A different deck, a lot of aggro druid's current power relies on the comeback swings you get from Living Mana
- Deepak1235
- Registered User
-
Member for 6 years, 5 months, and 22 days
Last active Mon, Jun, 27 2022 06:37:39 -
- 1
- 12
- 29
- 1 Follower
- 52 Total Posts
- 93 Thanks
-
3
IfHeFitzHeSits posted a message on Deepak's 75% winrate Aggro-Taunt DruidPosted in: Deepak's 75% winrate Aggro-Taunt Druid -
3
Bloodshot0 posted a message on New Legendary Card Reveal: King TogwagglePosted in: Newsyou have to draw them first. but yeah, pretty good vs combo decks
- To post a comment, please login or register a new account.
1
I'm a f2p player. I had a patches and two creeper, dusted them, crafted Katherina and Charged Devilsaur for OTK hunter. DID I MADE A MISTAKE? I really wanted to try a fun meme deck, but I don't have other good legendary cards like Druid DK, Warlock DK, and Keleseth. I Didn't wanted to try these cards since I'm sick of playing meta decks. I really wanted to try something new. But now i think that I did a terrible mistake crafting Katherina and charged Devilsaur. Heck I don't even have King Crush. Now i'm at 70 dust. I wanna cry now TT.
2
Yeah Psychic Scream can really ruin the setup, it's run only in highlander Priest, have faced it once! But don't worry it'll put 4 giants back to your deck, which you can draw again and then play the combo again using second spellstone, thankfully they only have 1 copy of Psychic Scream, and you will still win the game!
30
2 mana 3/2 would have been better....
7
i think Hunter upgrade and Rogue upgrade should have been be swapped to promote Deathrattle Hunter and Secret Rogue, Blizzard tries to promote a particular archtype and don't give good cards for them, and still expect it to work out.
2
Try replacing the Dire Wolf Alpha with a copy of Savage Roar to get extra burst damage to end the game faster. Or maybe cut the Dire Wolf Alpha AND a Strongshell Scavenger and add two copies of Savage Roar. I'd highly recommend you to add only 1 copy of Savage Roar, because Strongshell Scavenger is a very powerful card against zoolock and Tempo Rogue, which seems to dominate the ladder right now (I've faced only 1 Murloc Paladin so far from rank 10 to rank 3 !).
2
Try replacing it with Dire Wolf Alpha, or one of the Mark of Y'Shaarj. I'm not sure about replacing it with Mark of Y'Shaarj, but you can still try it and see how it turns out to be.
2
Yeah, you should actually remove Evolving spore, it's not as good of a card for this deck tbh.
2
Strongshell Scavengerare very useful against any aggro deck. NEVER KEEP it in your opening hand. usually you will have 1-2 taunt on the board before you use Strongshell Scavenger. If you don't have any taunt and you drew Strongshell Scavenger, then wait until you get Saronite Chain Gang. Try to play Strongshell Scavenger on at least 2 taunts. There are multiple occasions when I have won games using this card! This is a very useful card if you have a lot of taunts in your opening hand. Even a buff on Druid of the Swarm can be very powerful, specially against aggro decks. It's one of the most important card to keep in this deck since this deck revolves around taunt minions.
-7
I think blizzard really wants to push control meta. This card is absolutely ridiculous against an aggressive deck, however it is shit against a control deck. I thik there will be a lot of control decks in the new meta just because of this card.
Bad for me since I play with aggro druid!
-4
You can just destroy your opponents strategy COMPLETELY. For example you can play all Sorcerer's Apprentice from the hand of a QUEST MAGE!