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    posted a message on Mage is the new hunter

    Another card i like now in paladin is Avenging Wrath.

    Helps much more than any other 6-drop against mech mage or generally aggro decks, because it clear all those little guys. And as soon as they run out of steam you won a game.

    Against control use it as a good surprise finisher burst. Or in combo with equality.

    Posted in: Paladin
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    posted a message on Mage is the new hunter

    Guys what do you think about old paladin friend Stampeding Kodo?

    He easy removes Snowchugger, Clockwork Gnome, Annoy-o-TronMad Scientist or Mechwarper. Which is third of mech mage deck.

    And there is good old aldor synergy for other matchups.

    Posted in: Paladin
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    posted a message on Stuck at rank 6

    Expert paladin here.

    Scarlet Purifier is great and underrated card, i like it very much. Just it have anti-synergy with chows, belcher and shredder. That is reason why people don't use it much.

    So here is idea, against aggro you want taunts as fast as you can get them. Put Sen'jin Shieldmasta and Defender of Argus in place of 2x Piloted Shredder.

    This will improve your early defense against aggro but weaken little late game, so you can put out 1 Sludge Belcher for another 5 drop, like Harrison Jones. This 5-drop exchange is optional, decide by how much aggro/control games you play.

    Now another thing, I guess you often don't get lot of value Mind Control Tech. StrifeCro populated this card just for fun, it can be good in full control paladin, but don't shine in this midrange Paladin. It is same thing as when ThatsAdmirable played Paladin withDeathwing to legend. Just fun card on stream, not so great in practice. I would suggest you to change it for Avenging Wrath, it clear all those small minions and can be nice finisher. The way you get ideal mana curve in your deck 6-6-6-6-3-3

    Beside that your deck is great!

    So, to recap main ideas:

    1) 2x Shredder out -> Shieldmasta + Argus in = stronger early game + better synergy with Scarlet Purifier

    2) mind control tech out -> Avenging Wrath in = better answer to aggro + late game improved back + ideal mana curve 6-6-6-6-3-3

    Posted in: Paladin
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    posted a message on More Slots - a Prototype

    Or even better. Make it 300 (or equal amount of real money) gold to unlock deck slot tab.

    This way blizzard have motivation for work by making profit, and players can easy unlock tab for favorite class. All win!

    Posted in: General Discussion
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    posted a message on More Slots - a Prototype

    Nice. You could even remove "custom deck" on second picture. No one in the world use it, and it would look even more simple than before.

    Posted in: General Discussion
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    posted a message on [LEGEND] Holy 4000 (deck & guide)

    Tried deck. Have two questions.

    What you think about 2X Harvest Golem in place of 2X Spider Tank? They give you harder to remove mech on board and we already have cultist with same stats if needed.

    Since you often build nice board, what do you think about Loatheb in place of something like one Shadow Word: Death? Just for some protection against AOE or Equality, which one hurts lot our big health minions or even mind control.

    Loatheb would improve little our worst matchups, control paladin and control priest, and would do no harm against zoolock.

    Posted in: [LEGEND] Holy 4000 (deck & guide)
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    posted a message on Shielded Minibot vs Argent Protector

    It is very simple. Shielded Minibot is 2-drop while  Argent Protector in 90% of cases is not 2-drop.

    Only case where  they are equal on turn 2 is if you have zombie, and you get it in starting hand and it survive till turn 2.

     

    Yes later in game Argent Protector gets better, but Paladin had problem with early game, not late game. And Shielded Minibot improves it.

    Posted in: Paladin
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    posted a message on two or one quartermaster?

    By playing only one, you double your chances to not draw him when you need it.  And he is too good to risk. In a long run you cripple your game that way.

    Posted in: Paladin
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    posted a message on Legendaries that don't really fit anywhere, worth DEing?

    Don't DE them. For example before 2 months from nowhere Malygos become standard in rouge. Mal'ganis was played in handlock deck winner of big tournament before few days. Blingtron 3000 is great with Harison.

    Mogor is just funny card, and may have ogre synergy in next expansions. All nice cards, wort more than 400 dust. DE only golden versions.

    Posted in: Card Discussion
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    posted a message on HELP! Regarding Reversing Switch and Stormwind Champion

    It works that way with every buff. Place 1/1 minion near Dire wolf alpha it becomes 2/1. Switch it and it becomes 2/2, because it is now 1/2 + buff.

    It works also with spell buffs, or enrage.

    Posted in: General Discussion
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    posted a message on Golden Alex or Jaraxxus
    Quote from NLDanjel »

    You should never DE a golden legendary, you will regret it later. Just wait until you have 1600 dust and then craft a jaraxxus.

     


    Nah. Some of us don't need golden cards.

    Posted in: Card Discussion
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    posted a message on The Creature Health Creep and AoE

    Why GvG bring 120 new minions and almost no spells.  WTF

     

    Next expansion need new AOE for every class, so we can counter aggro. Almost every AOE is simply autoinclude, game need more AOE spells to be balanced.

    Posted in: General Discussion
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    posted a message on Golden Alex or Jaraxxus

    It would.

    Posted in: Card Discussion
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    posted a message on Introduce yourself!

    Found this interesting and copied from other site. Just copy questions and answer on them. Feel free to add your question. :)

    Lets try this here.

    1. Sum up locations where you've lived in one LH text line.

    Born in Bosnia. Lived there 18 years, last 7 years living in Serbia.

    2. Sum up your gaming life in one LH text line.

    Gold/Platinum in LoL. Played CS, W3 and lot of RPG-s, FPS. Also playing lot of new small games.

    3. Two movies that will tell something about you.

    Taxi Driver and Ikiru (1952).

    4. Two TV shows that will tell something about you.

    The Wire and House of Cards.

    5. Two books that will tell something about you.

    Hard to Be a God, Rendezvous with Rama. 

    6. Name two professions: one that you'd love to do and one that you'd hate to do.
    Teaching anything i am good at. Any office job.

    7. Two not-HS video games that will tell something about you.
    Don't Starve, Borderlands 2. Freedom is everything in game.

    8. What card in Hearthstone do you want buffed the most and how? What about nerfed?
    Buff Bloodlust- Make it 4 mana. This card really give that Shaman feeling when played.
    Nerf Mad Scientist - every deck with 1 secret must run it, it is overpowered. Make it to put secret in your hand.

    9. Two non-video game hobbies that will tell something about you.
    Martial-arts and chess.

    Posted in: General Chat
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    posted a message on What's with the stalling by players?
    Quote from Banquetto »
    Quote from lynxbird »

    They should add clock as in a chess. You have 10 minutes and spend them as you want.

    Whilst I personally haven't seen more than a tiny number of obviously deliberate slow-rollers, I'm really not sure you want to give people the tools to make their last turn take 5-8 minutes when you're obviously about to win..

    Yeah that could be a problem. Same thing is if you play chess online, but it happen really, really rare.

    I think that people wait for rope end more to mess with your mind, to make you play faster.

    Posted in: General Discussion
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