I'm not able to get the puzzle card in the Druid one.. I played Solar Eclipse, Lunar Eclipse, 2x Spikeshell, Partner Assignment, and Guidance (chose both).. on a 10 mana turn, in a single turn.. am I doing something wrong..?
Meta hasn't settled yet, and everyone already talking about nerfs.. I think all the classes this expansion got insane cards, let the meta settle a bit, who knows everything might just become balanced and there is no need to nerf..
because, you're really getting nothing with Far Sight but draw 1 card, the reduction is almost not required because: - you're reducing the cost of Electra Stormsurge using Murmuring Elemental and Fire Plume Harbinger. - most removals and other cards can be played on the turn they are required, and since we don't have enough minions to follow up, it's almost not required to reduce the cost of the spells. - Acolyte of Pain is going to draw you more than 1 card, especially with Volcano.
Hagatha the Witch isn't doing a lot in this deck. Also, if you're going to run Acolyte of Pain than you'll have a lot of cards in your hand due to card draw, Hagatha the Witch may mill one of your important card. Storm Chaser can help you find your Volcano and your Eureka!. In fact, you can even cut 1 Eureka! to add another copy of Storm Chaser to make your combo more consistent, you're only going to use 1 Eureka! for the OTK anyways, so why not cut one to make sure that you draw the other one more consistently. However, if you don't cut 1 Eureka! for the other Storm Chaser than it's fine as well, because it's the same thing TBH, if you draw Storm Chaser than it'll draw your Eureka!, or you simply draw your Eureka! instead.
Upvote for the deck! These are my thoughts on your deck, hope you like it.
Has any of you tried a hunter deck? I'd really love to play a control hunter and NOT spell hunter. Emeriss can't be there without a reason, especially when you are so unlucky to open him. I dream a big finisher with King Krush.
Try this. I don't have King Krush, so I didn't add it in this deck. TBH, even though King Krush could be a good inclusion, it cannot be summoned by Silver Vanguard, therefore, making your deck quite inconsistent if you draw Kathrena Winterwisp. But at the same time it can make you deck more consistent by adding another beast. If you want to replace a card for King Krush, you can try replacing a Grievous Bite or Candleshot. Anyways, I hope you enjoy this deck, it's control Hunter with a lot of bursting 10/10 charge minions. Sometime it will not work, but most of the time it will.
Nice deck! unfortunately I don't have Genn and Hagatha so I cannot try this deck :(. I loved the concept. Also, a word of advise, you will find a lot of Warlock at higher ranks, why don't you try replacing the defender with spellbreaker? It will also help in other match-ups to deal with large taunts and push some extra damage to face.
It's not like warlock is unbeatable. I beat warlock everyday with control priest. The major issue is that there are only handful of decks that can beat warlock: control/spiteful/combo priest, dude/murloc paladin, tempo mage. If you try to play any other deck than these, you get completely obliterated by control/cube warlock. This really limits the deck that one can play. Tbh, I myself am fed up by playing control priest everyday on ladder, and I don't enjoy playing with paladin or mage or warlock either. Due to this, other classes that cannot beat warlock, don't see enough play. Classes like shaman, warrior (control warrior can defeat warlock, but it's extremely difficult), hunter, and druid have many archetypes that are viable, but not possible because of cubelock.
After the rotation, even priest and mage won't able to defeat cubelock. And by the cards that has been revealed so far, I don't think of any deck that does not losses to warlock. It's about time blizzard do something about this issue.
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Alright! Thanks ^^
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I'm not able to get the puzzle card in the Druid one.. I played Solar Eclipse, Lunar Eclipse, 2x Spikeshell, Partner Assignment, and Guidance (chose both).. on a 10 mana turn, in a single turn.. am I doing something wrong..?
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Battletag: ArcNemesis#11551Region: ASIATrade Only?: Yes / you First0
Meta hasn't settled yet, and everyone already talking about nerfs.. I think all the classes this expansion got insane cards, let the meta settle a bit, who knows everything might just become balanced and there is no need to nerf..
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I think you should try something like this:
-2 Far Sight
+2Acolyte of Pain
because, you're really getting nothing with Far Sight but draw 1 card, the reduction is almost not required because:
- you're reducing the cost of Electra Stormsurge using Murmuring Elemental and Fire Plume Harbinger.
- most removals and other cards can be played on the turn they are required, and since we don't have enough minions to follow up, it's almost not required to reduce the cost of the spells.
- Acolyte of Pain is going to draw you more than 1 card, especially with Volcano.
-2 Doomsayer
+2 Wild Pyromancer
Wild Pyromancer is more useful in this deck than Doomsayer. Due to mech decks, there will be a lot of players who will run silence effects, and your Doomsayer will become a victim of it. Wild Pyromancer can be a good combo with Lightning Storm, Hex, and Acolyte of Pain. And it has good stats for early game.
-1 Hagatha the Witch
+1 Storm Chaser
Hagatha the Witch isn't doing a lot in this deck. Also, if you're going to run Acolyte of Pain than you'll have a lot of cards in your hand due to card draw, Hagatha the Witch may mill one of your important card. Storm Chaser can help you find your Volcano and your Eureka!. In fact, you can even cut 1 Eureka! to add another copy of Storm Chaser to make your combo more consistent, you're only going to use 1 Eureka! for the OTK anyways, so why not cut one to make sure that you draw the other one more consistently. However, if you don't cut 1 Eureka! for the other Storm Chaser than it's fine as well, because it's the same thing TBH, if you draw Storm Chaser than it'll draw your Eureka!, or you simply draw your Eureka! instead.
Upvote for the deck! These are my thoughts on your deck, hope you like it.
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I used Frostbolt on my Gurubashi Berserker thinking I had lethal, but then it froze and I had to concede out of shame.
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I don't have Sindragosa, can I replace it with Lich king ? or anything else ?
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Nice deck! unfortunately I don't have Genn and Hagatha so I cannot try this deck :(. I loved the concept. Also, a word of advise, you will find a lot of Warlock at higher ranks, why don't you try replacing the defender with spellbreaker? It will also help in other match-ups to deal with large taunts and push some extra damage to face.
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Long live Molten Giant
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This isn't the best, but it's something.
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For some weird reason, this card gives me pre nerf corridor creeper vibes. IT'S GONNA BE BROKEN AF.
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I wonder how this card will interact with Obsidian Statue. it has both lifesteal and deathrattle.
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It's not like warlock is unbeatable. I beat warlock everyday with control priest. The major issue is that there are only handful of decks that can beat warlock: control/spiteful/combo priest, dude/murloc paladin, tempo mage. If you try to play any other deck than these, you get completely obliterated by control/cube warlock. This really limits the deck that one can play. Tbh, I myself am fed up by playing control priest everyday on ladder, and I don't enjoy playing with paladin or mage or warlock either. Due to this, other classes that cannot beat warlock, don't see enough play. Classes like shaman, warrior (control warrior can defeat warlock, but it's extremely difficult), hunter, and druid have many archetypes that are viable, but not possible because of cubelock.
After the rotation, even priest and mage won't able to defeat cubelock. And by the cards that has been revealed so far, I don't think of any deck that does not losses to warlock. It's about time blizzard do something about this issue.
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YOU CANNOT DROP BELLOW RANK 15 IF YOU REACH THERE.