I feel like this card is really good in certain match ups especially if you build your deck around a tribe or weapons since you can choose two buff a weapon cards in rouge(class cards are 4x as likely) and watch your opponent getting a card that will have no use if they do not run weapons. I think the card might be run also to give the opponent a dead card and hopefully burn a good card. also you know what the card is so you can always play around it as well.
You do not draw a card so this card is not a insta-kill when it is your only card left. compare it to Scroll of Wonder there is a draw a card on that card not like corrupted blood so you can actually use it to reduce fatigue damage if you are above 3 damage. it is not powerful in the you think it is.
You do not draw a card so this card is not a insta-kill when it is your only card left. compare it to Scroll of Wonder there is a draw a card on that card not like corrupted blood so you can actually use it to reduce fatigue damage if you are above 3 damage. it is not powerful in the you think it is.
I think people are underestimating this card since this is not meant to be played on turn 3 but much later in the game so you could run a few op 3 drop cards. Then use it when you draw all your 3 drops. There are many 7 or lower drops that would work well being duped on the same turn.
OTC, is Thaurissan on this card and a Fallen Hero then play 2 wisps then 2 target dummies then my card then Cordarra Drake and fallen hero. then ping the opponent face down. which one do you guys think I should use as my submission? choose 4 mana because it prevents people using on turn 7 when you have 1 hp higher than your opponent if this cost 1 mana.
would a card base on the amount of minions on the board be allowed for the 30 damage combo?
I got an idea that deals damage equal to the amount of minions on the battlefield which can easily be 30 damage on a full board. here is my idea so far.
did have it just the amount of minions but that would be 56 damage combo with the minus 5 the damage is limited to 36 damage so you still do not need a perfectly full board but almost full. the worst part if you had both in hand on turn 6 with a full board you would have 28 damage from hand with no buffs so too broken but with the minus 5 gets it to 18 which is still high but if you are not keeping priest minions down you are most likely winning and gives an incentive to make a aggro priest.
So the OTK is Thaurissan on 2 copies of this card and on Prophet Velen then when there are 12 minions on board play prophet Velen and 2 times my card and that is over 30 damage.
Just had a 10x better idea. here.
OTC, this time, is Thaurissan on this card and a Fallen Hero then play 2 wisps then 2 target dummies then my card then Cordarra Drake and fallen hero. then ping the opponent face down. which one do you guys think I should use as my submission? choose 4 mana because it prevents people using on turn 7 when you have 1 hp higher than your opponent if this cost 1 mana
ok thanks on what ineed to do on my cards. by the way these were my first ever cards. here is my winter vial card
Confused priest effect is quite simple. If there is a board full minions and they all come from different expansions and only one of those have taunt. The taunt minion can only be attacked by spells or from minions that the taunt minions expansion, or a expansion that is not on the taunt minions side of the field.
changers I will make when I have the chance.
Armaggedon: It might be not a liked area design wise but I just like the card.
Tribe Hunter: there will be a list of each type of tribe and you choose one from it.
Cursed Hero: needs to add can not attack enemy hero and can not be silenced.
Collector's Blade: just wrong so well think of a new idea to replace it.
First is a fix for Mimiron's Head. The new removal for mech
2nd is Armageddon. A spell to force your opponent to constantly heal. Same for you but warlocks got quite a bit of healing so would be able to survive.
3rd is Tribe Hunter to stop tribes owning the meta.
4th is Cursed Hero. A powerful looking card but is weak when you think about it.By the way last strike means it takes damage first than hits the enemy.
5th is Hateful Mage. Deadly to most aggro decks.
.
6th is my most unsure-est card. the Collector's Blade. sorry misspelling looked right to me when I was making it.
7th is Clumsy warrior. so for your opponent it is a 3/2 and when you use him he is a 3/1.
last 2 are just some adjustments to cards that I think what it should be like.
Hello I have been playing for over a year now, and got stuck on which of these cards I want to craft. I do like playing fun decks eg deck of legends, randown win etc(mainly control decks/midrange). so I wanted to know which of these I should craft. (multi choice if you can not choose one your self). I have chosen them because I like them and got cards like boom etc.
can not show them in the poll o here they are and why I want them.
so If you had a minion from each expansion, and only one of them had taunt. Which ever expansion did the taunt minion come from, that is the only expansion that can hit it. You can easily avoid it by using spells on said taunt minion. By the way this is not my art it is by vaernim (some one on the internet).
2
I feel like this card is really good in certain match ups especially if you build your deck around a tribe or weapons since you can choose two buff a weapon cards in rouge(class cards are 4x as likely) and watch your opponent getting a card that will have no use if they do not run weapons. I think the card might be run also to give the opponent a dead card and hopefully burn a good card. also you know what the card is so you can always play around it as well.
