I have just created my HearthPwn account so excuse me if I did something wrong with the thread creation.
So as the title says: do you really think that nerfing "broken" classes (fking druids) and cards is better than buffing others? We all remember how it went with The Caverns Below. The deck was cancerous AF and almost completely shut down control decks. The quest was nerfed aaaand became unplayable, which was very satisfying but I felt like destroying a whole deck archetype is going a bit overboard. I had the same feeling about adding Skulking Geist that destroys jade druids' most OP card Jade Idol, of course a bit later I realized that it wasn't really the thing that made jade druids so strong. Anyway, in my opinion, making cards unplayable by nerfing cards is a poor solution and I think Blizzard should rather start buffing other cards that don't see play. I don't really have any suggestions in mind about buffs but maybe someone else might have some thoughts. So what do you guys think about this?
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Maelstrom Portal, Counterfeit Coin, Vilefin Inquisitor, Swashburglar, Arcane Giant
Great cards, pretty sad that they will rotate out
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The best portal there is Maelstrom Portal. I'll miss it :c
Oh, and thank god Potion of Madness will rotate, always hated it
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This is the standard one though
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Warlock was the hardest, mage - 1st try
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Quest rogue?
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I have just created my HearthPwn account so excuse me if I did something wrong with the thread creation.
So as the title says: do you really think that nerfing "broken" classes (fking druids) and cards is better than buffing others? We all remember how it went with The Caverns Below. The deck was cancerous AF and almost completely shut down control decks. The quest was nerfed aaaand became unplayable, which was very satisfying but I felt like destroying a whole deck archetype is going a bit overboard. I had the same feeling about adding Skulking Geist that destroys jade druids' most OP card Jade Idol, of course a bit later I realized that it wasn't really the thing that made jade druids so strong. Anyway, in my opinion, making cards unplayable by nerfing cards is a poor solution and I think Blizzard should rather start buffing other cards that don't see play. I don't really have any suggestions in mind about buffs but maybe someone else might have some thoughts. So what do you guys think about this?