I'll help. Things that beat Watchposts:
- Spells
- Cheating mana
- Weapons
- Ignoring them
Things that lose to Watchposts:
- Playing a fair, midrange deck.
Also, things that haven't been good in standard for some time:
- Fair, midrange decks.
10
I'll help. Things that beat Watchposts:
- Spells
- Cheating mana
- Weapons
- Ignoring them
Things that lose to Watchposts:
- Playing a fair, midrange deck.
Also, things that haven't been good in standard for some time:
- Fair, midrange decks.
54
You are right, there is a blizzard employee assigned to every player. They watch you 24/7 to see what changes you make to your decks and decipher what you are trying to counter. Then they create a deck to counter you and make a new account to match up against you. This is an immoral practice to force pack purchases, blizzard needs to be held accountable!
1
No, it will be worse.
This is mind blowing. How is the dev team allowing this to happen? The meta after expansion release will literally be 2 classes with wandmaker and jandice highrolls. Big oversight by the dev team.
1
No, it will be worse.
4
Unpopular opinion. I dont like brann being nerfed. The purpose of playing highlander deck is to have some powerful highlander cards in order to even out lack of consistency in these decks. See ehat happened to DQA. Sees almost no play now .
3
Even if it weren't bugged, 50 is far too many.
Playing 50 battlecry cards is also a weekly quest that gives just as much xp.
Only, battlecry cards are far, far more numerous, aren't limited to those who have already opened dozens of darkmoon packs, and there are a lot of them that don't cost much mana!
This bug should be fixed, and the number should be reduced to 25 at most.
At least we can always refresh a quest a day
9
You need to play cards with the Corrupt keyword. That means, *uncorrupted* cards. Corrupted cards have the Corrupted keyword rather than Corrupt.
If thats the issue then its even WORSE. Why make a quest to play cards in their unactive, unefficient way? That makes no sense whatsoever.
11
If true, that's beyond hysterically irritating...
2
The only other game with a battlepass i can compare it to is fallguys and there it's been much easier to achieve max level.
I'd feel especially bad for people that pay for the tavern pass, but then again idk how much easier it is for them with the exp-boosts they get. But i'd be pretty pissed if i payed money for the pass but then don't unlock all the portraits cause i couldn't get enough exp
31
Stop playing that face hunter
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
1
The Captain 1/3, Paladin’s tokens and the fact that both Paladin and Warrior have a decent amount of card Draw.
1
True. But it is also true the “allowing them to ramp up for a burst of power faster than other classes” is just false. I mean, many if the cards with overload are too expensive when we add the coast and the overload. For instance, 8 mana for 4 2/2 with rush or 2 mana for +1/+1 is too much...
1
A 1 mana card that can destroy the whole board and that benefits for pirate synergies is broken. It is the same story as the cleric. They should nerf the pirate to a 2/3 2 mana cost. As for Highlander Hunter, maybe at low levels because it is an easier deck, but Warrior and Demond Hunter are better if well-played. Also, the 6/5 dragon and Veranus are a bit broken, but I would just change their stats to 5/5 and 6/6 respectively. #nomoreonecostmeta
1
Actually, the Shaman cards were nerfed because of Spirit of the Frog, which allowed you to cycle the whole deck and the legendaries Electra Stormsurge and Zentimo, which allowed the same spell to be played twice or three times, so there is no reason to reverse those nerfs.
1
As for Imprisoned Antaen the situation is ever worse. It is not just a finisher. It create great Swing turns, and, unlike Reno, you cannot defend yourself by not putting minions or trading everything before its awaken, because it goes to your face. Also, if by any chance some minion survive with 2 lives, it is so easy for DH to make value trades that in practice, it easily is a board clearer.
1
I still have the hope Blizzard will surprise us before the 7th of April, in the last reveal of cards, that they will do changes to Rogue too, and change Sap, Eviscerate and Shadowstep (and maybe Prep) by secrets and change Edwin for some other legendary.
1
Exactly, yesterday I fought a Tempo Rogue who almost outvalued Control Warrior (and it didn't out-valued me because I had a lucky Elysiana). They got the card with introduces 10 Warrior cards in the deck, so I got into fatigue before them. Can you believe that?
1
The problem with Rogue right now is that the Legendary of cost 6 has become much more consistent, so it can easily draw 7 cards and turn their cost 0. Yeah, the new Tempo Rogue is pretty annoying because i hardly arrive to turn 10, so cards like Alex just do not see play.
8
Actually, the cards remain until the new expansion; that is, the beginning of December.
1
I agree. It is a necessary evil to keep the spirit of Highlander cards.