Your Bad Luck Albatross text change makes it almost a totally different card, which is highly unlikely in Hearthstone that only Warsong Commander has received such a nerf in history. Most other changes might be reasonable though.
Skull at 7 is just unplayable. Reducing the Outcast discount to 2 or 1 would be okay.
Aldrachi is a key card for surviving in the early game, 4 mana is too much because it means that by the time it comes down it will only clear leftover tokens or need its atk buffed by spending extra mana and possibily cards on it. 3 mana 2/2 maybe? In combo decks it's often used to attack face even on a cleared board just for heals and to bring them into OTK range (and because everybody is running Oozes now), so 1 less durability would solve the issue.
Nerf to Eye Beam and Battlefiend are perfect as proposed.
Skull of Gul'dan is way too overpowered and troubling that it offers Demon Hunter huge value, tempo and burst damage for only 5 mana, only nerfing its cost reduction won't solve the problem with its massive mana cheating. Nerfing it to 6 cost won't be enough that it's still dangerous and only 7 cost will nerf it into a safe power level.
Aldrachi Warblades into 2 durability might be a good idea but won't solve its problem that it can still play Satyr Overseer and Glaivebound Adept on curve following it, which can be unhealthy for the long term since those 3 cards are all basic cards.
Note that if the early tempo of Demon Hunter is nerfed enough, their big minions like Imprisoned Antaen will be more difficult to be played, which makes nerfs toward them less necessary.
Blistering Rot can hardly survive a turn without buffs at the same turn, and it's too slow to buff such a 3-cost minion for an aggro deck. Even Echoing Ooze seldom see play in buff decks, which means Blistering Rot is probably unworthy for this deck.
The win condition of an aggro deck is to damage your opponent's health to 0, which also works for this deck. But it's true that this deck doesn't have enough lethal damage after the rotation of Leeroy Jenkins though.
8
Hope that the dual-class cards are not this expansion only. It will be amazing to be kept as an evergreen design for future expansions.
1
Your Bad Luck Albatross text change makes it almost a totally different card, which is highly unlikely in Hearthstone that only Warsong Commander has received such a nerf in history. Most other changes might be reasonable though.
1
Priest will become busted if they are able to run 2 of this into their deck.
5
6 mana Skull of Gul'dan is still at a very high power level. Decks that runs this before will still run it with little impact from this nerf.
0
I guess you shouldn't be worried about it anymore since the nerf is coming out today.
0
Skull of Gul'dan is way too overpowered and troubling that it offers Demon Hunter huge value, tempo and burst damage for only 5 mana, only nerfing its cost reduction won't solve the problem with its massive mana cheating. Nerfing it to 6 cost won't be enough that it's still dangerous and only 7 cost will nerf it into a safe power level.
Aldrachi Warblades into 2 durability might be a good idea but won't solve its problem that it can still play Satyr Overseer and Glaivebound Adept on curve following it, which can be unhealthy for the long term since those 3 cards are all basic cards.
1
Just found that Twin Slice and Altruis the Outcast are also candidates of nerf but it might be difficult to find the way of nerfing it.
0
Note that if the early tempo of Demon Hunter is nerfed enough, their big minions like Imprisoned Antaen will be more difficult to be played, which makes nerfs toward them less necessary.
0
Just added Skull of Gul'dan and cut Mana Burn. Thanks for suggestion.
2
Good idea. Thanks for suggestion.
2
Blistering Rot can hardly survive a turn without buffs at the same turn, and it's too slow to buff such a 3-cost minion for an aggro deck. Even Echoing Ooze seldom see play in buff decks, which means Blistering Rot is probably unworthy for this deck.
3
The win condition of an aggro deck is to damage your opponent's health to 0, which also works for this deck. But it's true that this deck doesn't have enough lethal damage after the rotation of Leeroy Jenkins though.
2
Seems like a new Power Word: Shield for priest in the next 2 years.
7
Can easily complete the quest with Soulbound Ashtongue.
4
Lesser Emerald Spellstone won't be nerfed if this is printed in Rastakhan's Rumble.