Quote from DiamondDM13 >>So odd that so many people's first reaction to a cool combo is to think it needs to be taken out. I really wish people appreciated the wonder that is Combo and the ridiculous things they can do. Other playstyles cannot even begin to hope to get close to the amount of fun Combo brings.
It's a shame, Aggro, Midrange and Control are so boring in comparison, with almost every match being unremarkable. You need 500 games with these playstyles to enter a tense or memorable situation that is really enjoyable, yet with Combo, even a single game, if you pull it off, can bring you the same fun and joy with one game.
I, too, am befuddled whenever people enjoy different things than the things I have defined as objectively fun.
1
Jesus christ, this card is terrible, all the 3 cards that it shows are in your opponent's deck, so you gamble everytime with 33% chance for success...
1
It can actually be doable. U need her to survive a turn, then have 2 mogus and a demonbolt in hand. play 6 mogus, demonbolt glinda for 1, play the last mogu.
3
Magnetic=charge if you started the turn with a mech on board.
3
If you dont see why a turn 5 otk is dangerous(that requires very little setup[a freaking goblin bomb does the trick]), you either havent been playing this game for long, or you are very bad at it.
1
I encountered one that basicly suicided. An Auchenai Soulpriest on his side and 2hp remaining he cast a Holy Nova. Never seen that from an AI before.
2
This deck is a piece of crap, zero early game, any type of fast deck eats it alive. Just terrible
1
Havent been able to play that many games, but had a blast playing control/value Shaman.
15
LOL! Coin-Kalecgos... WP OP!
1
No, CEST is the main timezone in Europe, so 19:00.
2
I thought there will be more Lackey generating cards. All in all, looks like a very interesting expansion.