Unfortunately its totaly random, not discover. Discover works only from your class and neutrals, but in twist there are no neutrals, so that is the point when some cards are busted there. Another point is that Colossal minions cannot be randomly summoned on board - so no :(
I dont know if we are the stage that we should consider changing discover because the DK has so much strong cards but those are the changes that we can make:
Neutrals can't discover triple rune type card. Only the discover from at least one rune can discover triple rune of that rune.
Neutrals can't discover other rune type card than the runes that deck was build of.
At the start of the expansions I was trying to get working that Frost package with Undeads, so that list but without Rancher came to my mind. Didnt have the data, which cards was working well and with Kibler version I have the data, so I manage to clear the list with my addition of Infected Peasant that I was running before ;) It synergize with Undeads better then 1-mana murlock but it cost 1 mana more ;)
Yeah, I know what you feel with that Wave, maybe it's not the most optimal build. It's natural to put Dungeonner and two Nature spells into Elemental deck with all the syngery, but maybe Astalor it's not the second wincon now, but the first? With that being said, the Dungeonner & Wave is weak because they cannot draw Astalor early. Fools are good but they are very bad topdeck ... Thanks for your feedback! Good job!
Nope, I will but I think Reefwalker is still probably better there because it have direct inpact, Poacher add Piranah at the end of the turn. Also can be drawn by Primal Dungeoneer .
Like I wrote on the comment below, I think Necrolord Drakawill be solid replacement for Scabbs or Sylvanas. Also Theothar could be played there but there is no good cards that could be given to opponent hand.
That spot is hard to take on, Scabbs Cutterbutter is good when you have your 3 mana minions ready and Sinstone Graveyardon board. But is not that good of a top deck when you need some last push... Maybe Necrolord Drakabut you dont often play a lot of cards but when you do Door of Shadowsinto Shadowstep she can deliver a good amount of damage with weapon ;)
2
Yes I think Shock Hopper is good candidate to cut, I will also try the deck with Wave, thanks!
13
Until your next turn, your hero can only take (1) damage at a time. (Increased by each Solid Alibi you've cast this game).
PRAYS
0
Unfortunately its totaly random, not discover. Discover works only from your class and neutrals, but in twist there are no neutrals, so that is the point when some cards are busted there. Another point is that Colossal minions cannot be randomly summoned on board - so no :(
0
lightning bolt, cleric and bloodlust - dunno about cleric because we have the chill vibes but bolt once win me a game :D
2
I dont know if we are the stage that we should consider changing discover because the DK has so much strong cards but those are the changes that we can make:
Death Knight
Vampiric Blood
Soulstealer
Frostwyrm's Fury
Paladin
The Purator
Legendary Invitation
Demon Hunter
Fierce Outsider
Neutrals
Foul Egg
Maybe something like those? I don't know, maybe some more nerfs?
-7
ok shaman is dead again ;)
0
At the start of the expansions I was trying to get working that Frost package with Undeads, so that list but without Rancher came to my mind. Didnt have the data, which cards was working well and with Kibler version I have the data, so I manage to clear the list with my addition of Infected Peasant that I was running before ;) It synergize with Undeads better then 1-mana murlock but it cost 1 mana more ;)
0
My nerf prediction and hopes:
Maestra of the Masquerade
- You start the game as a different class until you play or reveal a Rogue card.
Card effects process after the hero transformation.
Wildpaw Gnoll will be fine after the Maestra changes :)
Sinstone Graveyard
- ghost loses stealth
Ghoulish Alchemist
- cost (0). -> cost (2) less.
Astalor Bloodsworn
- battlecry -> deathrattle
Swiftscale Trickster
- up to 5 mana
Unleash Fel
- hit only minions
Shockspitter
- up to 4 mana 3/3
2
they nerfed snowfall guardian :P that was a big hit for control shaman...
2
Yeah, I know what you feel with that Wave, maybe it's not the most optimal build. It's natural to put Dungeonner and two Nature spells into Elemental deck with all the syngery, but maybe Astalor it's not the second wincon now, but the first? With that being said, the Dungeonner & Wave is weak because they cannot draw Astalor early. Fools are good but they are very bad topdeck ... Thanks for your feedback! Good job!
2
so fun, and viable deck! :) changed only Crushclaw Enforcer for Glugg
0
Nope, I will but I think Reefwalker is still probably better there because it have direct inpact, Poacher add Piranah at the end of the turn. Also can be drawn by Primal Dungeoneer .
0
Like I wrote on the comment below, I think Necrolord Draka will be solid replacement for Scabbs or Sylvanas. Also Theothar could be played there but there is no good cards that could be given to opponent hand.
0
That spot is hard to take on, Scabbs Cutterbutter is good when you have your 3 mana minions ready and Sinstone Graveyard on board. But is not that good of a top deck when you need some last push... Maybe Necrolord Draka but you dont often play a lot of cards but when you do Door of Shadows into Shadowstep she can deliver a good amount of damage with weapon ;)
0
good deck, having a lot of fun! ;) I have cutted ghoul and bone spike for filletfighter, also changed theotar for okani :)