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    posted a message on OLD GODS, NEW TRICKS - A Card Design Competition (Discussion Topic)
    Quote from alexbroxman >>
    Quote from Goodman503 >>

    Thanks for your feed back =)

     

    I have edited the artwork with a much more matched one, furthermore the effect is replaced by some powerful Heal (just like the present Reno's) as well.

     I like it but maybe you should change the stats to 6/4 for it to be more balanced and also the oposite of 4/6, which is what the normal reno has.
     Hmm, I imagined this guy as an avatar of C'Thun that disguised as our familiar friend, so I set his stat equal to C'Thun's original stat...
    From my point, a 6/6 minion feels like mysterious while a 6/4 minion feels like kind of aggressive. And 'aggressive' looks like far from a C'Thun deck. (I don't know if you can understand my point for English isn't my first language_(:з」∠)
    Posted in: Fan Creations
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    posted a message on OLD GODS, NEW TRICKS - A Card Design Competition (Discussion Topic)

    Thanks for your feed back =)

     

    I have edited the artwork with a much more matched one, furthermore the effect is replaced by some powerful Heal (just like the present Reno's) as well.

    Posted in: Fan Creations
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    posted a message on OLD GODS, NEW TRICKS - A Card Design Competition (Submission Topic)

    Reno Jackson, our old friend looks like being possessed by some powerful mind.

     

    Posted in: Fan Creations
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    posted a message on OLD GODS, NEW TRICKS - A Card Design Competition (Discussion Topic)

    Well, anyone would like to add some flavor texts for this C'Thun version of Reno Jackson, some sort of being possessed by C'Thun's mind.

    How about these: 

    Play: We are gonna be... FOREVER!

    Attack: It was your fault!

    Death: No no no no! Ahahahahhaha...

    Effect triggers: Death is close.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.14 [Discussion Topic]
    Quote from layrit >>

    Greetings.  I wanted to put this card into my custom class however I didn't make it far enough.

    In the Discworld Universe (by Terry Pratchett) vampires are extremely easy to kill but extremely hard to get rid off because one simple drop of blood onto its ashes and it is reborn.
    The trouble is, it is hard to word conditional resurrection onto a card. If anyone has any suggestions I'll be very grateful.

    The easiest method may be referring to The Boogeymonster, without the condition of active attacking. Then it reads "Whenever this kills a minion, summon a Young Vampire".
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.14 [Discussion Topic]
    Quote from ShadowSpectreX>>
    Quote from Goodman503>>
    Quote from Goodman503>>

    Well, although actually it was I bring up this week's rules, I don't know whether this idea fits that xD

    It's an idea about specifically excluding Searing Totem from your Hero Power, and if that fits the rules, tell me which artwork do you like as well ;)

     Aside from whether or not it fits the rules, I don't see the point of this card.

    This minion alters your Hero Power from one-out-four to one-out-three, which means you have a greater chance to summon Healing Totem, Stoneclaw Totem and Wrath of Air Totem.

    Tushui is Chinese for "earth and water". As their name suggests, these pandaren follow the path of the Tushui, which encourages living a venerable life through meditation, rigorous training, and moral conviction. Those pandaren who uphold the tenets of Tushui are drawn to the Alliance due to their similar philosophies.

    Then why is air still included in the HP if it's only earth and water? That is the only think that doesn't exactly make sense. As for the card itself, Shamans dislike that silly Searing Totem, so I like that it takes care of that problem. Balancewise it's okay and I think it fits the rules too as it mentions a specific 1/1 minion.
    Thank you for the feedback ^_^
    To clarify, air doesn't conflict with the philosophy of Tushui, as you can see their leader named Aysa Cloudsinger. And the opposite of them, Huojin means 'Fire and Metal', not including air as well. Well, to be honest it was simply because I LOVE Air Totem xD
    Quote from ShadowSpectreX>>
    Quote from freddoccino>>
    Quote from ShadowSpectreX>>

     Two cards from me. Portal of Souls works in conjunction with cards like Imp Gang Boss, Imp-losion and of course the new Forbidden Ritual, effectively doubling their outcome. Are the stats alright? Lone Wanderer was another, kinda weird idea I had. Basically, if you discover this card through Dark Peddler, Raven Idol or a new discover card, you're putting a 3/3 for 1 mana in your hand (like The Mistcaller). The text is a bit weird, true, I tried to bold Discovered in its entirety like Frozen in Ice Lance, but that didn't work for me, or I was stupid twice in trying to adjust that.

