Probably because Toast was playing it earlier. Not sure its really good enough to stick around.
- DomonKassui
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Member for 9 years, 8 months, and 26 days
Last active Wed, Jul, 3 2019 16:04:31 -
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Hivemind56 posted a message on I've seen alot of OTK Paladin . . . Time to Craft Hakkar!Posted in: General Discussion -
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Tuscarora87 posted a message on What's worse? Aggro or OTK?Posted in: General DiscussionI like all 3.
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Scorpyon posted a message on Anyone else feeling underwhelmed by the new legendaries?Posted in: General DiscussionQuote from DomonKassui >>So now that the whole set has been spoiled, anyone else feeling underwhelmed by the new legendaries?
It seems like Blizzard tuned down the power level of cards in this set.Yes. I do.
Maybe that's not such a bad thing? It means I don't feel so bothered about not getting the big preorder package.
And it gives players a chance to catch up on the more powerful legendaries for an expansion.I dunno. Looking for silver linings here....
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SlydE posted a message on Anyone else feeling underwhelmed by the new legendaries?Posted in: General DiscussionNot really, there are several with a lot of potencial!
I am a bit puzzeled how they try to support older failed archetypes rather than introducing new ones. Also, the epic cards seem rather weak, but it is fine, fewer cards to craft!
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Aredyl posted a message on New Priest Minion - Auchenai PhantasmPosted in: Card DiscussionThe card is playable at best.
It doesn't fit with the synergy that Blizzard is pushing this expansion.
It doesn't fit with the dragon synergy or the resurrect synergy.
Its only redeeming quality is that you can combo it with Circle of Healing as early as turn 2.
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papakeno posted a message on Rastakhan's Rumble - Card Reveals and Details for Hearthstone's Tenth ExpansionPosted in: GuidesIve played since beta and this is going to be the first expansion I do not pre-purchase :( HS has steadily been decreasing in quality and I feel this expansion is by far going to be the worst addition. I really hope not but it dont look bright to me atleast
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1xbenx1 posted a message on Rastakhan Winners and Losers?Posted in: General DiscussionHonestly, every class won here.
...except druid. Druid got the shaft. Thank you Blizz.
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1xbenx1 posted a message on New Paladin Spell - Flash of LightPosted in: Card DiscussionShield Block for paladin. Probably almost as good as shield block for warrior.
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Wrought posted a message on New Druid Card Reveal - TreespeakerPosted in: NewsThis card is actually really strong and a lot of people are sleeping on it for really dumb reasons.
Of course the ancients can't attack right away. If that were the case this would be a 5 mana 4/4 that gives all minions +3/+3, essentially just a better version of Bloodlust that only hits treants. Same for the people complaining this would eliminate all other buffs your treants had by turning them into ancients. We're supposed to be happy druid isn't getting overpowered cards this expac, remember????
And no, this doesn't have Mulchmuncher synergy, which is fine because Mulchmuncher was actually a pretty mediocre card.
People are right in saying that token decks don't really run treant producing cards, but that's because treants have low health and die to boardclears too easily. If you run this card and get some treants out, either by having your minions die with Soul of the Forest on them, or even just running some actual treant producing cards like Landscaping or even Force of Nature, your treants suddenly become a threat to your opponent the same way leaving recruits on board playing against odd paladin is a threat because they could play Level Up! and ruin your day.
Lastly, you don't even have to hit MUCH to get your value out of this card. If you hit one treant, this card is 5 mana 7/7 worth of stats. If you hit multiple treants, that's a board that's out of reach of Lightning Storm, Flamestrike, Hellfire, and Volcano. If you hit a whole board full of treants after your board dies with SotF on, you just win the game the next turn unless they can deal 5 to your entire board. Plus, since it's only a 5 cost, you can just put your buffs on afterwards. Think about it in terms of value, with Evolve as a reference. Imagine if there was an evolve-style card that, yes, only hit one type of minion, but also consistently upgraded them from a 2/2 (1.5 mana value) to a 5/5 (4.5 mana value). This is a great card, and while, no, it's not overpowered, I genuinely think this could push a more treant-heavy token archetype.
Oh and also, complaining nobody plays a deck archetype the future expansion is pushing NOW, before the cards come out that would support it and make it stronger, is really stupid. So stop doing that.
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Storm13 posted a message on New Shaman Legendary - Krag'wa, the FrogPosted in: Card DiscussionQuote from Indomitos1 >>Its playable but its not very good. You have like 4 mana to spend on spells and even with the 3 mana discover card you need to have 9 mana
You get the spells back that you cast last turn not this turn. You have a lot more than 4 mana to work with.
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Lady in White is not meta-defining, even if the majority of people in her card discussion thread think so.
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Does this work with Giants?
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Where's your "mathematical proof"?
Where's your raw data?
I call BS.
No self-respecting statistician will make wild claims without providing evidence that can be scrutinized.
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Big Priest is Tier 2. Combo Priest and Dragon Priest areTier 3. Reno Priest is Tier 4.
Spiteful Priest isn't played enough to be relevant.
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Give all classes a reliable way to clear an overextended board full of big minions on Turn 5-6.
Problem solved.
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Did you know that when you steal your opponent's minion, you don't need board clear?
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No, "I WIN" cards should be a rarity.
More people will have fun with play and counterplay, where your skills and decisions matter, not because someone drew their "I win" card.
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Needs Power Word: Shield for more consistency.
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The meta-defining cards in the expansion are all epics. Legendary Weapons were a box office bomb.