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    posted a message on Rise of Shadows Developer Q&A - All Answers

    Yeah, these things ound good and all, the epic pack RNG is still off the fucking charts. I got like 4 Duel!s and 5 Darkest Hours. I wish I was kidding. Blizzard needs to address this. I paid 50 dollars for the preorder and bought the 10 pack bundle too and got like 60k gold for packs and I haven't got most of the epics. This is unaccaptable. Don't want to tweak the rng: fine. Then make the epics disenchant for like 200 dust. Something must be done.

    Posted in: News
  • 1

    posted a message on Lifeweaver

    I think this cards will be a "sounds good, doesn't work" in the game, but the stats are high, so, it's possible it will be good.

    Posted in: Lifeweaver
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    posted a message on Crystal Stag

    Hopefully heal Druid will work, because this card is awesome.

    Posted in: Crystal Stag
  • 2

    posted a message on Lucentbark

    A silence can wreck this pretty easily, but that is the smaller issue: we need 5 healing. Does Druid currently have enough heal cards for you to want to play? The driad spell, the new 1 mana choose one spell, Ziliax? Do we have more? Maybe Ancient of Lore? Is this enough? I'm not sure.

    Posted in: Lucentbark
  • 3

    posted a message on New Priest Card - Mass Resurrection

    Why is this a card?
    I mean........ It felt really good when they finally started printing ranked viable cards for Priest again, but KnC and Knights of the Frozen Throne went waaaaaaaaaaaaaaaaaaaaaaaaaaaay over the top (not just in Priest, Warlock and Druid and Hunter also). Yes, this card costs more and after the rotation we will not have Shadow Visions and Psychic Scream and Shadowreaper Anduin, but honestly, while these cards are frustrating to play against, these big resurrects are one of the most unfun mechanic to play against. Hopefully because of the rotating OP priest cards this cards will not be a big problem in standard, but in Wild this will be very problematic.

    Posted in: News
  • 2

    posted a message on Hearthstone Nerfs Coming February 5 - Equality, Cold Blood, Hunter's Mark & More

    You really can't please HS players. When there were no nerfs everyone was demanding it (me too) and accused the devs of being lazy. I finally got what I want, REGULAR nerfs, but now everyone is complaining. Lots of people stood in ovation when they nerfed ramp, because it was too good. I suppose everyone had enough of Druidstone at that point. What's the big deal about these nerfs? They are classic set...... and they are also problematic. Equality at 4 is still a good card probably. Lots of aggro deck used it and it was very annoying. Flametongue was always broken as shit. Every time there was a good aggro/midrange Shaman list, it was in it (still playable in those lists imo, but whatever). There's always an Equality in almost every Paladin list. It's literally the same problem as the Druid core set. If the Classic set's too good, all the decks will feel the same, because every deck of that class will always have that core 4-5*2 cards in the deck. While I do agree that especially the Baka hero powers are broken too in some classes, I do think these nerfs were long overdue. The 2 mana Cold Blood may seem harsh, but that fucking card was in every fucking aggro Rogue list..... I'm not gonna miss it. The Classic set was always way too op. Deal with it.

    Posted in: News
  • 4

    posted a message on Celebrate the Lunar New Year - New Bundle, Free Card, Quests

    I think these bundles definitely have a higher chance of getting a legendary. Or mybe I'm just really lucky, but every time I purchased on of these special bunldes it was always the same: a lot more legendary than the usual. Obviously I don't have proof of this, it just feels like it.

    Posted in: News
  • 1

    posted a message on Goblin Prank

    It seems a little  excessive. Even if you play all the Goblin Bomb generating Cards, paying 2 mana for that effect is just not efficient enough.

    Posted in: Goblin Prank
  • 2

    posted a message on Bomb Toss

    Ok, this card is really really great. Flexible removal for Midrange, SMOrc for aggro. Aaaaand, also summons a mech. That will be pretty relevant, because honestly, mech hunter kind of looks good right now. Not game breaking, but pretty good

    Posted in: Bomb Toss
  • 1

    posted a message on Goblin Prank

    I really can't see this card working out. Why would you play this in your deck? You're better off with a Hunting Mastiff imo.

    Posted in: Goblin Prank
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