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    posted a message on [LEGENDARY] Rushino Demolisher Druid v2.0

    i have found that I dont really like MotW :)

     

    Posted in: [LEGENDARY] Rushino Demolisher Druid v2.0
  • 2

    posted a message on [LEGENDARY] Rushino's Demolisher Zoo
    Quote from gcoupe »

    Hi Rushino.  Thanks for all your great work!!

    I dont have 2 FoNs or AoLs.   I have enough dust to only craft a second one of either.  What would suggest?  What would you replace the other with?

    Also, Geomancer a good replacement for BT?

    Thanks...can't wait to play this deck!

    Force of Nature is a win condition...it will be extremely difficult to make this deck work without it.

     

    Maybe try Ragnaros the Firelord and Faceless Manipulators?

    Kobold Geomancer could work fine, just as a Loot Hoarder would

    Posted in: [LEGENDARY] Rushino's Demolisher Zoo
  • 3

    posted a message on [LEGENDARY] Rushino's Demolisher Zoo

    +1 will be adding youtube videos asap..this way noone misses them..

    Posted in: [LEGENDARY] Rushino's Demolisher Zoo
  • 2

    posted a message on [LEGENDARY] Rushino's Demolisher Zoo

    +1  " It works quite well, if your opponent is a little bit experienced he will play assuming you have two copy of those cards, which is destabilizing for him."

    Couldn't agree more with this statement

    Toolbox deck...I like that!

     

     

    Posted in: [LEGENDARY] Rushino's Demolisher Zoo
  • 1

    posted a message on [LEGENDARY] Rushino's Demolisher Zoo
    Quote from Dragaan »
    Quote from Rushino »

    sorry to hear that.  This deck is not easy to play and does require a high skill cap.

     

    Try Casual games till you get better, or an easier deck...

    Deck not working this well for you?  Sorry, you must not be skilled enough.

    You're ranked #1 in the world but still aren't seeing results with the deck?  You must need more practice with it.

    (it MUST be one of these 2 - it couldn't possibly be the deck itself)

    C'mon, man...  

    You're the ONLY semi-recognizable player who thinks Demolisher is even playable.  Are you saying you know something every pro doesn't know?  Because it's not just for this current meta; you've been naming decks after it for months now.  How come none of the top players in the world have caught on?  Maybe they need more practice...

    **Sorry if this seems harsh.  I just hate seeing responses like that ("either you're unpracticed or you suck").**

    You put a lot of sentences based off my words in my mouth...

    The response was to a post of 7 words...

    He said "Not a fan, lost alot of ranks."

    What did you expect of a response to this...there was no constructive criticism, just a statement in which the poster was obviously not doing well..

    Did I really answer him in a negative way?  I told him to practice more in casual, or try a different deck...there wasn't a mean word in my response.  The only thing here that was mean is your interpretation of my thought processes as I answered him...

    You misread the tone of my response.

    Posted in: [LEGENDARY] Rushino's Demolisher Zoo
  • 2

    posted a message on [LEGENDARY] Rushino's Demolisher Zoo

    +1 for your post

    Again I understand what you are trying to say.

    I also don't think Hunter's "need" 2 x Tracking..

    You said winning with a certain setup doesn't make it right....again I have to disagree with you here.

    When I won NY Magic back in 1995, I did it with a Eureka deck that noone has ever seen before, and took 1st place...14 out of the 16 finalists for this tourney ran the classic 5 color combo deck with powerful cards from every set..(Keep in mind I was playing vs people with Power 10 cards, as there was no "standard" back than ;p)  I guess what I am trying to say here is that my decks usually think outside the box, which is exactly what this Hearthstone deck is....

     

    Also never underestimate throwing off your opponents game when they start seeing cards in conjunction with each other that they can rarely predict. :)

     

    Posted in: [LEGENDARY] Rushino's Demolisher Zoo
  • 0

    posted a message on [LEGENDARY] Rushino's Demolisher Zoo
    Quote from LightsOutAce »

    I like the idea of the deck, but I strongly disagree with "you will realize that this deck has a higher skill cap(mostly due to the "1 x [Obvious Card to Run Two Of Here]."  Running more one-ofs gives you more options yes, but it reduces consistency and makes it more difficult to play not by virtue of more options but by virtue of not being able to execute a gameplan game after game. A warlock Zoo deck with all one-ofs would be more difficult to play and have a higher skill cap, but it would just be worse because you don't have two of all the strong cards. In what situation would you rather have a Stampeding Kodo than a second Druid of the Claw, for example?

    Stampeding Kodo over Druid of the Claw situations?

    Vs a Zoo deck....vs any deck that drops Deathlord...Doomsayer...etc?

    I also have never had as much consistency in any of my prior decks, so while I do see your point, I strongly disagree with you based on my results...

    One thing you didn't take into account is that when you have a decent amount of draw you could potentially be holding a Druid of the Claw and a Stampeding Kodo.  More options always equals more skill.  The consistency will come from your ability to increase your draw engine so that you actually have these multiple options in your hand/  Considering that some peoploe here ran 19-0 with this deck before losing doesn't show much credence to your idea that the deck would lack consistency based on running 1 copy of cards that every player feels they need 2 of.  The flaw in your thought process again is that drawing many cards gives you additional options...when you have different roads you can cross instead of fewer roads, your decisions do become more difficult, hence the higher skill cap.

    Posted in: [LEGENDARY] Rushino's Demolisher Zoo
  • 2

    posted a message on [LEGENDARY] Rushino's Demolisher Zoo

    absolutely I shall! :)

    Posted in: [LEGENDARY] Rushino's Demolisher Zoo
  • 3

    posted a message on How to beat Gothik the Harvester [Heroic]

    Best Gothik deck out there, well done...I too removed Cenarius and AoW for Poison Seeds

    Posted in: How to beat Gothik the Harvester [Heroic]
  • 6

    posted a message on [LEGENDARY] Rushino's Demolisher Druid

    Only real substitute here is a Kobold Geomancer or a Novice Engineer....unfortunately for you, Bloodmage Thalnos can give you an answer to both of these potential board problems...you would have to pick one of them based on what you feel comfortable with

    Posted in: [LEGENDARY] Rushino's Demolisher Druid
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