-6
there is no draw a card on Corrupted blood like all other cast when drawn cards
0
ok they made it a broken card if this video is real https://www.youtube.com/watch?time_continue=1&v=taGSpBeK874
0
You do not draw a card so this card is not a insta-kill when it is your only card left. compare it to Scroll of Wonder there is a draw a card on that card not like corrupted blood so you can actually use it to reduce fatigue damage if you are above 3 damage. it is not powerful in the you think it is.
-4
You do not draw a card so this card is not a insta-kill when it is your only card left. compare it to Scroll of Wonder there is a draw a card on that card not like corrupted blood so you can actually use it to reduce fatigue damage if you are above 3 damage. it is not powerful in the you think it is.
1
I think people are underestimating this card since this is not meant to be played on turn 3 but much later in the game so you could run a few op 3 drop cards. Then use it when you draw all your 3 drops. There are many 7 or lower drops that would work well being duped on the same turn.
0
OTC, is Thaurissan on this card and a Fallen Hero then play 2 wisps then 2 target dummies then my card then Cordarra Drake and fallen hero. then ping the opponent face down. which one do you guys think I should use as my submission? choose 4 mana because it prevents people using on turn 7 when you have 1 hp higher than your opponent if this cost 1 mana.
0
would a card base on the amount of minions on the board be allowed for the 30 damage combo?
I got an idea that deals damage equal to the amount of minions on the battlefield which can easily be 30 damage on a full board. here is my idea so far.
did have it just the amount of minions but that would be 56 damage combo with the minus 5 the damage is limited to 36 damage so you still do not need a perfectly full board but almost full. the worst part if you had both in hand on turn 6 with a full board you would have 28 damage from hand with no buffs so too broken but with the minus 5 gets it to 18 which is still high but if you are not keeping priest minions down you are most likely winning and gives an incentive to make a aggro priest.
So the OTK is Thaurissan on 2 copies of this card and on Prophet Velen then when there are 12 minions on board play prophet Velen and 2 times my card and that is over 30 damage.
Just had a 10x better idea. here.
OTC, this time, is Thaurissan on this card and a Fallen Hero then play 2 wisps then 2 target dummies then my card then Cordarra Drake and fallen hero. then ping the opponent face down. which one do you guys think I should use as my submission? choose 4 mana because it prevents people using on turn 7 when you have 1 hp higher than your opponent if this cost 1 mana
9
love how the Card Flavor Text is exactly what you said so what came first?
5
does the pack from arena follow standard or wild?
0
ok thanks on what ineed to do on my cards. by the way these were my first ever cards. here is my winter vial card
Confused priest effect is quite simple. If there is a board full minions and they all come from different expansions and only one of those have taunt. The taunt minion can only be attacked by spells or from minions that the taunt minions expansion, or a expansion that is not on the taunt minions side of the field.
changers I will make when I have the chance.
Armaggedon: It might be not a liked area design wise but I just like the card.
Tribe Hunter: there will be a list of each type of tribe and you choose one from it.
Cursed Hero: needs to add can not attack enemy hero and can not be silenced.
Collector's Blade: just wrong so well think of a new idea to replace it.
Clumsy Warrior: needs to be 2/3.
0
I would like to know if they are balanced. here is the Imgur link to the cards
First is a fix for Mimiron's Head. The new removal for mech
2nd is Armageddon. A spell to force your opponent to constantly heal. Same for you but warlocks got quite a bit of healing so would be able to survive.
3rd is Tribe Hunter to stop tribes owning the meta.
4th is Cursed Hero. A powerful looking card but is weak when you think about it.By the way last strike means it takes damage first than hits the enemy.
5th is Hateful Mage. Deadly to most aggro decks.
.
6th is my most unsure-est card. the Collector's Blade. sorry misspelling looked right to me when I was making it.
7th is Clumsy warrior. so for your opponent it is a 3/2 and when you use him he is a 3/1.
last 2 are just some adjustments to cards that I think what it should be like.
0
Any one else wanting to vote still joint vote. By the way I like fun cards also that's why there is saraad and varian.
0
Hello I have been playing for over a year now, and got stuck on which of these cards I want to craft. I do like playing fun decks eg deck of legends, randown win etc(mainly control decks/midrange). so I wanted to know which of these I should craft. (multi choice if you can not choose one your self). I have chosen them because I like them and got cards like boom etc.
can not show them in the poll o here they are and why I want them.
Sorry I can not see how to fix the poll with out making a new one so I will leave it.
2
My first try at this. here is my card.
so If you had a minion from each expansion, and only one of them had taunt. Which ever expansion did the taunt minion come from, that is the only expansion that can hit it. You can easily avoid it by using spells on said taunt minion. By the way this is not my art it is by vaernim (some one on the internet).