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- Swayer
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Member for 6 years and 5 months
Last active Tue, Oct, 25 2022 12:28:02 -
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Rino posted a message on New Paladin Legendary Card Revealed - The LeviathanPosted in: News -
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SpectraWaves posted a message on New Neutral Legendary Card Revealed - Queen AzsharaPosted in: Newsthe fact that costs 5 mana and not 8+ , makes it so much more viable!
not to mention -> 5 mana for a 5/5 body is good value alone!
very good card. will see play alot
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CheeseBurglar posted a message on New Neutral Legendary Card Revealed - Queen AzsharaPosted in: NewsNaga for Wild Quest Mage maybe, get 2 extra turns with ring
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ArcyroX posted a message on New Rogue Legendary Card Revealed - CrabatoaPosted in: NewsI read somewhere here someone saying:
"If every card has rush, there is no board presence"
or something like that, and I cannot agree more. Come and claim your referance user!
edit: found it
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steeleon1972 posted a message on Hearthstone Mercenaries is Now Live! - Twitch Drops, Log In Bonuses & MorePosted in: NewsIt just feels like a clone of the same battle games that have been on computers for 20+ years. Yet many of those are so much better.
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Wokitiki posted a message on How to beat Quest decks very easily & satisfying - Wild Druid deckPosted in: General DiscussionUgh, I played Skulking Geist today with other deck against Quest hunter, and it removed 15 cards. 15!!! Even opponent played many one cost cards already.
I was like what the fuck, is this what decks are today?! After that removal that hunter was unable to complete quest and soon run out of cards.
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HooliganPolygon posted a message on New Shaman Legendary Card Revealed - Command the ElementsPosted in: NewsAnd Shaman got overloaded with another OTK tool.
The other one: Bolner Hammerbeak + Lightning Bloom + Y'Shaarj, the Defiler + Circus Medic + Dunk Tank = Unlimited DamageDunk Tank will be played on Circus Medic for more board space.
Reason for edit: Dunk Tank part was in the comments and wasn't clear enough.
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WashYourHandsss posted a message on Alliestrasza and Lt. Eddy Cancel Card Reveals over Blizzard Allegations and Law Suit - Trump TooPosted in: NewsIs raising awareness harming you in some way?
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Gray_Fox posted a message on New Druid Legendary Card Revealed - Lost in the ParkPosted in: NewsI wish the reward would be permanent attack on your hero :(. and/or gaining 2 armor everyturn for free or at least 1.
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Gray_Fox posted a message on New Druid Legendary Card Revealed - Lost in the ParkPosted in: NewsReward should have given Druids 12 mana crystals for the rest of the game (not gaining all, just max number!!!)
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4
Don't worry, soon we will see "Can't be targeted by other minions" minions and "Immune to rush" minions...
But yeah feel like almost half the card now a day get rush.
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Yeah, so now that mage and warlock got a tiny bit slower, odd spel questline hunter just got even better at defeating them. xD
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Yeah or to just have 2 attack permanently. That would mean that the druid could hurt all enemy that attacks it's face. That feels lile a druid thing to me. :D
And no you won't lose the armor. Attack disappears automatically after a turn ends, aemor don't. All it says is that the attack won't stick or be refilled.
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Bloodlust!!!!
Hehe well are probably better options, but neat card.
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Mutanus the Devourer
Nice to see more reason to use Scargil in wild, and fun with Shudderwock too. And it may be fun with double battlecry effects and copy to, deepening on what opponent you face.
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While this is cute, and can be fun if a few does it.
I hope that the next time the do it they make him a real eternal. Could be that every time your opponent has gotten rope twice during the round he will auto summon a copy on the board if you have him in hand. Then I think it would be fun. Then he could be really good against people who drag out their turn and a normal 8/8 7 mana dragon for those who play at a steady pace. Or something like that.
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Wildfire seems amazing for many mage decks.
And also the murlocks and elementals of course...
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You know you can shuffle copies of this guy into your deck to.
Then you can play him, cold, him again (for one mana), cold, him, cold, him, cold, him, cold, him, cold.
Before you reach 10 mana, and that is whitout calling him back to your hand or using coins. So I think wild rouge can pull of a few combos now when you duplicate this dude.
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Right forgot about that one, hmm yeah this is worse since it is a bigger risk, but pali secrets are less expensive and you get a 4/4 body too, so don't know about garbage. Pali can also boost more especially than a hunter.
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Fun and different, bit of a risk, but can be worth it against some decks, especially against classes with few silence options.