    I think Portal of Souls could have more health. If you look at Violet Teacher, it has a more specific trigger, although with Possessed Villager, Reliquary Seeker or something you can get a much better token. Still I think a bit more health is warranted, there are some really cool interactions possible with this.
    Lone Wanderer is really flavorful, I love it. It's hard to say but I think the buff could be greater. Your best chance of getting this would be from something like Dark Peddler in Standard, and even then the chances are pretty low. There aren't too many discover effects that give minions, and there isn't really any reason to put this in a deck as of now, so I think it could be given a bit more of a buff. It is a really cool idea, though.
    Thank you for the feedback. I did not think about Violet Teacher, interesting comparison. I think raising it to 6 Health would be right then. And Reliquary Seeker would not work, sadly, because you would need 6 minions to trigger it, meaning you can't summon a copy. As for Lone Wanderer, yeah, that card wasn't designed to put in a deck, it would be worse than Murloc Raider. It's like Pit Lord: you're very happy to see it from Piloted Sky Golem (or a discover card in this case), but you don't want to put it in a deck by itself. This card falls in the same category. The buff is hard to balance, since there's no other card like this. I guess a +3/+3 wouldn't be too bad. I don't think other effects would make a lot of sense: you give a lone wanderer (read: starving adventurer) food to regain strength and maybe a weapon, not sure what else.
    EDIT: Here's another idea
    It's basically the secret version of Polymorph, costing one less because your opponent gets to decide which minion to become sheep. The 'prevent it' was taken from Ice Block and makes sure there's no confusion about whether the sheep still attacks or not.
    I have to say the 'it' in Ice Block refers to the fatal damage. There's no need to add 'prevent it' here for the Sheep can't Charge. What's more, to be in line with 'Unstable', I'd like transform that minion into a Chicken. Sheep transformation seems too 'Standard', insn't it? xD
    I LOVE the concept of the Lone Wanderer, really cool idea! In my view +4/+4 would be reasonable, comparing with Reliquary Seeker.
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.14 [Discussion Topic]
    Quote from Goodman503 >>

    Well, although actually it was I bring up this week's rules, I don't know whether this idea fits that xD

    It's an idea about specifically excluding Searing Totem from your Hero Power, and if that fits the rules, tell me which artwork do you like as well ;)

     

     Aside from whether or not it fits the rules, I don't see the point of this card.

    This minion alters your Hero Power from one-out-four to one-out-three, which means you have a greater chance to summon Healing Totem, Stoneclaw Totem and Wrath of Air Totem.

    Tushui is Chinese for "earth and water". As their name suggests, these pandaren follow the path of the Tushui, which encourages living a venerable life through meditation, rigorous training, and moral conviction. Those pandaren who uphold the tenets of Tushui are drawn to the Alliance due to their similar philosophies.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.14 [Discussion Topic]

    Well, although actually it was I bring up this week's rules, I don't know whether this idea fits that xD

    It's an idea about specifically excluding Searing Totem from your Hero Power, and if that fits the rules, tell me which artwork do you like as well ;)

     

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.14 [Submission Topic]

    An idea for fully using of your weapon's excess Durability.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.14 [Discussion Topic]

    Hey guys, my idea is about fully use of excess Durability

    By most time this is a 3/4 Assasin's Blade, while you can strengthen your recruits by playing another weapon or Muster for Battle.

    Is this stat reasonable? And how about simplifying the text by removing the "remaining" word?

    And here are some other petty ideas:

     

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.13 [Discussion Topic]
    Quote from Sylicas >>

     

    Kael'Thas - Too powerful and punishing to your opponents if they have a full board. I would set it as purely a Deathrattle with those stats, so that your opponent can react to it. Battlecry just makes it that it will weaken your Kael'Thas a lot. That way, in the late-game, it's still viable as a catch up card. 

     

    Yeah, as you see the Battlecry will hurt himself and that's how I describe him as a WILD mage! After continuously corrupted by fel energy, he goes thoroughly insane and even attacks indiscriminately.
    I thought it too difficult to activate the effect as a purely Deathrattle. Besides this, I agree that it's still unbalanced :P
    Plan A: Adjust his mana cost to 7.
    Plan B: Classify him as a Mage card.
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.13 [Discussion Topic]

     In this version, I replaced the character with Kael'thas the Wretched, who was in the timeline between Tempest Keep and Magister's Terrace. Stressed his mana addiction as well.

    How do you like this version then?

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.13 [Discussion Topic]
    Quote from Goodman503 >>

    Any comments on my idea, guys?

    Crown of Kael'thas

    Delrissa is a shivarra priestess acting under the demon lord Kil'jaeden. It is Delrissa who revived Kael'thas Sunstrider after he was heavily wounded in an attack on Tempest Keep, and she has stayed in the blood elf lord's presence ever since.

    ——quoted from Dungeon Journal

    As you see, this hot girl can activate a WILD, CRAZY but conditional effect just like Spreading Madness. After the effect activates, you may draw dozens of cards by the combo of Northshire Cleric and Circle of Healing.

    May I ask you which software/website did you use to make this card ?
    As for the card I think it is balanced, but I don't know if it is better than other 5/6 drops priests have. Besides I'm not a fan of card that says 'cast X' instead of directly specifying the effect just to be a valid entry.
     Well I used Photoshop since I thought Hearthcards still has too much limitation ;P
    I thought it not so odd since there has been Yogg-Saron, Hope's End and Servent of Yogg-Saron referred to 'cast X spell' available.
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.13 [Discussion Topic]

    Well, isn't it COOOOL to be a priest that rules a Demon? xD

    What's more, she was exactly a priestess who can cast Flash Heal and Shadow Word: Pain in WOW ;P

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 3.13 [Discussion Topic]

    Any comments on my idea, guys?

    Crown of Kael'thas

    Delrissa is a shivarra priestess acting under the demon lord Kil'jaeden. It is Delrissa who revived Kael'thas Sunstrider after he was heavily wounded in an attack on Tempest Keep, and she has stayed in the blood elf lord's presence ever since.

    ——quoted from Dungeon Journal

    As you see, this hot girl can activate a WILD, CRAZY but conditional effect just like Spreading Madness. After the effect activates, you may draw dozens of cards by the combo of Northshire Cleric and Circle of Healing.

    Posted in: Fan Creations
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