@aReSJ I guess just having fun .
I achieved the same lately , but i dont have a specific aim... just doing the quest since beta and tryharding for Legend when i have some time^^ Meeting Pros on ladder is quite fun and challenging.
1
@aReSJ I guess just having fun .
I achieved the same lately , but i dont have a specific aim... just doing the quest since beta and tryharding for Legend when i have some time^^ Meeting Pros on ladder is quite fun and challenging.
5
10,000 wins.
And still only Legend once.
Damn.
1
Except that they created a new problem with such design that isn't fault of KaC cards.
Polarization.
The design of new cards create a world where your in game decisions not matter.
I hope this will be tackled in future expansions. More and more complex keywords are added to the game recent example is "Overkill". However game still lack the engagement. Waiting for your opponent to finish a turn is just ridiculous, so cards that can be played for credit (mana of next turn) should be implemented. That would definitely spice up the game. Just imagine a card that would catch Ragnaro's hit: 2 mana 2/2 that catches all random effects (arcane missiles, etc.!!!!)
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TL/DR: Blizzard has switched gears to end power creep and normalize the power levels which will lead to a much better standard.
There's been a complaint by a lot of players over the past two expansions about the power level of the cards. There had been steady power creep since launch, and notably Lich King and K&C had a dramatic jump in power. When these sets launched it was exciting because of the huge meta impact on every launch, but it's not a sustainable model. You must keep increasing the card's impact to make them desirable to new players.
This also lead to problems with old cards being made useless. My best example of this was C'thun decks. When Whispers launched, there were plenty of viable tier 1 and 2 C'thun decks. By the time the set rotated out, those cards that used to be powerful were a joke. I had tried to make a WotLK C'thun deck work but it just could not compete with the newer decks. Instead of adding new decks and playstyles, they simply replaced them with better decks.
Ideally, you don't want your old decks to become bad. You would like to be able to tweak them with the new cards but keep playing them. Then you want new cards to create new and different decks that can be added to the meta. I believe this is what Blizzard is doing.
In the next few weeks I think we're going to see the relative power level is going to remain low for this new expansion. People will complain and bitch about how few cards are effecting the meta, but wait 4 more months. When the next standard year rotates in, we can look forward to all these decks that just couldn't compete suddenly leaping in power. Pogohopper might be a tier 2 deck, mechs can find their way into tier 1. You are going to see a whole new standard and if managed correctly the deck diversity can be huge. The former idea of creeping power as the HS year goes on has proven just bad. Blizzard has adopted steady power level across all expansions and I think we're going to see the best meta ever.
4
1 legendary and 1 golden legendary from 6 free Boomsday packs.
Another golden a few days later in the 3rd pack after opening the free Boomsday ones.
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just wanted to post photo evidence that i pulled this off.
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Updated the card text for clarity.
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Sweet! Are packs being super generous this morning? Purchased 4 and got a legendary, 2 epics (one the new mage spell, the other golden), a rare I wanted and a golden common.
Very happy.
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"We all crab inside."
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I see your epics and raise you three legendaries- Alexstrasza from brawl pack and later two more legends after today's mission.
I spent most of my gold this month on classic packs to find class-specific staples and just general useful cards I'd need so I must've hit some pity counter or something. Holy Brode be thanked.
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You're right though after some searching I found out RegisKillbin tried it as a decksperiment. I'll get to see how it goes.. Just took the time to post this here in case OP would be interested.
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You're right though after some searching I found out RegisKillbin tried it as a decksperiment. I'll get to see how it goes.. Just took the time to post this here in case OP would be interested.
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Would a Explodinator Whirliglider + Void Ripper combo be fun with shudderwock I wonder?
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Spent my hard earned KFT gold on a few packs. Blessed be the Holy Brode.
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Used a modified version of this deck with some shuffled lifesteal leeches and Void Ripper + Explosive Trap to get past the Frostmourne turn.. My Thanks!
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If my opponent makes a mistake he shouldn't (playing overload before dropping Thunderhead ) I'll emote "oops" and point to the card.. I'll also point if there was a missed hero power opportunity for example.
Otherwise I'll only emote "wow" if I'm actually surprised.. If me or my opponent hits Deadly Shot or plays a card that's really fun like Seaforium Bomber or Academic Espionage.
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BEHOLD THE MIGHT OF MY ANGRY BIRD!!! hidden in a spoiler for your scrolling comfort.
Feels good when a meme deck you build ends up working within the first two matches. Double Frenzied chicken slightly buffed by some mushroom. Couldn't keep augmented elekk alive for the second shuffle unfortunately.
1
As an absolute fan of meme decks I crafted two copies of this card as soon as I could and been having lots of fun with it. I haven't seen any content on the Weasel+elekk combo though and would love some pics or links. I'm sharing some of my own if the op don't mind..