I just gave one example of a previous deck that came to mind. Every deck gets better with experience, but rn I'd say priest has that highest skill gap keeping it from having a good win rate in the hands of some players. I also think mage has a skill gap right now. Obviously there are the brain dead Games where you get the dream incanters flow and win. But sometimes that's not the case and pointing a fire ball face instead of a minion, or vise versa can be game costing. Or just how you use the cards given to you. You can definitely tell the difference between a good mage player and bad one
But, other equally good players playing the best decks are always going to do even better than good players playing worse, below 50%, "high skill cap" decks. Thus, the latter players will always underperform playing "high skill cap" decks against their colleges. At the very best, they can only get even. So, it all comes back to statistical average win-rates. Someone can bring 45% deck to 51%, as well as someone can bring 51% deck to 57%. So, people playing a "high skill cap" 45% deck can have a hard time against a complete noob who's playing a 51% deck (who can't outperform, just possibly underperform). Actually, their best hope is beating noobs. But, on the ladder one plays against similarly skillful players.
Most of the time "high skill cap" are even without potential, they are plain crap. Some excellent pros play 10 games with a crappy deck from rank2 to rank1 legend, and advertise that on twitter (they wouldn't twitt otherwise), but it's just a statistical error, other people will not achieve good results, not even pros. 10 games and spectacular effects in those don't matter a penny.
People are either biased, memers or masochistic and eccentric posers, so they want to see something in nothing; hidden truths and esoteric knowledge. We humans are biased, we go hype after seeing something fancy, but nobody notice all those times when xy card never panned out, sitting useless in your hand, actually losing you most of your games. For example, Ooze. Isn't it great when you ooze someone, but for every oozing you lose 10 other games because of that card in your deck (even against weapon decks). Ooze is good only if most of the meta are weapon decks. People shouldn't judge things after seeing one thing in one game. Very often, ugly decks with nothing fancy have the highest winrate; they beat you purely through synergies of their 30 cards.
I could be bias bc I love the class. But I think the class gets more hate bc people just see a win rate on hs replay. I know hs replay is a great reference. But there's been many deck in the past like patron warrior, that was kinda meh until it hit the hands of an experienced player. I feel like priest rn is one of those
Every deck is better in the hand of an experienced player. Why just Priest or Patron Warrior?
Yeahhh it’s gonna be pretty insane with a massively buffed Aldrachi.
What i’ve been meaning to ask is, does this extra damage apply if your hero is at full health? Or does your hero need to have been healable in order for the damage to be converted?
Doesn't need to be healable.
Potentially a strong card, but imo nothing to be scared of.
edit. Also, let us wait if more of related cards get released.
High skill deck is a snobbish illusion. Better player just plays any deck - better. That's the whole mystery. If data show that a deck sucks on average, it sucks. And data can recognize a lot, for example taking into account only Legend top 1000. If "high skill deck" is bellow 50% there, it's no high skill, it just sucks (in the meta) (or plays bad cards). A top player with a positive variance will still win less with that deck than with statistically better deck. Tempo Storm is a joke. Just take a look on their most recent snapshot. It's an opinionated snapshot, ranking decks by perceived power based only on frequency rather than by matchups vs. common meta decks (like VS). Regarding The Meta list for HSreplay (free), just ignore it, it's a mess with no analytic value. Recognition system is the first messed up thing there. Talking about Mage, I've been so mad playing vs. it recently, usually thinking I'm losing those matchups every time. Then, at the end of season, I realized how biased my feeling are- after looking at stats: 30-12 winrate. The deck is carried by highrolls and it wins and loses on them (drawing Evocation) which often looks abrupt (and I hate it; because Blizz balances meta with these highroll factors in several classes - decks wins / loses no matter what, I mean by drawing / not drawing something). On the other hand, just look at the matchups. Mage loses to Bomb Warrior, Soul DH, Druid...
1
Doom Shaman is possibly tier 1, though.
0
Discussion is whatever, but will people ever stop bringing stats from the meta tab on HSReplay? Non premium, meaningless tab, only raw data.
0
But, other equally good players playing the best decks are always going to do even better than good players playing worse, below 50%, "high skill cap" decks. Thus, the latter players will always underperform playing "high skill cap" decks against their colleges. At the very best, they can only get even. So, it all comes back to statistical average win-rates. Someone can bring 45% deck to 51%, as well as someone can bring 51% deck to 57%. So, people playing a "high skill cap" 45% deck can have a hard time against a complete noob who's playing a 51% deck (who can't outperform, just possibly underperform). Actually, their best hope is beating noobs. But, on the ladder one plays against similarly skillful players.
Most of the time "high skill cap" are even without potential, they are plain crap. Some excellent pros play 10 games with a crappy deck from rank2 to rank1 legend, and advertise that on twitter (they wouldn't twitt otherwise), but it's just a statistical error, other people will not achieve good results, not even pros. 10 games and spectacular effects in those don't matter a penny.
People are either biased, memers or masochistic and eccentric posers, so they want to see something in nothing; hidden truths and esoteric knowledge. We humans are biased, we go hype after seeing something fancy, but nobody notice all those times when xy card never panned out, sitting useless in your hand, actually losing you most of your games. For example, Ooze. Isn't it great when you ooze someone, but for every oozing you lose 10 other games because of that card in your deck (even against weapon decks). Ooze is good only if most of the meta are weapon decks. People shouldn't judge things after seeing one thing in one game. Very often, ugly decks with nothing fancy have the highest winrate; they beat you purely through synergies of their 30 cards.
1
Every deck is better in the hand of an experienced player. Why just Priest or Patron Warrior?
0
BattleTag: Tuscarora87#2753Region: EUTrade only? Yes, you go first!0
Galakrond Rogue?
0
Battletag: Tuscarora87#2753Region: EUTrade Only?: Yes, you go first.0
Battletag: Tuscarora87#2753Region: EUTrade Only?: Yes, you go first!0
Battletag: Tuscarora87#2753
Region: EU
Trade only?: Yup & you go first
0
Battletag: Tuscarora87#2753Region: EUTrade Only?: Yes, you go first0
JAlex:
0
Battletag:Tuscarora87#2753
Region: EU
Trade only? : yes, you go first
1
Doesn't need to be healable.
Potentially a strong card, but imo nothing to be scared of.
edit. Also, let us wait if more of related cards get released.
0
High skill deck is a snobbish illusion. Better player just plays any deck - better. That's the whole mystery. If data show that a deck sucks on average, it sucks. And data can recognize a lot, for example taking into account only Legend top 1000. If "high skill deck" is bellow 50% there, it's no high skill, it just sucks (in the meta) (or plays bad cards). A top player with a positive variance will still win less with that deck than with statistically better deck. Tempo Storm is a joke. Just take a look on their most recent snapshot. It's an opinionated snapshot, ranking decks by perceived power based only on frequency rather than by matchups vs. common meta decks (like VS). Regarding The Meta list for HSreplay (free), just ignore it, it's a mess with no analytic value. Recognition system is the first messed up thing there. Talking about Mage, I've been so mad playing vs. it recently, usually thinking I'm losing those matchups every time. Then, at the end of season, I realized how biased my feeling are- after looking at stats: 30-12 winrate. The deck is carried by highrolls and it wins and loses on them (drawing Evocation) which often looks abrupt (and I hate it; because Blizz balances meta with these highroll factors in several classes - decks wins / loses no matter what, I mean by drawing / not drawing something). On the other hand, just look at the matchups. Mage loses to Bomb Warrior, Soul DH, Druid...
2
Ok, but why leaving Evocation.