- Zsolthk
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Member for 9 years and 24 days
Last active Wed, Nov, 16 2022 13:16:32 -
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Steamsbetter posted a message on New Druid Legendary Card Revealed - Ysiel WindsingerPosted in: News -
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dps_kane posted a message on New Druid Rare Card Revealed - GerminationPosted in: NewsOMG the possibilities are endless....
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Fyrfytr998 posted a message on Descent of Dragons Balance Changes Coming - Including Shaman ChangesPosted in: NewsThe typical stages of Hearthstone grief.......
1) This new expansion looks trash......
2) Oh there are a couple interesting cards......
3) Wow, this new expansion is pretty fun to play......
4) Man, that was a pretty brutal loss.......
5) Why does Blizzard keep matching me against this damn deck........
6) Friggin netdeckers.............
7) I’m going to Hearthpwn to start a nerf thread, this is ridiculous.......
8) About time Blizzard did a balance update........
9) God dammit! Friggin netdeckers!! New Nerf!! New Nerf!!
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Teuuun posted a message on New Neutral Legendary Card Revealed - Kronx DragonhoofPosted in: NewsI really wonder how the non-galakrond classes are going to hold up. They had it pretty damn hard the last couple of expansions. This time it will not be different if we look at this card..
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HeavenHs posted a message on New Warlock Card Revealed - Dark Pharaoh TekahnPosted in: NewsThis card design feels like exclusively for frustration:
- yeah ofc, I have it on T5 and now it's such an easy win - even a bit sorry for opponent
- damn I didn't get this for 10 turns, enemy got the board - easy lose
- mirror: so he has it and I don't - easy lose
- vs aggro: I can have 4/4 lackeys now, but my face has gone... wish I didn't have to put this imbalanced card in my deck to win, but could play with just another solid tempo card.. -
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SharpShot posted a message on Making MummiesPosted in: Making MummiesThe Paladin quest rubs me the wrong way in every aspect. Its bad flavor and its never going to improve throughout the sets if so if it will either become meta for 1 expansion or never become meta. (Reborn keyword could come back maybe during the 4th expansion of the story, but it's never been done before so who can be sure). The HP is strong but given we've seen half the paladin cards so far and none of them are Reborn, it's gonna take a lot of convincing to make the quest viable.
I really don't know why this quest isn't Priest when both Reborn/Resurrect and copying minions have been prevalent in Priest and not at all in Paladin.
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Shiny posted a message on Blizzard Responds to Artwork CriticismPosted in: NewsThis shallow pandering cowardly flavourless corporate Hearthstone is not the game I started playing all those years ago.
I'm not mad though, I'll just play something else. No big deal.
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Alex_Sobol posted a message on Blizzard Responds to Artwork CriticismPosted in: NewsFirst they came for Jaina Proudmoore, and I did not speak out—
Because I did not play mage.Then they came for the Secretkeeper, and I did not speak out—
Because I did not play sectet decks.Then they came for Succubus, and I did not speak out—
Because I did not play her in my zoo deck.Then they came for me—and there was no one left to speak for me.
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Cory93 posted a message on 5 Decks for Your Unpopular Rise of Shadows LegendariesPosted in: Newsa legendary that needs more than half deck to be legendaries and epics to be viable... some legendary must that be..
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Yeah, these things ound good and all, the epic pack RNG is still off the fucking charts. I got like 4 Duel!s and 5 Darkest Hours. I wish I was kidding. Blizzard needs to address this. I paid 50 dollars for the preorder and bought the 10 pack bundle too and got like 60k gold for packs and I haven't got most of the epics. This is unaccaptable. Don't want to tweak the rng: fine. Then make the epics disenchant for like 200 dust. Something must be done.
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I think this cards will be a "sounds good, doesn't work" in the game, but the stats are high, so, it's possible it will be good.
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Hopefully heal Druid will work, because this card is awesome.
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A silence can wreck this pretty easily, but that is the smaller issue: we need 5 healing. Does Druid currently have enough heal cards for you to want to play? The driad spell, the new 1 mana choose one spell, Ziliax? Do we have more? Maybe Ancient of Lore? Is this enough? I'm not sure.
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Why is this a card?
I mean........ It felt really good when they finally started printing ranked viable cards for Priest again, but KnC and Knights of the Frozen Throne went waaaaaaaaaaaaaaaaaaaaaaaaaaaay over the top (not just in Priest, Warlock and Druid and Hunter also). Yes, this card costs more and after the rotation we will not have Shadow Visions and Psychic Scream and Shadowreaper Anduin, but honestly, while these cards are frustrating to play against, these big resurrects are one of the most unfun mechanic to play against. Hopefully because of the rotating OP priest cards this cards will not be a big problem in standard, but in Wild this will be very problematic.
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You really can't please HS players. When there were no nerfs everyone was demanding it (me too) and accused the devs of being lazy. I finally got what I want, REGULAR nerfs, but now everyone is complaining. Lots of people stood in ovation when they nerfed ramp, because it was too good. I suppose everyone had enough of Druidstone at that point. What's the big deal about these nerfs? They are classic set...... and they are also problematic. Equality at 4 is still a good card probably. Lots of aggro deck used it and it was very annoying. Flametongue was always broken as shit. Every time there was a good aggro/midrange Shaman list, it was in it (still playable in those lists imo, but whatever). There's always an Equality in almost every Paladin list. It's literally the same problem as the Druid core set. If the Classic set's too good, all the decks will feel the same, because every deck of that class will always have that core 4-5*2 cards in the deck. While I do agree that especially the Baka hero powers are broken too in some classes, I do think these nerfs were long overdue. The 2 mana Cold Blood may seem harsh, but that fucking card was in every fucking aggro Rogue list..... I'm not gonna miss it. The Classic set was always way too op. Deal with it.
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I think these bundles definitely have a higher chance of getting a legendary. Or mybe I'm just really lucky, but every time I purchased on of these special bunldes it was always the same: a lot more legendary than the usual. Obviously I don't have proof of this, it just feels like it.
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It seems a little excessive. Even if you play all the Goblin Bomb generating Cards, paying 2 mana for that effect is just not efficient enough.
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Ok, this card is really really great. Flexible removal for Midrange, SMOrc for aggro. Aaaaand, also summons a mech. That will be pretty relevant, because honestly, mech hunter kind of looks good right now. Not game breaking, but pretty good
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I really can't see this card working out. Why would you play this in your deck? You're better off with a Hunting Mastiff imo.