I think it's fun to go up against this deck on ladder. Not to trash talk anyone but more than, perhaps 70%, don't know how to play Rogue at all. Resulting in easy ladder climbing.
- Fortheundercity
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Bibikis posted a message on [LEGEND #1]Kolento's RoguePosted in: [LEGEND #1]Kolento's Rogue -
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Asuryan posted a message on Bug: Stormwind + warsongPosted in: General DiscussionWarsong Commander is bugged (hence the problem with Bloodsail Raider not getting charge), but the interaction between Warsong and Stormwind Champion is not affected by the bug, that's working as intended. The Champion's effect is constant, so minions come into play with the +1/+1 already applied. There's never a moment when the minion is in play without the +1/+1, so a 2/3 minion will become 3/4 before Warsong can give it charge.If you want to continue discussing the Warsong bug, please do it in the existing thread.
Not sure if it would be different if you would put the warsong on the left side of the stormwind but I doubt it.
Placement shouldn't matter for this.
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Kilroybecausewhynot posted a message on [Spark] Snake Bite (S11)Posted in: [Spark] Snake Bite (S11)Have you considered running one or two sea giants in this deck? I've found it works pretty decently with all the tokens being generated, only running one of right now in the place of the tundra rhino.
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kapoweerogue posted a message on [Spark] Snake Bite (S11)Posted in: [Spark] Snake Bite (S11)Over half the people I played against have already figured out this deck. Everyone just played around the trap or eliminated any benefits to it :(
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Novakingwai posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General DiscussionPriest decks are very situational. I love playing Priest, but it's not as OP as you make it seem.
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TheChiv posted a message on [Legend Top 100] Control HunterPosted in: [Legend Top 100] Control Hunterfunny zoo nukes this deck nicely
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Venetyk posted a message on Auto-Barbara StreisandPosted in: Auto-Barbara Streisandwent from rank 9 to 13
Edit: then went from 13 to 6 :) i seem to mostly lose the games when i don't have anything before turn 4 which i guess mosdt decks would but when i have turn 1 coin mechwarper into iron sensei it's pretty much gg from there.
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Memik posted a message on Handlock Nerf Soon?Posted in: General DiscussionQuote from TazdingoHS »Come on we all can think what can be the best play when we are experienced enough so Please. Handlock is easy to play. Since you are overwhelming opponent with a lot of Giants with almost 0 cost. Playing around aoe is hardest. Counting your cards and throwing Giants are easiest. Let's be honest.
Ahahaha. Ahaha. Ahahahahaha. Haha.
Says the guy with Dr. Boom Avatar. Rofl. But yeah i agree with you playing with overpowered stuff is higher winrates.
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TheRealRykkar posted a message on How often is it for people to add you after a match just to insult you?Posted in: General DiscussionI still have no clue why anyone would accept a request from a recent opponent. C'mon, people. Feeding the trolls just makes them think it's effective.
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Aelfscyne posted a message on How often is it for people to add you after a match just to insult you?Posted in: General DiscussionIf the opponent is a Hunter or Warlock then the chance is 75%. Otherwise, the chance is about 10%.
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The portal "image" is just a reference to portals from WoW. Literally.
If a mage ports in WoW, you can see that city/location in the Mage's portal.
Example; If a Mage Portals to Dalaran, you can see a little bit of Dalaran in the portal. So, the Innkeeper is saying he would break the ice with that traveler by saying "Oh, you're here from Dalaran ? ...." , etc.
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If he EVER wants to play Control Warrior ( or most Warrior decks actually ) he will need Grommash. Dusting a Golden Legendary ( esp. a Top Tier one like Grommash ) is SUUUCH a terrible investment. The return is a joke for rare a Golden Legendary card is.
DE'ing Gold Grommash to make 1 legendary card of choice is not going to suddenly improve his deck much at all. The only card that was so significant was Leeroy in old Hunter decks and Miracle.
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Don't you dare DE that golden Grommash.
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I never seem to get Undertaker out turn 1 ... Played 15 games with this deck and almost NEVER get an Undertaker on opener... So unlucky. Unfortunately, it seems the deck just straight up folds without an early Undertaker :(
Anyone else having luck with this deck if they don't get a perfect "ramp" Undertaker?
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It's not such a good card for Tempo. It's great in Miracle.
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Lmao. If that nerf goes through Gadgetzan will be OP in an entirely new way.
Can you imagine how much lifegain rogue's will be able to get with that? I mean, I'm not sure how useful it will be TBH but we would easily be able to regen 12+ HP in a single turn with Auctioneer. I can definitely see people complaining about how Rogue's were almost dead and then returned to half HP or more.
That said, I don't see that nerf going through. The flavor of auctioneer right now is real ( Greedy goblin giving the player cards ) and life regen and a greedy goblin don't really fit. ( that's more of a "holy" thing ).
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All the Legendary cards in the game are significant or known humanoids / creatures from WoW lore. Undertaker is not.
He needs a change, but it's not becoming a Legendary, it's a straight-up nerf.
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Abom was never a really good card. Now we also have Belcher as a 5 drop which makes Abomb even more inferior.
No reason to run Abomb really, also the 2 damage will hurt you and help the aggro decks.
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WTF that Tommy Hypno avvy xD
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This is pretty good advice actually. I've been going for my Golden Rogue and I'm 450/500 now :D Played ONLY Rogue this season.
The problem is, I'm stuck at Rank 3... I'm at literally like a 50% win ratio right now so it's temping to switch it up haha.