• 1

    posted a message on Do you remember when Reno Jackson was revealed?

    The biggest problem is not the Highlander mode and support for it.
    The biggest problem is that there is already a better card than Reno available: Meteorologist
    It has a much easier requirement.
    It isn't even a legendary so you can run two.
    It deals only slightly less damage (for the most part) - in Hand Mage, you will usually have a fairly full hand.

    That's why Reno is so disappointing.

    Posted in: Card Discussion
  • 14

    posted a message on New Card Revealed - Murmy
    Quote from Lintu107 >>

    Was totally expecting a vanilla Reborn card like this. Just why did it have to be a Murloc though? Also it's not even cute!

       "Nobody said "Cute" was a requirement when we signed up..." :-P

    Posted in: News
  • 29

    posted a message on New Paladin Quest Card Revealed - Making Mummies

     +   =    

    Posted in: News
  • 2

    posted a message on Card Spotlight - BEEEES!!!
    Quote from Ace100ace200 >>
    Quote from user-21424404 >>

    what an amazing post!

     They are doing alot of work recently to keep me at this site. I love it. :)

     Thanks for the words of encouragement. I've passed them on to Imicek and the rest of the team for you. :-)

    Posted in: News
  • 2

    posted a message on Card Spotlight - BEEEES!!!

    True, there's always the possibility of a random discover or draw giving yo this card, but it's not an event you can plan for andthat's why it is not included. You can't build a deck around the concept or be able to expect any consistency with it.

    There are so many "possible" events relying on the slightest possibility margins, that it would be nearly impossible to think of and display them all.

    Posted in: News
  • 3

    posted a message on Card Spotlight - BEEEES!!!
    Quote from zura_janai >>

    Bees should be insects not beasts. There is already an insect category in Warcraft universe.

     I agree with you, but there's no precedent in Hearthstone for it. All insects (barring minor exceptions such as mechs or spirits, etc) are normally classified as Beasts for the purpose of tribe.

    One could also pose the point that "insect" falls under the umbrella of "beast".

    Posted in: News
  • 2

    posted a message on Card Spotlight - BEEEES!!!
    Quote from user-100041474 >>
    • HS_Liv responded about overkill interactions filling up your board space and the result is that if you have only 1 minion on your side of a board, you will end up summoning minions up to 2, because the bees will die after every single one attacks. [S]

    I don't understand this, can someone explain? If I only have one minion and use Beees on it, it will only summon two bees instead of 4? Why? Makes no sense.

    I am verifying this with Imicek. It may be simply badly worded here.
    The Overkill / Summon effect should happen after every attack (and before the Bees are removed from the board), so there will only be space for 2 more minions on the board at that point.

    A similar interaction is :
    If you have Dollmaster Dorian in play with a full board, and then you Mortal Coil one of your 1-health minions, it will draw a card, but Dorian will not summon a 1/1 copy of it (if a minion) even though the Coiled minion is about to die.

    Posted in: News
  • 2

    posted a message on Card Spotlight - BEEEES!!!
    Quote from Oel86 >>

    BIG BEASTS - ONE

    wouldnt the beees summon 4 ironhide runts and not 2?

    not sure IF IM MISSING SOMETHING

     With Ironhide Direhorn and 4 Bees on the board, the Overkill / Summon event triggers before the bees are removed (due to their death triggers).
    This means that there are only 2 viable spaces on the board at that time, so only 2 runts can be summoned.

    Posted in: News
  • 7

    posted a message on Card Spotlight - BEEEES!!!

    When you want to go out in style:

    SUICIDE BY BEES!

    Bittertide HydraInnervate + 2x BEEEES!!!

    😂😬😂

    Posted in: News
  • 1

    posted a message on Card Spotlight - BEEEES!!!
    Quote from user-30972838 >>

    Overkill doesn't work when a minion gets attacked.  Half of these ideas don't work.

     

    Did anyone with a brain check this before uploading it?

     It's been proven that this interaction does indeed work. You can check the interaction from Mass Hysteria on Linecracker in the video by Mark McZ that is highlighted in this article.

    Posted in: News
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