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90%WR B10-D10 Q Shaman

  • Last updated Jul 2, 2020 (Twin Slice Nerf)
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  • 21 Minions
  • 7 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Quest Shaman
  • Crafting Cost: 14720
  • Dust Needed: Loading Collection
  • Created: 6/27/2020 (Twin Slice Nerf)
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This deck is by far the best Shaman deck I've played since the expansion. High tempo and multiple win conditions.

Win conditions are

Double battlecry Galakrond, the Tempest, Swampqueen Hagatha, Kronx Dragonhoof and Desert Hare Boggspine Knuckles Combo and Dragonqueen Alexstrasza

Mutate - Synergizes well with Corrupt Elementalist and many other cards.

Corrupt the Waters - self explanatory.

Sludge Slurper - Value Generation and quest completion

EVIL Cable Rat Value generation and quest completion + Mutate Synergy.

EVIL Totem - Value generation and Totemic Reflection synergy.

Explosive Evolution - Early game jump up such as Questing Explorer + this = 5 cost minion on turn 3. Also good for late game. Corrupt Elementalist + this - 9 drop.

Hench-Clan Hogsteed - Demon hunter and Paladin counter specifically but also slots in nicely to other plays.

Invocation of Frost - Warrior and Demon hunter counter.

Licensed Adventurer - Coin for double Dragonqueen Alexstrasza or to cancel out overloads.

Novice Engineer - Quest completion and card draw + synergize with Mutate or Explosive Evolution.

Questing Explorer - Quest completion and card draw.

Witch's Brew - Hunter and demon hunter counter. healing.

Zephrys the Great - Tempo, Finisher or board clear. You know what to do.

Desert Hare - Boggspine Knuckles combo turn 5 or 6, also a major distraction. People will pump resources into this if you play it.

Mana Tide Totem - card draw and Totemic Reflection synergy, turn 6 = "two 2-5s that draw a card each turn". VERY GOOD.

Marshspawn - Spell synergy, Quest synergy, Turn one quest, turn two The Coin Marshspawn.

Serpentshrine Portal - Tempo, DH Rouge and warrior and Paladin counter, burn to face.

Totemic Reflection - possible early game ramp. EVIL Totem orMana Tide Totem synergy.

Devoted Maniac - Quest completion, Galakrond Completion, Evolve synergy.

Hoard Pillager- Boggspine Knuckles or galakrond Synergy. NOTE: This is an interchangeable card depending on what your playing against. Horde pillager is great if you know your deck well, But a few recommendations would be, Imprisoned Vilefiend If your encountering lots of  Demon hunter, Hex for priest. Druid is a hard one, If you can get your win conditions out before they throw ysera and all the other junk at you its fine. But usually its not the case, So probably a Earthquake.

Sky Gen'ral Kragg - Quest synergy. Very OP card.

Boggspine Knuckles - Win condition Synergy. Hoard Pillager Synergy. Double battlecry Corrupt Elementalist synergy. double battlecry Devoted Maniac Synergy. Desert Hare synergy.

Shield of Galakrond - Galakrond synergy.

Corrupt Elementalist - Galakrond synergy, Can complete full evokes with a double battlecry. Evolve synergy.

Kronx Dragonhoof - Galakrond synergy, quest synergy. Win condition if you've played galakrond before you've completed the quest. Double 8-8 dragons with taunt.

The Lurker Below - Demon hunter, paladin, warrior and rogue counter. Or just in general. Great card.

Galakrond, the Tempest - Win condition. Double battlecry is insane. Don't be afraid to pop him off even if you've only invoked twice against aggro decks. Use him to also complete the quest. Shaman has insane late game so it doesn't matter if you lose one win condition. Its a fine balance to get the most out of your win conditions. like Swampqueen Hagatha or Dragonqueen Alexstrasza. You generally want to play him last, after you've received maximum value our of your other win conditions.

Swampqueen Hagatha - Win condition. Dragons pack, eye of the storm with vivid spores. these are you best bets. You can also aim for burst damage. Multiple lava bursts or serpentine portals to face. Bloodlust if you can a wide board.

Walking Fountain - Healing and just an insane card in general.

Dragonqueen Alexstrasza - Win condition, Double battlecry with a coin for 4 free dragons. make sure your hands got enough space prior.



EDIT : The best opening play by far is Turn 1 Corrupt the Waters Turn 2 The Coin and Marshspawn and Turn 3 Explosive Evolution. That's a six drop on turn 3, or 7 drop if you have mutate aswell. The Beast on turn 3 anyone? haha

EDIT 01/07/2020

Playing around today and have swapped a card.

-1 Hoard Pillager

+1 Imprisoned Vilefiend

I still like Hoard Pillager, but I'm encountering an insane amount of demon hunters on ladder right now, so I want more rush early game if possible. He fits the bill. I really wish Shaman had a 3 mana rush card!