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    posted a message on [LEGEND] Kolento's Mirror Entity Mech Mage

    Hi,

    What about dropping the Mechanical Yeti for Toshley ?
    It's a very good turn 6 drop, and it gives you 2 spare parts what's more !

    Posted in: [LEGEND] Kolento's Mirror Entity Mech Mage
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    posted a message on Wreck the meta !

    Hmm, yeah, I'll test these changes !
    I'll keep you informed on my progression :)

    Thanks for your advices :D

    Posted in: Paladin
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    posted a message on Wreck the meta !

    You're absolutely right with your suggestion of replacing The Black Knight by a silence.
    The only drawback of a silence card is that it doesn't remove entirely the threat from the board.
    In my current deck configuration, what's the best silence to use ?

    And which card should I use to replace Bolvar Fordragon ?

    Posted in: Paladin
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    posted a message on Wreck the meta !

    Hello Grumhul !

    First of all, thanks for  you amazing and detailed answer !

    I guess my deck is mainly based, as you said, on personal choices and experiences.
    Many of these situational cards saved my ass a lot of times, that's why I keep them into my deck.

    Let's start from the end  ;)

    The Black Knight is here because I often encounter mid range/control decks. He's unbelievably usefull against that type of opponents, and often helped me to gain victory in a situation where I would have lost if I hadn't have him into my hand.
    He even helped me against zoo/aggro decks, but he often stays in my hand as a dead card if they play no taunts. (or make no mistake)

    I didn't feel the need to use the Truesilver Champions, because I already have the Coghammer and the Light's Justice (provided by Muster for Battle x2).
    What's more, I already have a lot of turn 4 drops, but as I said in my deck description, you can add one if you don't want to play a Kezan Mystic and even two if you don't play Bolvar Fordragon.

    Speaking of that guy, I think it depends on the moment you draw him.
    If you draw him at the beginning of the game, and that a lot of your creatures die, you'll be sure to have a powerfull turn 5 drop, which will fore sure attract all kinds of spells and sh*t.
    If you draw him late game, he will be a dead card in many situations.

    Concerning Harrison Jones, I guess you're right, but he saved also my ass a lot of times.
    I think I'll add one Guardian of Kings to replace it ! =)

    The Scarlet Purifiers are indeed a personal choice.
    Earthen Ring Farseers are good turn 3 drops too, you're not going to get an argument from me on that point !

    Posted in: Paladin
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    posted a message on Wreck the meta !

    Hi fellow paladins !

    Today I'm gonna show you the deck I created and tested against the current meta.
    Here it is: http://www.hearthpwn.com/decks/209080-anti-metaladin

    I have extremely good results with it for the moment, destroying all aggro decks I encounter, and having a bit more troubles against heavy control decks. I'm still able to win against most of them, but it's often very tense.

    All the information you need to know about it are in its description.

    If you guys could give me your opinion, advices and suggestions about this deck, it would be great !

    Thanks a lot !

    Posted in: Paladin
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    posted a message on Scarlet Purifier is Playable

    Of course it is playable, and really helpful against the current meta !
    Even if your opponent doesn't have Deathrattle minions, it is still a 4/3 body for 3 mana, that can help you trigger some of your own Deathrattles !

    Just look at my deck !

    Posted in: Paladin
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