(Edit: I misread the actual card text. It's actually a neutral card for Druid, Rogue, or Shaman. I thought it was another Rogue card, my bad. Overall this card is still terrible.)
Anyways... This card pretty much always a 2 for 1. It also allows you to choose what minions to trade with which is pretty good. Plus the initial stealth tag on this card makes me feel bad for Stranglethorn Tiger.
A lot of people are saying Arena, but let's face it. It's an epic card.
But seriously this card is somewhat bland without Gadgetzan Auctioneer, and we already have Tomb Pillager in the deck. Now we have to hope Blizzard gives Rogues some sort of board clear or we're still dead in the water. (Side note: Can also work with Combo cards like Shado-Pan Rider and Edwin VanCleef)
Solid 5 drop that gives us more tools for Dragon Priest. It competes with Azure Drake but Drakonid Operative is way better in comparison (Minus spell damage but who cares about spell damage right?). Discover is a nice touch plus it's a also dragon (Bonus points!). Overall good card! (If dragon priest survives the rotation)
Very anti-aggro card. It would be interesting to buff this on turn 4 with Silvermoon Portal or Blessing of Kings. The divine shield ensures this card would stay on the board. (Or force your opponent to use a ping on it) Kind of like Shielded Minibot. Not a very interesting late game card though.
10 mana spell might be too slow for the current meta. Looking back at why nobody is using Arch-Thief Rafaam
It's also needs to be in a Reno deck (OR no duiplicates) which could lower the consistency of the deck significantly. I'm hoping the 1 cost spell and 5 cost spells are good enough otherwise this card is just unplayable. Giving this card a very good since it offers flexibility. (Plus it has cool animations!)
2
Patches practically has "draw a card" effect on it if you don't get it in your mulligan hand.
0
Brann Bronzebeard synergy (You don't need to worry about this combo. It's too slow for the meta anyway)
It's also a Moonglade Portal nerf
1
It's official. Blizzard wants to nerf aggro to the ground this expansion
Overall good against aggro.
0
Another Filler card.
Weird effect. Weird curve. Weird stats. What the heck Blizzard?
Comparison with Crazed Alchemist
0
Filler garbage card. Nothing special about it.
It's also for the F2P's who can't afford anything for anti-aggro.
1
Return of Zombie Chow
Well this card dodges pings, kills 3/2's, and heals your hero for 4 (I know it says both heroes but this will usually be played against aggro)
One of the best anti-aggro cards yet!
0
Seeing too much discover cards lately. This is going to be one boring expansion.
The card is also really poor.
0
Jeweled Scarab stats? what more can I say...
Just playable (If you want a gimmick discover deck)
0
"Who knew this guy, who knew this guy, who knew this guy."
Blizzard. Taunt warrior will never become a thing. Stop trying to push the idea every expansion.
I can see this being played in wild because of Sludge Belcher
0
Will Peddler rogue be any good because of this? Probably not. Stick to Azure Drake.
Comparison with Ethereal Conjurer for mage.
(Edit: I misread the actual card text. It's actually a neutral card for Druid, Rogue, or Shaman. I thought it was another Rogue card, my bad. Overall this card is still terrible.)
0
Stealth is OP. Blizzard please nerf!
Anyways... This card pretty much always a 2 for 1. It also allows you to choose what minions to trade with which is pretty good. Plus the initial stealth tag on this card makes me feel bad for Stranglethorn Tiger.
A lot of people are saying Arena, but let's face it. It's an epic card.
0
Are you ready for a Miracle? (Rogue...)
But seriously this card is somewhat bland without Gadgetzan Auctioneer, and we already have Tomb Pillager in the deck. Now we have to hope Blizzard gives Rogues some sort of board clear or we're still dead in the water. (Side note: Can also work with Combo cards like Shado-Pan Rider and Edwin VanCleef)
0
Solid 5 drop that gives us more tools for Dragon Priest. It competes with Azure Drake but Drakonid Operative is way better in comparison (Minus spell damage but who cares about spell damage right?). Discover is a nice touch plus it's a also dragon (Bonus points!). Overall good card! (If dragon priest survives the rotation)
1
Very anti-aggro card. It would be interesting to buff this on turn 4 with Silvermoon Portal or Blessing of Kings. The divine shield ensures this card would stay on the board. (Or force your opponent to use a ping on it) Kind of like Shielded Minibot. Not a very interesting late game card though.
0
10 mana spell might be too slow for the current meta. Looking back at why nobody is using Arch-Thief Rafaam
It's also needs to be in a Reno deck (OR no duiplicates) which could lower the consistency of the deck significantly. I'm hoping the 1 cost spell and 5 cost spells are good enough otherwise this card is just unplayable. Giving this card a very good since it offers flexibility. (Plus it has cool animations!)