ill remember that for sure. cheers pal
- Rushino
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Member for 10 years and 29 days
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Wickidnesss posted a message on [LEGENDARY] Rushino's Demolisher ZooPosted in: [LEGENDARY] Rushino's Demolisher Zoo -
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Wickidnesss posted a message on [LEGENDARY] Rushino's Demolisher ZooPosted in: [LEGENDARY] Rushino's Demolisher Zoonice deck :) won 3-0 so far so thats not a bad start for sure
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alextaz15 posted a message on Q/A with the Deck Architects!Posted in: General Deck BuildingMaybe this is more of a 'fun' question than a practical one, but as an amateur deckbuilder myself I often challenge myself to find a place or use for underused or 'bad' cards - like say Magma Rager or Kidnapper. Do any of you have any examples of making a stinker card work? Any particular points of pride in discovering a previously unused combo?
I think a good example of this is Rushino's demo druid:
[LEGENDARY] Rushino's Demolisher Druid Unknown Deck by Rushino - May 31, 2014Minion (22) - 1x Bloodmage Thalnos
- 1x Ragnaros the Firelord
- 2x Ancient of Lore
- 1x Ancient of War
- 2x Faceless Manipulator
- 2x Azure Drake
- 2x Demolisher
- 2x Keeper of the Grove
- 1x Stampeding Kodo
- 2x Harvest Golem
- 2x Druid of the Claw
- 2x Loot Hoarder
- 2x Sen'jin Shieldmasta
Ability (8) - 2x Innervate
- 2x Wild Growth
- 2x Wrath
- 2x Swipe
Loading Collection Not that the demolisher is such a bad cad but it was just never really used in constructed until then anyway.
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Hogstrong posted a message on [LEGENDARY] Rushino Demolisher Druid v2.0Posted in: [LEGENDARY] Rushino Demolisher Druid v2.0Switched out 1x Stranglethorn Tiger for 1x Loatheb (playing tiger on turn 7, and Loatheb on turn 8 to set up combo has won me a few games already).
Also switched 1x Nerub'ar Weblord out for a Big Game Hunter because I was facing a lot of handlock. (thanks for making me fall in love with Weblord, this card completely shuts down a lot of decks (Warrior/Miracle Rogue/Handlock)
And finally switched -1Force of Nature for +1Ragnaros the Firelord Because I didn't have a 2nd copy of it.
It sucks having to hold on to my FoN and not be able to clear with it in the mid game, but Ragnaros also has merits, especially with people running Deathlord http://puu.sh/aJkme/e5636d3375.jpg -
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tenthousandfists posted a message on [LEGENDARY] Rushino's Demolisher DruidPosted in: [LEGENDARY] Rushino's Demolisher DruidThis deck is really good! Was having problems with meta, only seem to face hunters, shaman and some miracle rogues and handlocks. This deck can handle them all, some better than others but at least there is a chance to win every game.
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Marenkai posted a message on [LEGENDARY] Rushino Demolisher Druid v2.0Posted in: [LEGENDARY] Rushino Demolisher Druid v2.0Didn't have The Black Knight so I switched it for Ragnaros. And it seems to work well by bringing back the feeling of your previous Deck because this one lacks of end game board threat imo.
Switched the 2 Tigers for 2 Butchers and the 2 Weblords for 2 instable ghouls.
I was thinking of bringing in Loatheb to get the "combo": Ragnaros (-8 end turn to ennemy or minion) --> Loatheb (-8 end turn + spell disabled) --> Force of Nature + Savage Roar ( -21 + -8 end turn)
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bubrig posted a message on [LEGENDARY] Rushino Demolisher Druid v2.0Posted in: [LEGENDARY] Rushino Demolisher Druid v2.0Was playing your original version of this deck and having a lot of fun, just switched to this version and it is just as fun as before! Plus with the force of nature and savage roar combo it makes for some amazing turns. Good work!
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bubrig posted a message on [LEGENDARY] Rushino's Demolisher DruidPosted in: [LEGENDARY] Rushino's Demolisher DruidI have played 3 games with this deck so far, with 3 wins. Each win I have had less than 2 HP remaining. I am not the best Hearthstone player, but this deck is truly fun to play and can pull off very satisfying wins.
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Fastbrek posted a message on [LEGENDARY] Rushino Demolisher Druid v2.0Posted in: [LEGENDARY] Rushino Demolisher Druid v2.0Great deck, having lots of fun! Can't wait for the full guide :)
Any advice on replacing the 2 demolishers and Bloodmage? Those are the only cards that I'm missing. Currently running with two Acoyltes of Pain for the extra draw and a Kobold Geomancer for the spell damage.
Ty!
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killaKnuff posted a message on [LEGENDARY] Rushino Demolisher Druid v2.0Posted in: [LEGENDARY] Rushino Demolisher Druid v2.0This deck rocks, that's all I gotta say. I was able to take down Firebat with this one quite easily. The mechanics of it are very easy to use and confuse the heck out of people. I made slight changes but nothing crazy. Demolisher= Awesome!
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I'm still climbing ladder with it just fine...interesting to know why you'd think that...
did you even try this deck?
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This can compete with Rogue, I will write a full guide if I get more support!
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That's weird, I counted 30, make sure your spoiler buttons are unclicked because sometimes it overlaps with the card list :)
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Flame Imp Powers his Molten Giants !