• 1

    posted a message on LiveWFB Mech Hunter 80% WR rank 4 -> 1
    Quote from El_Jairo >>

    Interesting take on Mech Bomb Hunter.

    I'll try it when I face too many Rogues and Hunters.

    Many thanks on sharing.

    I do have a question though: why is Bronze Gatekeeper picker over Upgradable Framebot?
    Both have the same stats, sure the Framebot lacks magnetize, yet it serves as another body to magnetize to. And the most obvious one: taunt, is this necessary to protect your own minions? I like a Defender of Argus as a bomb activator and to 'fix' bord states where you lack 1 attack on your minions.

     well the only thing that upgradable framebot has that bronze gatekeeper does not is that it costs 1 less mana. and right now the deck is fine with nine 2 drops. so I dont see why you would not have bronze gatekeeper.

    Posted in: LiveWFB Mech Hunter 80% WR rank 4 -> 1
  • 4

    posted a message on To all Big Priests in Wild Mode!

    this was. . . unexpected

    Posted in: Wild Format
  • 2

    posted a message on The Dalaran Heist - Adventure Launches May 16

    where did you get that idea?

    Posted in: News
  • 4

    posted a message on The Dalaran Heist - Adventure Launches May 16

    actually, you could buy the old adventures with gold. and I for one think that the old adventures were great for F2P players. the entire expansion only cost you 3500 gold. that is a lot better than what an expansion would cost you.

    but this is not good for F2P players because you are not getting very good value for your gold. you could buy 28 packs with this, instead of 13 packs and a legendary that will not help you climb.

    Posted in: News
  • 6

    posted a message on 5 Decks for Your Unpopular Rise of Shadows Legendaries

    you you made that post several times. and guess what, no one cares more this time than they did the first time.

    Posted in: News
  • 6

    posted a message on Packs from las "choose your champion"

    I don't understand why people ask this. I don't mean to be rude, but it is like when you are on a long car ride and your child keeps asking if your almost there yet. it does not change how fast the packs will get here, and it is annoying.

    Posted in: General Discussion
  • 1

    posted a message on In The Court of the Crimson King

    I don't know who the heck those guys are. but I will look it up on youtube and see, I am always on the lookout for new music! :)

    Posted in: General Chat
  • 1

    posted a message on Poll: Why the hate for Control decks?

    there should be an option on your poll saying that control decks are fine and you don't hate them

    I really don't mind to much when I am fighting control or aggro, and I enjoy playing control decks because I feel like there is more room to do things when the games are longer. I am fine playing aggro, but if I could be playing control instead I will.

    Posted in: General Discussion
  • 3

    posted a message on The Rogue Problem - Prepare for Wall O Text!

    the main problem I have with the rogue class is that I feel like it has very strict rules which limit the design space and only allow the class to play tempo/aggro decks.

    rogue's dont have any heal, taunts, or board wipes. I know all classes have a certain restrictions to keep the flavor, but those rules can be ignored at times. hunter, for example was never had a lot of draw, but then we got deathstalker rexxar, and masters call. druid was never a armoring class,  but then with KaC, they got tons of armor.

    but rogue is kept inside of a tiny box, so that the rogue today feels the exact same as rogue 2 years ago.

    Posted in: Standard Format
  • To post a comment, please login or register a new account.