"More Beasts, more control."
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Hunter Class card, Legendary
10 Mana
"Call of the Herd"
Draw all your Beasts from your deck.
Edit: removed border from the card
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3
When you are at 10 mana, just use hero player and play this card for random 8 mana ragnaros or something.
2
Get 3 random thing (in this case hero powers) and chose one of them. Like Tracking .
9
You want nerf for Bane of Doom ?
2
I would put this in Zoo, if I don't win early with my junk of cheep minions, turn all those flame imps and spiders into legendary cards in late game. (Also warlock hero power, anyone?)
2
But this way you can get double copies of legendary cards, which is fun.
Also problem with legendary deck is that you have very bad early game. This way you can have low cost minions in early game, and if you don't win early late game change all those cheep guys into legendary cards. Which can be good and fun.
0
Dreadsteed is op in this mode.
1
This is the reason why [card]Varian Wrynn[/card] will not be new Dr. Boom !
Boom cost 1600 dust, he is great value and can fit into any deck!
[card]Varian Wrynn[/card] cost 1600 dust and goes only into wallet warrior, so you need like 10 000 dust. So only warrior players with lot of dust can play it. Second, that deck must beat patron warrior which is another problem. Yeah, he can become standard in control warrior in best case.
It is great card, but most likely because small number of players with enough dust, and patron warrior dominance, he will end up like Vol'jin in GvG expansion.
20
-You can give opponent minion taunt, and kill it that way (for example Flametongue Totem behind taunt).
-You can combo it with The Black Knight for assassinate effect.
-It create taunt on empty board.
-You can play them both if you are going for this new taunt warrior.
1
Yeah, this card is great for my 'priest hobogoblin confuse inner fire' deck!
1
Early game ok 2-drop if needed. Later both forms have synergy with savage roar stealth/charge.