Guys. Seriously. A "no politics rule" is conpletely normal for all sports. Seriously. To enforce this has the benefits of not having political discussions (like this one) after each GM match, because someone did say something pro China, the other Pro Hong Kong. This rule has reasons and it makes sports apolitical, which is good.
Enforcing this does *not* say that Blizzard agrees or disagrees with HK, it says that they want politics out of this.
Imagine Blizzard would have not done this. Suddenly the whole GM will be about who speaks out against China, which player does not and is loyal. You have discussions about who wears a red shirt and discussions about Taiwan.
That is NOT an environment that is good for Hearthstone.
Again, the cause might align with your view, but you nees to separate this here.
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If you read the article though, it is not just "free hk". Anything pro China also gets deleted. The article title is misleading.
If Blizzard removes both pro hk and pro China comments, that's fine.
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Wrapped Golem has been around for months. Just wondering why does its Scarab always spawn to the far right, rather than just beside it similar to other cards like Hogger.
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All of them are class cards. Class cards are known and acceptable to be better than neutral ones.
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Anybody with a lvl 60 character would have 4 copies of basic cards. 2 plain, 2 gold. How's that a bug?
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Once the battlecry triggers, he is a hero. Cards like Mind Blast will damage him.
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Minions only spells such as Starfall or Siphon Soul do not affect Jar when he is a hero. Demon effect cards such as Demonfuse or Light's Champion do not affect Jar as well.
Why should Sac Pact be an exception.
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Light's champion silences a demon, yet it cannot target Jar. Malganis boosts demon health, but Jar remains at 15. Neither of them specified minions only.
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If it was pulled out via dirty rat or other means, I agree it is a minion and sac pact should work. Once the battlecry triggers, that character is a hero, which cannot be targeted by minion only spells like siphon soul. Why should sac pact be an exception
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Town Criers are not discover cards. Not affected by the patch
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I always wonder why people complain about 2 legendaries per class. Sure, it makes owning the whole expansion more expensive but as many have pointed out, you do not need all cards to play a decent deck. A deck is made of 30 cards and that's all you need to play.
In the past when each class only had one legendary per expansion, it was very sad for the class lovers when the legendary was a flop.
Now there are 2 legendaries, at least one will be useful. In fact, it creates more deck variety. Quest Paladin makes use of the quest, while murloc Paladin uses Finley, although it is simply treated as a murloc.
Also, each deck makes use of only 1-3 new legendary cards from the latest expansion. Unless you are a brand new player, you should have most of the cards from previous expansions