When I play my control decks, which i do the most, I realize it's almost guaranteed to lose against a decent Tickatus build. But I also know they will auto lose against many other decks so... Up to people what kind of deck they will play, just hope Tickatus players realizes the card and strat can only get them that far, and only in very skilled hands, to the top.
Here we go, yet another card we can't play around, they get lucky or not is the decider.
Like druids with star alignment or tickatus locks, it is about the order of the deck that is important. If they don't find the tools at the right time, easy win. So just turn on a stream or watch some telly untill the game is over.
The above mentioned decks are great for beginners since you can't do much wrong, while experienced players will look for decks with a more consistent outcome. Something that has a plan revolving around more than a few cards in the deck. I mean imagine having a bad streak with decks cause key cards keeps showing up too late. But if you like to not having to focus on the game and just easy roll your way through the ranks, great play them.
Right, I've won many times against Tickatus, yet I tilt every time I see a warlock that doesn't play Zoo. I tilt cause my opponent is playing a crappy boring tactic, a strategy which is exceptionally easy to win against and yet completely impossible to beat if they luck out. Kinda like druids back in Scholomance with ramp into Ysera, Unleashed strat. Or if your memory stretches that far, like playing against freeze mages back when iceblock was a thing. The problem is, it is boring if you can't engage in the game.
I wish Tickatus didn't exist. Guys trust me on this, Tickatus is bad, every aggro encounter is a lost case. If you like winning consider playing something else, if you just want a control backstabber deck, consider playing OTK decks but... If making people grief to the threshhold of quitting playing hearthstone is your cup of tea then, by all means, you found the perfect strategy.
right, let's just play something else than competetive, as long as tickatus is in it's current state. I'm not spending time playing anything but bg's now. Since getting destroyed by Tickatus is too frustrating. You got a tactic? not anymore, and look, I also got tempo swing. Let me see your answer, oooh I removed them both, how unfortunate mwahahahahaa..... Phuuuuuuuuieeeeee... Actually let's play aggro for two years, who knows, I might learn to love it at some point, you know, that buttocks clenching rock paper scissor approach to the game. Or remove tickatus, and let us get beaten by great play, instead of just copy paste control warlock win win against anything slightly greedy.
I used to be annoyed at some druid players that relied too heavy on being lucky with draws/deck card order, you hardly play against these players anymore, the meta has shifted, and they all crafted a Tickatus. Easy game, easy life right? It is all just fine and dandy, everybody's happy...
Sword and Board/Shield Slam, Ray of Frost, Twin Slice, Desperate Measures, Renew/Penance, Praise Galakrond, Rain of Fire. There's uses, my guess is - it will be used in a few highlander control decks that doesnt have a better option against early pressure.
The most annoying kinds of rng decks, are those that depends on a few cards to come in the right order (quest warlock, ramp druid, big druid etc.) or depending on lucky rng (thief priest, highlander mage). Losing to those decks while you played really well, making great decisions but lost anyway... Makes you feel very unlucky. I don't play above mentioned decks, because I know I will lose many times due to bad draws and I'd rather lose cause I made bad decision, that I can improve on, I cannot improve on the order which my cards will be drawn.
You know how it goes, you are roping most of the rounds thinking ahead, making a plan, while your opponent just slams cards down cause they have easy decicions to make, and they just clench their butt, hoping the best and voila - luck granted them a win.
I love and hate the game, think it has always been like that, and will never change.
yet another have to draw nuts and random best minion to win - druid deck. Good for people who doesn't want to pay too much attention to the game while still being able to win.
0
When I play my control decks, which i do the most, I realize it's almost guaranteed to lose against a decent Tickatus build. But I also know they will auto lose against many other decks so... Up to people what kind of deck they will play, just hope Tickatus players realizes the card and strat can only get them that far, and only in very skilled hands, to the top.
Gl.
0
Here we go, yet another card we can't play around, they get lucky or not is the decider.
Like druids with star alignment or tickatus locks, it is about the order of the deck that is important. If they don't find the tools at the right time, easy win. So just turn on a stream or watch some telly untill the game is over.
