I don't have the one perfect version for this deck, but I think that while the basic idea is super nice, the execution could be refined.
• To make sure you pull this combo, you'll have to have x2 soulwarden and x2 reckless diretroll. Also, it's dangerous to have three cards in your deck that are higher cost than soulwarden, because they could prevent you from playing expired merchant if you're not lucky with your draw and can't play twisting nether or jaraxxus right away.
• On an even more macro scale, you'll need to have more stuff for the early game, so that you don't depend on having lackeys on the board to activate your evil genius, for example. Some cards in your deck don't fit with the overall spirit and are too slow, I'm thinking of barista, lord jaraxxus, omega agent, diseased vulture... I'm not saying they don't work at all, but you might find cards that are less flashy but more fitting with the core of the deck : infinite 4/4 lackeys.
Deathstalker rexxar, the spellstone and to a lesser extent zul'jin are what makes Hunter oppressive. Huffer was considered problematic like 2 years ago, time to move on :' )
Yeah the winning strategy is to go Warrior and make a deck with only awesome 5+ mana minions. Hold the beginning with armor + most likely cheap minions from your opponent's deck, swap as early as possible, deal with the oncoming good cardthreat that your opponent drew during the first 4 turns thanks to Warrior spells (and the armor that you stacked) and on the long run you cannot lose if your opponent made a purposedly shit deck.
You can get all your money back by selling the cards again though, can't you? In HS, your money is gone forever. In artifact and MTG, you just "lend" it to the company.
Not true. You can sell the cards in Artifact for Steam wallet money, not real money. Once you spend money on Artifact that cash is never leaving the Valve ecosystem.
Of course it can leave the Valve ecosystem. Just buy tf2 or csgo keys on the market, and then sell them to Paypal buyers. You wouldn't see as many csgo and, some years ago, tf2 traders, if the money was stuck in the valve system. There's actual money to be made here, and the same will go for Artifact.
No, because the pre-order this time is just terrible.
Witchwood gave you 70 packs. Boomsday was 50 with a golden legendary. Now that they've seen the complete flop of Artifact, they just chilled and just gave you 50 packs.
Jeez, how is this an argument people actually have? Of course the pre-order is worse than Witchwood, because this expansion has a far higher power level so it clearly won't be the same "value". It has nothing to do with that sleeper of a game you mentioned.
I think what actually happened is a midpoint between what you two said: it might not be so much because of Artifact, but it doesn't have to do with the power level of the expac, which is something Blizzard can't actually forecast super accurately.
What happened is that sales last year, for Kobolds and Catabombs, might have been poor for whatever reason, and giving the 20 bonus packs for Witchwood was a way to get back on track. Since this measure was apparently successful, but still needed to give some incentives, they added the gold legendary in Boomsday. Now, I guess their sales are alright, and don't see the immediate need of giving incentives other than cosmetic stuff. The cycle will continue and, if sales aren't good enough here with RR, you can expect an amazing pre-order deal next year. No game lives forever, and as Hearthstone's commited player base naturally dwindles (to what extent, that we do not know), we're gonna see more and more great deals anyway.
4
Ever heard of leaks? Ya'know, these things that aren't yet officially revealed, thus not 100% confirmed but often not 100% false either ?
0
Just tech silences into your deck.
0
I don't have the one perfect version for this deck, but I think that while the basic idea is super nice, the execution could be refined.
• To make sure you pull this combo, you'll have to have x2 soulwarden and x2 reckless diretroll. Also, it's dangerous to have three cards in your deck that are higher cost than soulwarden, because they could prevent you from playing expired merchant if you're not lucky with your draw and can't play twisting nether or jaraxxus right away.
• On an even more macro scale, you'll need to have more stuff for the early game, so that you don't depend on having lackeys on the board to activate your evil genius, for example. Some cards in your deck don't fit with the overall spirit and are too slow, I'm thinking of barista, lord jaraxxus, omega agent, diseased vulture... I'm not saying they don't work at all, but you might find cards that are less flashy but more fitting with the core of the deck : infinite 4/4 lackeys.
0
You have to make the event private.
4
"or a pick a mystery choice"
First time I've seen an officially revealed card with a kindergarten-level grammar mistake, the hell is going on.
1
Of course Oblivitron is the first legendary I got :p I'll make it work, I swear it.
0
Actual plot twist : Rafaam turns out to be a mere pawn, with M. Bigglesworth being the true mastermind.
2
yup :) https://www.hearthpwn.com/news/6458-rogue-card-reveal-togwaggles-scheme
7
Just a small detail : shouldn't it be "A random golden Legendary from Rise of Shadows" for the mega bundle?
0
Deathstalker rexxar, the spellstone and to a lesser extent zul'jin are what makes Hunter oppressive. Huffer was considered problematic like 2 years ago, time to move on :' )
5
Yeah the winning strategy is to go Warrior and make a deck with only awesome 5+ mana minions. Hold the beginning with armor + most likely cheap minions from your opponent's deck, swap as early as possible, deal with the oncoming good cardthreat that your opponent drew during the first 4 turns thanks to Warrior spells (and the armor that you stacked) and on the long run you cannot lose if your opponent made a purposedly shit deck.
0
Someone didn't log onto the game since Raiding Party came into being, it seems.
0
Opened 120 packs this expansion, didn't spend a dime. And I don't even play HS that much, I just don't miss any quest.
I got 8 legendaries, many useful epics and enough dust to craft the few cards I'm really missing. Not every single legendary is needed to have fun.
0
Of course it can leave the Valve ecosystem. Just buy tf2 or csgo keys on the market, and then sell them to Paypal buyers. You wouldn't see as many csgo and, some years ago, tf2 traders, if the money was stuck in the valve system. There's actual money to be made here, and the same will go for Artifact.
1
I think what actually happened is a midpoint between what you two said: it might not be so much because of Artifact, but it doesn't have to do with the power level of the expac, which is something Blizzard can't actually forecast super accurately.
What happened is that sales last year, for Kobolds and Catabombs, might have been poor for whatever reason, and giving the 20 bonus packs for Witchwood was a way to get back on track. Since this measure was apparently successful, but still needed to give some incentives, they added the gold legendary in Boomsday. Now, I guess their sales are alright, and don't see the immediate need of giving incentives other than cosmetic stuff. The cycle will continue and, if sales aren't good enough here with RR, you can expect an amazing pre-order deal next year. No game lives forever, and as Hearthstone's commited player base naturally dwindles (to what extent, that we do not know), we're gonna see more and more great deals anyway.