ps still want to play it ... I don't understand it.
Only realistic f2p are those that play regularly for a stable amount of time, you can get playing only quests some 20 packs per month, with 80 is enough to have all rares and most epics of the set. (you save from the previous set for the new one etc..) I know some people that are F2P for years and now have golden decks in wild
Also wild is MUCH cheaper than standard especially during several expansion. there is a reason that wild is so popular in the chinese server.
Just another example to bring to this, today i played Dr boom ( meme only golden legendaries deck), and the only deathrattles that died in that game were his bombs , so one of the welps copied a bomb deathrattle and then the other welp also copied the bombs deathrattle.
It works very similarly to the 3 mana spell of priest, also for interest it means that if you have 2 loot horarders and a prime that died, there is a chance you get 2 loot hoarders deathrattles.
It is combo disruption, and by far the best..,but the part i see CRAZY is changing the deck too....
In some cases it is a downside, you are giving your opponent a card of your deck you do know about it.... but the issue comes with Brann.
You play that in Bran in turn 5 and you just togwagled your opponent for the rest of the game AND stole their hand! Even the old MUCH slower toggwagle combo was a Tier 2 deck.
And with your deck only having removal spells and draw he can not do anything at all, you just won in turn 5....
With my OTK murloc paladin sometimes i can OTK turn 4-6, but i need to get quite lucky for that to happen and there is a LOT of disruption possible (taunts , armor etc..)
This is a reliable turn 5 win,,,, For hyper agro decks, control priest is THE WORST match up. You will never kill him by 5...
Also i like priest my raza deck is 80% golden and have around 10 golden legendaries of it.... but this is insane...
I will have prefered something more simple against combo, like battlecry your oponenent can not play more than 2 cards next turn....
But in standard the card is good, but not meta defining so i do not see them hammering the nerf hard enough, unless the Chinese Wild comunity demands it. (larger server and with more wild servers that the other 3 combined)
Just bad luck,i jsut had a game with arianna where after 14 rounds i still only found 5 pogos, buit arrived to get to top 4 because of a ncie early game with canonons.
0
the times i left zephyris at 2 mana and he does not give me flare to brake the ice block!
Also the other day i had a voidlord and malganis in front and i had 14 dmage on board a giant against his las 10 points of life. and it did NOT offer mass dispell...
2
Hopefully they see their mistake/backlash and offer a free entry in the next days...
Paying the same price that for the Jaina bundle, that was not even great, and needing 5 wins to get to that and without the extra skin...
If we compare to the wild bundle.. you need to get to 9 wins! for the same return!
And only the best will play it. as only an insane or a high elgend palyer would pay 10$ to enter.
0
It is confirmed that the brawliseum would use only standard cards? did not arrive to find that info anywhere.
1
close to 200k dust is ok, on the high end but within reachable... but 6 golden legendaries on duplicate?? playing since beta and bought a lot of classic packs pre duplicate protection and i never had 1 duplicate golden legendary, i guess now is close to imposible
0
From that same logic a lot of cards that were useless and then are now meta like the 3/3 of rogue that draw if a minion has stealth, or darkglade (that card is getting nerfed 100% in the next 3 months because of wild) were crap and now are tier 1 cards.... lesson NEVER DISENCHANT.
0
What is lvl 3?
1
Only realistic f2p are those that play regularly for a stable amount of time, you can get playing only quests some 20 packs per month, with 80 is enough to have all rares and most epics of the set. (you save from the previous set for the new one etc..) I know some people that are F2P for years and now have golden decks in wild
Also wild is MUCH cheaper than standard especially during several expansion. there is a reason that wild is so popular in the chinese server.
0
Just another example to bring to this, today i played Dr boom ( meme only golden legendaries deck), and the only deathrattles that died in that game were his bombs , so one of the welps copied a bomb deathrattle and then the other welp also copied the bombs deathrattle.
It works very similarly to the 3 mana spell of priest, also for interest it means that if you have 2 loot horarders and a prime that died, there is a chance you get 2 loot hoarders deathrattles.
0
Easy nerf options :
Summon a golden minion ( no enter the batlefield free minion of a tier higher)
Make it 0 mana and cost 1 mana extra after each use 0-1-2-3. 6 golds instead of 4 and on the last one it hurts to pay for it.
0
Really expected to be earlier. anyways so saturday night opening it is...
-1
It is combo disruption, and by far the best..,but the part i see CRAZY is changing the deck too....
In some cases it is a downside, you are giving your opponent a card of your deck you do know about it.... but the issue comes with Brann.
You play that in Bran in turn 5 and you just togwagled your opponent for the rest of the game AND stole their hand! Even the old MUCH slower toggwagle combo was a Tier 2 deck.
And with your deck only having removal spells and draw he can not do anything at all, you just won in turn 5....
With my OTK murloc paladin sometimes i can OTK turn 4-6, but i need to get quite lucky for that to happen and there is a LOT of disruption possible (taunts , armor etc..)
This is a reliable turn 5 win,,,, For hyper agro decks, control priest is THE WORST match up. You will never kill him by 5...
Also i like priest my raza deck is 80% golden and have around 10 golden legendaries of it.... but this is insane...
I will have prefered something more simple against combo, like battlecry your oponenent can not play more than 2 cards next turn....
But in standard the card is good, but not meta defining so i do not see them hammering the nerf hard enough, unless the Chinese Wild comunity demands it. (larger server and with more wild servers that the other 3 combined)
2
In standard there is not enough variety of cards to make fun decks that works.
In wild at legend there is tonnes of fun deck, yesterday i ahd a very fun game of my paladin murloc OTK against a hodgoblin paladin.
And so many fun and interactive decks that are viable because you have a large pool of cards.
Even some decks that began being weak/memes (secret mage/ discard warlock) became meta decks over time.
2
If they are printing this they are nerfing Sorcerer's apprentice, there is no was this 2 cards can live together in the same meta.
0
Just bad luck,i jsut had a game with arianna where after 14 rounds i still only found 5 pogos, buit arrived to get to top 4 because of a ncie early game with canonons.
1
Depends on the format, in wild, murloc paladin is so much better than discard warlock.
In standard discard warlock is bettere than murloc paladin