• 0

    posted a message on Recruit-a-Friend for Hearthstone Referral Links Sharing Thread

    Hey might as well try

    https://battle.net/recruit/KSKTRSJTWL?blzcmp=raf-hs&s=HS&m=pc

    Would love Morgl since shaman's my favorite class. NA Server. GL on the free pack!

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Final Kobolds & Catacombs Card Reveal Stream - Live Updates

    Now THESE look fun. Love a lot of the neautral's, nothing seemingly too op aside Violet Wurm (for arena its crazy anyway, might be good in late game bloodlust deck). A lot of the neutrals can be teched in for cool new decks or filling out existing ideas that needed a few more cards to be thematically fun to play, and a lot of them are common/rare which means good for budget decks or new players vs the countless epic reveals we got. Nice too see decent heals. Hooked Reaver will be broken in warlock.

    Posted in: News
  • 2

    posted a message on New Hunter Card Reveal: To My Side!

    what even is this? 

    Posted in: News
  • 0

    posted a message on New Rogue Legendary Weapon Reveal: Kingsbane

    Considering I play weapon rogue in wild, this fits perrfectly into that deck! Wouldn't mind getting this as the free legendary wpn. deathrattle makes it still relevant in ace of oozes, and the 3 health could deal a ton of damage after being buffed by poison, tinker, and squidface. I suppose in standard it'll be less fancy, but you could make a mill rogue sorta with that new ambush epic.

    Also blade flurry with this is decently powerful if you've buffed it somewhat.

     

    Posted in: News
  • 9

    posted a message on New Druid Card Reveal: Ironwood Golem

    terrible card. Only +1 health compared to Sen'jin Shieldmasta, yet held back by an atrocious requirement of 3 armor to attack, which druids tend to not have early on (unless you build around it, which lol if just for this card).

    Posted in: News
  • 2

    posted a message on New Mage Card Reveal: Dragon's Fury

    amazing card with all the new spells added. Otherwise, potentially not worth it over blizzard/flamestrike due to arcane intellect/secrets/frostbolt/glyph being in most of standard mage decks. it'll just be an rng card (yet the best way to abuse the effect is to build around it to get maximum effectiveness).

    Posted in: News
  • -1

    posted a message on New Priest Card Reveal: Twilight's Call

    damn, priest getting every single good card in the set. any "summon a minion that died" effect is always bonkers. This helps the quest a butt ton, aka, good looking bursting quest priest down with an aggro deck now. Used early game, used mid-game, used late game, it's relevant no matter what. extra loot hoarder + or oracle for more cards? sure. the barnes + obdisian deck will be more insane, and in wild...skies the limit for priest with this card.

    Posted in: News
  • 4

    posted a message on Hunter, Priest, and Rogue Spellstones Have Been Revealed!

    Priest is obviously going to be broken, with multiple top decks to face against, and that spellstone benefits them all. 4 spells by turn 7 is super common, and bringing back 3 guys is crazy enough, whether big priest or razakus. Will be the most hated card to face against, for sure.

    The hunter one seems cute. only 1 secret to upgrade is super easy, and 3 3/3's on turn 5 is already better than Force of Nature. Not that it sees play, but it might have if they were 3/3's. I think it'll be good, and secret hunter just got a powerful tool that might make the deck work. If you can pull of 4 3/3's on turn 5 (going first), it's pretty much gg unless priest/druid saved their coin to Dragonfire Potion/Spreading Plague.

    Posted in: News
  • 0

    posted a message on New Rogue Spell - Lesser Onyx Spellstone

    yikes...pretty bad, least in standard. in wild it can be good, but 6 deathrattle minions is too high to play reliably on a turn you need it most (against evolve shaman or zoo or keleseth decks). I suppose killing two minions would be good enough though, in a jade deck swarmers/loots hoarders can achieve that pretty regularly...so in that sense...yah, might see some play.

    Probably won't win games though (or save you), at the end of the day, it's 5 mana kill two random. Betrayal is 3 mana less without a requirement and does the same thing half the time against an aggro opponent with a big board. This is strictly a nice card against the slower, heavier decks. It doesn't solve rogue's biggest weakness (getting swarmed since no good aoe).

    Posted in: Card Discussion
  • 2

    posted a message on Brawl Shaman

    yah the mana wyrm + mirror image makes it hard to beat them.

    Posted in: Brawl Shaman
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