The above mentioned decks are great for beginners since you can't do much wrong, while experienced players will look for decks with a more consistent outcome. Something that has a plan revolving around more than a few cards in the deck. I mean imagine having a bad streak with decks cause key cards keeps showing up too late. But if you like to not having to focus on the game and just easy roll your way through the ranks, great play them.
0
Right, I've won many times against Tickatus, yet I tilt every time I see a warlock that doesn't play Zoo. I tilt cause my opponent is playing a crappy boring tactic, a strategy which is exceptionally easy to win against and yet completely impossible to beat if they luck out. Kinda like druids back in Scholomance with ramp into Ysera, Unleashed strat. Or if your memory stretches that far, like playing against freeze mages back when iceblock was a thing. The problem is, it is boring if you can't engage in the game.
I wish Tickatus didn't exist. Guys trust me on this, Tickatus is bad, every aggro encounter is a lost case. If you like winning consider playing something else, if you just want a control backstabber deck, consider playing OTK decks but... If making people grief to the threshhold of quitting playing hearthstone is your cup of tea then, by all means, you found the perfect strategy.
0
right, let's just play something else than competetive, as long as tickatus is in it's current state. I'm not spending time playing anything but bg's now. Since getting destroyed by Tickatus is too frustrating. You got a tactic? not anymore, and look, I also got tempo swing. Let me see your answer, oooh I removed them both, how unfortunate mwahahahahaa..... Phuuuuuuuuieeeeee... Actually let's play aggro for two years, who knows, I might learn to love it at some point, you know, that buttocks clenching rock paper scissor approach to the game. Or remove tickatus, and let us get beaten by great play, instead of just copy paste control warlock win win against anything slightly greedy.
I used to be annoyed at some druid players that relied too heavy on being lucky with draws/deck card order, you hardly play against these players anymore, the meta has shifted, and they all crafted a Tickatus. Easy game, easy life right? It is all just fine and dandy, everybody's happy...
0
Losing to this deck over and over, for some reason HL hunter always topdecks the one card I'm hoping they don't have on hand.
Nagrand Slam isn't overkill, it is often your trusty finisher.
Something is broken with the rng coding for this deck, since HL hunters start with Dwarven Sharpshooter and Imprisoned Felmaw almost every game.
BROKEN.
3
Sword and Board/Shield Slam, Ray of Frost, Twin Slice, Desperate Measures, Renew/Penance, Praise Galakrond, Rain of Fire. There's uses, my guess is - it will be used in a few highlander control decks that doesnt have a better option against early pressure.
0
RNGesus you got me? roll roll roll the dices, woooohoooooo I rolled highest, now I win, I'm so good at hearthstone.
2
I like your deck, first matchup was a thief priest, and priest won ofc. But then I took out 1 Corsair Cache, 1 Ramming Speed and the 2 Wrenchcalibur, added Bulwark of Azzinoth, Sweeping Strikes, Plague of Wrath and one extra Scrapyard Colossus, and won the following 4 matches.
I will miss the bombs versus highlander decks but is still winnable
0
The most annoying kinds of rng decks, are those that depends on a few cards to come in the right order (quest warlock, ramp druid, big druid etc.) or depending on lucky rng (thief priest, highlander mage). Losing to those decks while you played really well, making great decisions but lost anyway... Makes you feel very unlucky. I don't play above mentioned decks, because I know I will lose many times due to bad draws and I'd rather lose cause I made bad decision, that I can improve on, I cannot improve on the order which my cards will be drawn.
You know how it goes, you are roping most of the rounds thinking ahead, making a plan, while your opponent just slams cards down cause they have easy decicions to make, and they just clench their butt, hoping the best and voila - luck granted them a win.
I love and hate the game, think it has always been like that, and will never change.
0
yet another have to draw nuts and random best minion to win - druid deck. Good for people who doesn't want to pay too much attention to the game while still being able to win.
0
Was an honest question, because it cannot be in ranked you got 90% winrate, but downvote all you want.
0
90% winrate in casual?
2
you want to find the other 3 weapons, I wouldn't add it. The deck feels very well balanced when you play it.
2
I already love this deck.
0
Fun deck, not as random as many other priest builds, thumbs up